Player Matchup

Hel
Hel
AbyssalSovereign
Hel
Level 158
God Stats
1W - 3L
1,402 SR
Queue Stats
372W - 381L
1,585 Elo+
Solo
Skadi
Skadi
ElloriannaTTV
Skadi
Level 43
God Stats
11W - 8L
1,621 SR
Queue Stats
17W - 17L
1,600 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FurryEdme
Cu Chulainn
Level 123
God Stats
2W - 1L
1,894 SR
Queue Stats
35W - 32L
1,569 Elo+
Party 2
Team Averages
Level 108
1,639 SR
1,585 Elo+

VS

Team Averages
Level 68
1,500 SR
1,573 Elo+
Kumbhakarna
Kumbhakarna
GlazedNut
Kumbhakarna
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,626 Elo+
Party 1
Freya
Freya
Hypnozick
Freya
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,446 Elo+
Solo
Arachne
Arachne
Yomoto69
Arachne
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 31L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
9,000
643
6,851
10,614
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 10 / 2
9,484
677
7,886
12,226
4,979
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
FurryEdme
Cu Chulainn
15
3 / 6 / 2
10,197
728
14,625
18,277
17,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GlazedNut
Kumbhakarna
16
2 / 1 / 15
10,360
740
6,071
15,499
18,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Hypnozick
Freya
17
7 / 1 / 8
11,364
812
12,632
11,433
5,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Yomoto69
Arachne
16
12 / 3 / 7
11,933
852
17,935
19,703
15,931
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
21
21
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
2
10
2
0.3
L
Cu Chulainn
FurryEdme
Cu Chulainn
3
6
2
0.67
W
Kumbhakarna
GlazedNut
Kumbhakarna
2
1
15
9.5
W
Freya
Hypnozick
Freya
7
1
8
11
W
Arachne
Yomoto69
Arachne
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,362
Damage
36,638
41,117
Taken
46,635
27,183
Mitigated
40,672
6,709
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,851
190
1,057
2,036
10,614
4,279
0
3,475
6,744
31,861
989
L
7,886
3,583
0
80
12,226
4,979
616
3,306
8,690
0
26,237
L
Cu Chulainn
FurryEdme
Cu Chulainn
14,625
1,763
0
3,536
18,277
17,925
0
10,551
6,972
3,567
30,375
W
Kumbhakarna
GlazedNut
Kumbhakarna
6,071
838
0
1,278
15,499
18,948
285
3,008
12,491
26,602
0
W
Freya
Hypnozick
Freya
12,632
3,292
0
4,811
11,433
5,793
1,588
1,528
9,905
55,075
1,217
W
Arachne
Yomoto69
Arachne
17,935
11,235
0
7,165
19,703
15,931
1,141
4,135
15,568
0
47,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
33,657
157
Minions Killed
172
0
Camps Cleared
0
564,095
Distance Traveled
798,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,000
643
63
5
0
177,076
0
L
Skadi
9,484
677
48
3
0
164,542
0
L
Cu Chulainn
10,197
728
46
3
0
222,477
0
W
Kumbhakarna
10,360
740
37
3
0
287,385
0
W
Freya
11,364
812
85
6
0
239,219
0
W
Arachne
11,933
852
50
4
0
271,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role