Player Matchup

Izanami
Izanami
Hqzc
Izanami
Level 129
God Stats
1W - 1L
1,434 SR
Queue Stats
92W - 78L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Naminato
Morgan Le Fay
Level 156
God Stats
0W - 2L
1,320 SR
Queue Stats
130W - 121L
1,498 Elo+
Solo
Amaterasu
Amaterasu
ShadoStorm
Amaterasu
Level 128
God Stats
1W - 2L
1,781 SR
Queue Stats
60W - 60L
1,544 Elo+
Solo
Maui
Maui
TH0UGHT S1AYER
Maui
Level 108
God Stats
3W - 1L
1,632 SR
Queue Stats
57W - 53L
1,460 Elo+
Solo
Poseidon
Poseidon
cookieman542
Poseidon
Level 142
God Stats
0W - 2L
1,235 SR
Queue Stats
99W - 82L
1,535 Elo+
Party 2
Team Averages
Level 133
1,481 SR
1,515 Elo+

VS

Team Averages
Level 157
1,524 SR
1,504 Elo+
Chang'e
Chang'e
AcedoggSuper
Chang'e
Level 234
God Stats
10W - 12L
1,498 SR
Queue Stats
323W - 332L
1,539 Elo+
Solo
Izanami
Izanami
DMan5000
Izanami
Level 146
God Stats
2W - 9L
1,132 SR
Queue Stats
215W - 214L
1,493 Elo+
Solo
Janus
Janus
DeanoBeano
Janus
Level 105
God Stats
2W - 0L
1,721 SR
Queue Stats
205W - 178L
1,490 Elo+
Solo
Mulan
Mulan
Liosy
Mulan
Level 145
God Stats
1W - 0L
1,766 SR
Queue Stats
47W - 32L
1,588 Elo+
Party 1
Arachne
Arachne
iToxzi
Arachne
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hqzc
Izanami
16
4 / 3 / 1
9,435
590
9,760
9,815
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Naminato
Morgan Le Fay
12
2 / 7 / 4
7,569
473
7,111
12,655
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ShadoStorm
Amaterasu
15
4 / 4 / 4
8,462
529
8,458
16,143
6,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 5 / 4
8,439
527
4,899
14,342
12,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
cookieman542
Poseidon
15
4 / 7 / 1
9,324
583
7,952
9,707
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AcedoggSuper
Chang'e
14
6 / 5 / 6
8,809
551
14,673
13,532
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
DMan5000
Izanami
15
3 / 4 / 2
9,113
570
5,985
9,431
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
15
3 / 4 / 7
8,789
549
6,873
11,610
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Liosy
Mulan
18
14 / 3 / 2
11,897
744
13,926
15,959
11,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
iToxzi
Arachne
14
0 / 1 / 12
8,516
532
4,946
10,820
5,201
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
17
Kills
26
26
Deaths
17
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AcedoggSuper
Chang'e
6
5
6
1.8
W
Izanami
DMan5000
Izanami
3
4
2
1
W
Janus
3
4
7
1.63
L
Izanami
Hqzc
Izanami
4
3
1
1.5
W
Mulan
Liosy
Mulan
14
3
2
5
L
Morgan Le Fay
Naminato
Morgan Le Fay
2
7
4
0.57
L
Amaterasu
ShadoStorm
Amaterasu
4
4
4
1.5
L
3
5
4
1
L
Poseidon
cookieman542
Poseidon
4
7
1
0.64
W
Arachne
iToxzi
Arachne
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,180
Damage
46,403
62,662
Taken
61,352
29,537
Mitigated
27,113
9,090
Healing
20,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AcedoggSuper
Chang'e
14,673
456
1,030
3,426
13,532
3,999
0
4,659
8,833
54,514
0
W
Izanami
DMan5000
Izanami
5,985
5,430
0
1,726
9,431
3,333
407
1,036
8,355
0
82,645
W
Janus
6,873
744
0
3,726
11,610
3,561
0
3,636
7,962
61,470
0
L
Izanami
Hqzc
Izanami
9,760
6,482
0
2,019
9,815
3,798
753
522
9,293
0
85,962
W
Mulan
Liosy
Mulan
13,926
1,484
0
6,575
15,959
11,019
61
6,659
8,638
0
86,041
L
Morgan Le Fay
Naminato
Morgan Le Fay
7,111
290
0
1,454
12,655
3,573
0
7,869
4,786
47,634
1,604
L
Amaterasu
ShadoStorm
Amaterasu
8,458
2,760
0
2,035
16,143
6,962
0
7,336
8,807
0
74,210
L
4,899
1,126
0
2,438
14,342
12,573
0
5,631
8,711
17,074
0
L
Poseidon
cookieman542
Poseidon
7,952
1,294
0
1,144
9,707
2,631
0
188
9,519
52,495
0
W
Arachne
iToxzi
Arachne
4,946
4,265
377
3,811
10,820
5,201
114
3,016
7,696
0
22,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,229
Gold Earned
47,124
510
Minions Killed
509
0
Camps Cleared
0
1,602,318
Distance Traveled
1,683,953
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,809
551
64
4
0
347,263
1
W
Izanami
9,113
570
149
9
0
298,448
2
W
Janus
8,789
549
108
7
0
352,046
0
L
Izanami
9,435
590
153
10
0
314,726
0
W
Mulan
11,897
744
144
9
0
317,404
5
L
Morgan Le Fay
7,569
473
75
5
0
304,139
1
L
Amaterasu
8,462
529
128
8
0
365,338
0
L
Maui
8,439
527
32
2
0
292,302
1
L
Poseidon
9,324
583
122
8
0
325,813
0
W
Arachne
8,516
532
44
3
0
368,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role