Player Matchup

Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
Smigeu
Cupid
Gold IV
Level 150
God Stats
8W - 11L
1,415 SR
Queue Stats
209W - 244L
1,461 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,472 SR
1,487 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,550 SR
1,421 MMR
Nu Wa
Nu Wa
Silver III
KillaMIA_
Nu Wa
Silver III
Level 47
God Stats
1W - 1L
1,676 SR
Queue Stats
58W - 69L
1,148 MMR
Solo
Chaac
Chaac
Silver III
P4K CHAOS
Chaac
Silver III
Level 179
God Stats
28W - 25L
1,478 SR
Queue Stats
466W - 621L
798 MMR
Solo
Ne Zha
Ne Zha
Diamond II
zCloudcastle
Ne Zha
Diamond II
Level 112
God Stats
3W - 3L
1,498 SR
Queue Stats
136W - 145L
2,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 0 / 2
8,426
702
8,810
8,327
4,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
 
Ares
13
1 / 4 / 2
7,640
637
2,198
12,446
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Smigeu
Cupid
13
1 / 1 / 3
8,499
708
4,919
9,796
3,238
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ah Muzen CabBacchusKing ArthurMulanMerlin

VS

Bans
AchillesJanusMedusaSurtrOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KillaMIA_
Nu Wa
15
2 / 0 / 3
8,706
726
8,720
4,041
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
P4K CHAOS
Chaac
13
1 / 3 / 4
8,109
676
8,742
12,025
8,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
15
2 / 1 / 3
8,785
732
7,813
10,155
6,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
4
Kills
5
5
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
0
2
3
L
Ares
 
Ares
1
4
2
0.5
W
Nu Wa
KillaMIA_
Nu Wa
2
0
3
3.5
W
Chaac
P4K CHAOS
Chaac
1
3
4
1
L
Cupid
Smigeu
Cupid
1
1
3
2.5
W
Ne Zha
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,927
Damage
25,275
30,569
Taken
26,221
14,608
Mitigated
16,660
9,081
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,810
206
0
2,968
8,327
4,130
220
3,276
4,554
41,184
735
L
Ares
 
Ares
2,198
473
78
2,414
12,446
7,240
179
3,081
8,907
10,037
893
W
Nu Wa
KillaMIA_
Nu Wa
8,720
1,429
0
238
4,041
1,276
565
1,073
2,968
28,272
629
W
Chaac
P4K CHAOS
Chaac
8,742
435
0
2,442
12,025
8,664
156
5,410
6,372
1,238
17,462
L
Cupid
Smigeu
Cupid
4,919
1,824
742
2,879
9,796
3,238
0
1,988
7,436
0
42,246
W
Ne Zha
7,813
1,234
0
4,185
10,155
6,720
185
3,824
6,111
0
50,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,565
Gold Earned
25,600
166
Minions Killed
155
0
Camps Cleared
0
665,939
Distance Traveled
731,240
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,426
702
75
6
0
225,110
0
L
Ares
7,640
637
19
2
0
202,131
2
W
Nu Wa
8,706
726
71
6
0
258,210
0
W
Chaac
8,109
676
24
2
0
230,130
4
L
Cupid
8,499
708
72
6
0
238,698
3
W
Ne Zha
8,785
732
60
5
0
242,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role