Player Matchup

Da Ji
Da Ji
Silver II
 
Da Ji
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver III
SheLoveTot
Charon
Silver III
Level 66
God Stats
49W - 31L
1,593 SR
Queue Stats
125W - 142L
947 MMR
Party 1
Olorun
Olorun
Silver III
Zippemm
Olorun
Silver III
Level 127
God Stats
1W - 0L
1,495 SR
Queue Stats
126W - 141L
930 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,529 SR
1,126 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 72
1,540 SR
1,095 MMR
Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze IV
MisterGrail
Chaac
Bronze IV
Level 44
God Stats
1W - 3L
1,611 SR
Queue Stats
8W - 27L
910 MMR
Solo
Thor
Thor
Silver IV
Wildshifty7
Thor
Silver IV
Level 69
God Stats
16W - 15L
1,510 SR
Queue Stats
40W - 56L
874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 4 / 8
8,776
731
8,024
9,745
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charon
SheLoveTot
Charon
14
2 / 0 / 7
9,047
754
7,118
11,965
8,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
Zippemm
Olorun
15
7 / 2 / 3
10,375
865
10,306
10,944
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
HeraKukulkanNu WaVulcanBacchus

VS

Bans
NeithMedusaJanusDiscordiaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
2 / 2 / 3
8,510
709
6,951
13,348
10,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 6
7,961
663
9,965
9,721
7,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 5 / 2
8,888
741
5,934
11,257
4,271
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
6
6
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
4
8
1.25
L
Kumbhakarna
 
Kumbhakarna
2
2
3
1.75
L
0
3
6
1
W
Charon
SheLoveTot
Charon
2
0
7
5.5
L
4
5
2
1
W
Olorun
Zippemm
Olorun
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,448
Damage
22,850
32,654
Taken
34,326
17,615
Mitigated
21,827
8,026
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,024
2,020
0
128
9,745
4,337
665
1,930
7,504
0
21,191
L
Kumbhakarna
 
Kumbhakarna
6,951
298
0
2,086
13,348
10,378
0
6,181
7,136
21,407
0
L
9,965
1,764
0
2,275
9,721
7,178
0
4,187
5,516
0
31,673
W
Charon
SheLoveTot
Charon
7,118
1,231
82
2,313
11,965
8,763
409
1,782
9,966
21,314
1,231
L
5,934
1,152
0
1,091
11,257
4,271
0
5,184
6,073
0
37,490
W
Olorun
Zippemm
Olorun
10,306
5,902
733
4,770
10,944
4,515
2,163
2,554
8,116
46,438
6,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
25,359
142
Minions Killed
126
0
Camps Cleared
0
627,196
Distance Traveled
695,882
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,776
731
20
2
0
218,296
0
L
Kumbhakarna
8,510
709
20
2
0
245,938
0
L
Chaac
7,961
663
46
4
0
235,314
0
W
Charon
9,047
754
37
3
0
216,753
0
L
Thor
8,888
741
60
5
0
214,630
5
W
Olorun
10,375
865
85
7
0
192,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role