Player Matchup

Scylla
Scylla
Masters
 
Scylla
Masters
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond II
 
Sylvanus
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond I
Krakito
Charybdis
Diamond I
Level 169
God Stats
6W - 0L
1,756 SR
Queue Stats
81W - 58L
2,978 MMR
Solo
Fenrir
Fenrir
Diamond III
MyBlxdez
Fenrir
Diamond III
Level 140
God Stats
2W - 0L
1,882 SR
Queue Stats
337W - 308L
2,378 MMR
Solo
Apollo
Apollo
Masters
VeganaDestroyer
Apollo
Masters
Level 243
God Stats
263W - 221L
1,637 SR
Queue Stats
671W - 593L
2,948 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 182
1,655 SR
2,261 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 138
1,433 SR
2,625 MMR
Neith
Neith
Masters
Angry
Neith
Masters
Level 186
God Stats
16W - 13L
1,698 SR
Queue Stats
591W - 491L
2,960 MMR
Solo
Hachiman
Hachiman
Masters
BarbellRow
Hachiman
Masters
Level 120
God Stats
2W - 4L
1,486 SR
Queue Stats
142W - 117L
2,936 MMR
Solo
He Bo
He Bo
Masters
Fεli
He Bo
Masters
Level 126
God Stats
5W - 8L
1,470 SR
Queue Stats
608W - 584L
2,431 MMR
Solo
Hercules
Hercules
Diamond II
SlimaburamePc
Hercules
Diamond II
Level 84
God Stats
0W - 5L
1,175 SR
Queue Stats
170W - 153L
2,451 MMR
Solo
Geb
Geb
Masters
raid_uwu
Geb
Masters
Level 172
God Stats
2W - 5L
1,338 SR
Queue Stats
203W - 192L
2,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 1 / 1
7,613
692
2,667
4,220
1,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
 
Sylvanus
10
0 / 1 / 5
6,499
591
3,872
8,081
6,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Krakito
Charybdis
14
6 / 1 / 0
7,866
715
10,795
8,169
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
MyBlxdez
Fenrir
12
3 / 3 / 2
6,393
581
3,733
9,637
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 1 / 2
7,547
686
6,674
7,273
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosAresBellona

VS

Bans
ThorSusanoNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angry
Neith
13
2 / 2 / 0
7,061
642
6,916
6,947
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
BarbellRow
Hachiman
10
1 / 3 / 0
5,821
529
4,726
7,691
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
Fεli
He Bo
12
1 / 1 / 2
6,077
552
5,029
6,203
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
SlimaburamePc
Hercules
9
2 / 4 / 0
5,845
531
6,217
11,214
8,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 2
6,135
558
2,636
9,066
3,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
7
7
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
1
1.5
W
Sylvanus
 
Sylvanus
0
1
5
2.5
L
Neith
Angry
Neith
2
2
0
1
L
Hachiman
BarbellRow
Hachiman
1
3
0
0.33
L
He Bo
Fεli
He Bo
1
1
2
2
W
Charybdis
Krakito
Charybdis
6
1
0
6
W
Fenrir
MyBlxdez
Fenrir
3
3
2
1.33
L
Hercules
SlimaburamePc
Hercules
2
4
0
0.5
W
2
1
2
3
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,741
Damage
25,524
37,380
Taken
41,121
16,859
Mitigated
16,845
17,185
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,667
899
0
2,692
4,220
1,070
0
220
4,000
68,521
451
W
Sylvanus
 
Sylvanus
3,872
1,031
881
2,447
8,081
6,957
182
2,581
5,500
14,879
891
L
Neith
Angry
Neith
6,916
2,860
0
1,372
6,947
1,991
0
2,703
4,244
0
69,150
L
Hachiman
BarbellRow
Hachiman
4,726
2,982
0
1,908
7,691
1,722
0
848
6,843
0
37,149
L
He Bo
Fεli
He Bo
5,029
0
0
3,231
6,203
1,203
0
520
5,683
54,854
0
W
Charybdis
Krakito
Charybdis
10,795
5,423
0
5,282
8,169
2,607
100
3,232
4,937
0
74,941
W
Fenrir
MyBlxdez
Fenrir
3,733
919
0
3,887
9,637
3,451
0
1,110
8,289
0
37,071
L
Hercules
SlimaburamePc
Hercules
6,217
1,299
0
4,700
11,214
8,501
0
0
11,214
0
31,934
W
6,674
3,871
0
1,996
7,273
2,774
0
522
6,360
0
54,664
L
2,636
153
924
2,013
9,066
3,428
0
2,321
6,745
21,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,918
Gold Earned
30,939
462
Minions Killed
383
0
Camps Cleared
0
1,210,795
Distance Traveled
1,122,237
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,613
692
139
13
0
225,442
4
W
Sylvanus
6,499
591
21
2
0
235,099
6
L
Neith
7,061
642
123
11
0
207,471
0
L
Hachiman
5,821
529
81
7
0
202,291
0
L
He Bo
6,077
552
102
9
0
278,522
0
W
Charybdis
7,866
715
131
12
0
218,829
3
W
Fenrir
6,393
581
60
5
0
275,188
3
L
Hercules
5,845
531
50
5
0
216,373
0
W
Apollo
7,547
686
111
10
0
256,237
1
L
Geb
6,135
558
27
2
0
217,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role