Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Jlrsnake
Skadi
Level 142
God Stats
41W - 28L
1,650 SR
Queue Stats
639W - 587L
1,564 Elo+
Solo
Susano
Susano
RacNcheese
Susano
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 58L
1,402 Elo+
Party 1
Artio
Artio
michealvic21
Artio
Level 62
God Stats
6W - 3L
1,598 SR
Queue Stats
13W - 22L
1,437 Elo+
Party 1
Scylla
Scylla
xvxDIRTxvx
Scylla
Level 124
God Stats
6W - 11L
1,481 SR
Queue Stats
147W - 146L
1,450 Elo+
Solo
Team Averages
Level 115
1,546 SR
1,471 Elo+

VS

Team Averages
Level 140
1,545 SR
1,546 Elo+
Merlin
Merlin
DDNC INC
Merlin
Level 131
God Stats
3W - 6L
1,603 SR
Queue Stats
309W - 278L
1,597 Elo+
Solo
Arachne
Arachne
Gengarrx-
Arachne
Level 89
God Stats
12W - 9L
1,626 SR
Queue Stats
450W - 406L
1,507 Elo+
Party 2
Bellona
Bellona
Gilly543
Bellona
Level 109
God Stats
0W - 3L
1,290 SR
Queue Stats
180W - 152L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
ItsMechaJesus
Heimdallr
Level 191
God Stats
7W - 12L
1,706 SR
Queue Stats
220W - 199L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
SonOfaAbyss
Sun Wukong
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 1
3,352
670
2,187
2,434
437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Skadi
Jlrsnake
Skadi
7
3 / 1 / 0
4,306
861
2,502
2,524
604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Susano
RacNcheese
Susano
5
0 / 0 / 1
3,108
622
623
2,884
819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
1 / 0 / 0
3,533
707
574
2,709
1,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
xvxDIRTxvx
Scylla
7
1 / 0 / 0
3,528
706
1,354
2,366
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DDNC INC
Merlin
7
1 / 0 / 0
3,690
738
2,154
1,743
439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
Gengarrx-
Arachne
5
0 / 1 / 0
2,996
599
938
3,066
720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Gilly543
Bellona
5
0 / 1 / 0
2,908
582
724
3,687
1,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
ItsMechaJesus
Heimdallr
6
0 / 1 / 0
3,188
638
2,136
2,390
622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
SonOfaAbyss
Sun Wukong
2
0 / 2 / 0
2,624
525
434
2,013
994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
1
2
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
1
0.5
L
Merlin
DDNC INC
Merlin
1
0
0
1
L
Arachne
Gengarrx-
Arachne
0
1
0
0
L
Bellona
Gilly543
Bellona
0
1
0
0
L
Heimdallr
ItsMechaJesus
Heimdallr
0
1
0
0
W
Skadi
Jlrsnake
Skadi
3
1
0
3
W
Susano
RacNcheese
Susano
0
0
1
0.5
L
Sun Wukong
SonOfaAbyss
Sun Wukong
0
2
0
0
W
1
0
0
1
W
Scylla
xvxDIRTxvx
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,240
Damage
6,386
12,917
Taken
12,899
3,765
Mitigated
4,678
5,136
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,187
1,398
0
1,378
2,434
437
0
0
2,434
17,571
5,245
L
Merlin
DDNC INC
Merlin
2,154
285
0
250
1,743
439
0
869
874
15,254
0
L
Arachne
Gengarrx-
Arachne
938
712
0
1,666
3,066
720
0
417
2,649
0
13,216
L
Bellona
Gilly543
Bellona
724
123
0
1,589
3,687
1,903
0
1,770
1,917
0
6,707
L
Heimdallr
ItsMechaJesus
Heimdallr
2,136
1,054
0
578
2,390
622
0
697
1,693
0
18,451
W
Skadi
Jlrsnake
Skadi
2,502
1,146
0
509
2,524
604
0
191
2,255
0
22,663
W
Susano
RacNcheese
Susano
623
166
0
899
2,884
819
0
439
2,299
0
14,146
L
Sun Wukong
SonOfaAbyss
Sun Wukong
434
0
0
170
2,013
994
0
0
2,013
0
5,954
W
574
26
136
1,411
2,709
1,324
0
0
2,573
5,521
0
W
Scylla
xvxDIRTxvx
Scylla
1,354
189
0
803
2,366
581
0
1,130
1,030
14,880
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,827
Gold Earned
15,406
154
Minions Killed
121
0
Camps Cleared
0
522,361
Distance Traveled
455,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,352
670
35
7
0
90,197
0
L
Merlin
3,690
738
35
7
0
95,884
0
L
Arachne
2,996
599
30
6
0
118,994
0
L
Bellona
2,908
582
12
2
0
103,730
0
L
Heimdallr
3,188
638
38
8
0
93,224
0
W
Skadi
4,306
861
47
9
0
83,831
0
W
Susano
3,108
622
29
6
0
119,751
0
L
Sun Wukong
2,624
525
6
1
0
43,346
0
W
Artio
3,533
707
14
3
0
121,060
0
W
Scylla
3,528
706
29
6
0
107,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role