Player Matchup

Kukulkan
Kukulkan
Diamond IV
 
Kukulkan
Diamond IV
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond V
Adxptinz
Susano
Diamond V
Level 159
God Stats
26W - 31L
1,621 SR
Queue Stats
259W - 242L
2,046 MMR
Solo
Anhur
Anhur
Diamond IV
ForReference
Anhur
Diamond IV
Level 147
God Stats
1W - 2L
1,507 SR
Queue Stats
144W - 120L
2,017 MMR
Solo
Thanatos
Thanatos
Diamond V
JiLú
Thanatos
Diamond V
Level 161
God Stats
26W - 16L
1,651 SR
Queue Stats
246W - 228L
2,019 MMR
Solo
Terra
Terra
Diamond V
malik6721
Terra
Diamond V
Level 159
God Stats
7W - 6L
1,688 SR
Queue Stats
258W - 243L
2,033 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,593 SR
1,923 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,677 SR
1,931 MMR
Merlin
Merlin
Diamond III
 
Merlin
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond III
GodofPIGz
Ullr
Diamond III
Level 217
God Stats
11W - 4L
1,811 SR
Queue Stats
337W - 283L
2,052 MMR
Solo
Lancelot
Lancelot
Platinum II
MyTeamCostme
Lancelot
Platinum II
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 153L
2,039 MMR
Solo
Hercules
Hercules
Diamond IV
Serafith
Hercules
Diamond IV
Level 194
God Stats
2W - 0L
1,826 SR
Queue Stats
151W - 138L
2,045 MMR
Solo
Sylvanus
Sylvanus
Platinum I
Sharkidelic
Sylvanus
Platinum I
Level 180
God Stats
43W - 29L
1,746 SR
Queue Stats
389W - 384L
2,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 0 / 0
4,469
745
1,282
1,470
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Adxptinz
Susano
5
0 / 2 / 0
3,514
586
1,472
2,923
711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 5
3,893
649
1,948
3,923
1,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
JiLú
Thanatos
7
3 / 1 / 0
4,323
721
2,599
4,810
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
malik6721
Terra
7
1 / 0 / 3
4,343
724
2,214
4,406
1,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
LokiDa JiMulanThor

VS

Bans
KaliSun WukongGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 0
4,547
758
528
1,638
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ullr
7
1 / 1 / 0
3,805
634
623
3,323
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
MyTeamCostme
Lancelot
6
1 / 4 / 0
3,619
603
4,038
5,447
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Serafith
Hercules
9
2 / 0 / 0
4,859
810
2,113
4,187
1,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sylvanus
Sharkidelic
Sylvanus
6
0 / 1 / 0
3,692
615
1,812
4,638
2,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
5
Kills
4
4
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
0
1
W
Merlin
 
Merlin
0
0
0
0
L
Susano
Adxptinz
Susano
0
2
0
0
L
0
1
5
2.5
W
Ullr
1
1
0
1
L
Thanatos
JiLú
Thanatos
3
1
0
3
W
Lancelot
MyTeamCostme
Lancelot
1
4
0
0.25
W
Hercules
Serafith
Hercules
2
0
0
2
W
Sylvanus
Sharkidelic
Sylvanus
0
1
0
0
L
Terra
malik6721
Terra
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,515
Damage
9,114
17,532
Taken
19,233
5,319
Mitigated
6,644
8,521
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,282
160
0
375
1,470
420
0
283
1,131
29,038
0
W
Merlin
 
Merlin
528
0
0
370
1,638
431
0
423
1,111
29,719
0
L
Susano
Adxptinz
Susano
1,472
407
0
580
2,923
711
0
0
2,816
0
12,288
L
1,948
1,499
0
1,697
3,923
1,008
0
766
3,157
0
18,719
W
Ullr
623
96
0
1,780
3,323
795
0
232
3,079
0
18,683
L
Thanatos
JiLú
Thanatos
2,599
975
0
4,153
4,810
1,258
0
220
4,548
0
16,728
W
Lancelot
MyTeamCostme
Lancelot
4,038
1,018
0
398
5,447
1,444
0
1,159
4,248
0
18,524
W
Hercules
Serafith
Hercules
2,113
708
0
2,366
4,187
1,852
0
0
4,187
0
27,648
W
Sylvanus
Sharkidelic
Sylvanus
1,812
406
1,314
2,285
4,638
2,122
0
1,177
3,419
8,727
0
L
Terra
malik6721
Terra
2,214
425
86
1,630
4,406
1,922
0
993
3,391
11,996
2,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,542
Gold Earned
20,522
192
Minions Killed
217
0
Camps Cleared
0
594,301
Distance Traveled
657,302
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,469
745
76
13
0
118,838
1
W
Merlin
4,547
758
68
11
0
141,161
0
L
Susano
3,514
586
26
4
0
74,366
0
L
Anhur
3,893
649
40
7
0
127,372
1
W
Ullr
3,805
634
46
8
0
127,910
0
L
Thanatos
4,323
721
35
6
0
134,256
2
W
Lancelot
3,619
603
29
5
0
145,831
0
W
Hercules
4,859
810
58
10
0
115,414
1
W
Sylvanus
3,692
615
16
3
0
126,986
3
L
Terra
4,343
724
15
3
0
139,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role