Player Matchup

Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Leal0012
Neith
Level 46
God Stats
4W - 2L
1,602 SR
Queue Stats
37W - 43L
1,531 Elo+
Party 3
Hercules
Hercules
Pepper101
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Ponchokonos7108
Nu Wa
Level 42
God Stats
1W - 1L
1,248 SR
Queue Stats
36W - 47L
1,491 Elo+
Party 3
Pele
Pele
SER3423
Pele
Level 49
God Stats
3W - 3L
1,484 SR
Queue Stats
40W - 56L
1,515 Elo+
Party 3
Team Averages
Level 58
1,467 SR
1,507 Elo+

VS

Team Averages
Level 158
1,446 SR
1,479 Elo+
Anhur
Anhur
JoshT5554
Anhur
Level 140
God Stats
2W - 6L
1,461 SR
Queue Stats
188W - 238L
1,437 Elo+
Solo
Achilles
Achilles
Solomon4Awesome
Achilles
Level 150
God Stats
5W - 6L
1,301 SR
Queue Stats
212W - 276L
1,556 Elo+
Party 1
Janus
Janus
Thee Peasant
Janus
Level 204
God Stats
26W - 29L
1,554 SR
Queue Stats
399W - 405L
1,514 Elo+
Solo
Thoth
Thoth
iitsTooExplicit
Thoth
Level 175
God Stats
22W - 44L
1,412 SR
Queue Stats
216W - 301L
1,451 Elo+
Party 1
Lancelot
Lancelot
slickjoel1141400
Lancelot
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
167W - 154L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
4 / 1 / 4
5,219
746
6,347
4,355
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Leal0012
Neith
10
0 / 0 / 1
5,396
771
1,336
2,812
720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Pepper101
Hercules
8
4 / 0 / 3
5,202
743
2,726
6,693
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 0 / 1
4,907
701
3,232
2,679
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
SER3423
Pele
8
2 / 0 / 2
4,477
640
1,925
4,574
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JoshT5554
Anhur
7
0 / 5 / 1
3,721
532
2,192
6,165
1,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Achilles
6
1 / 3 / 0
4,157
594
2,713
7,584
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 0
4,963
709
489
3,188
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 1
4,397
628
1,436
2,609
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 2 / 0
3,543
506
624
3,997
1,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
1
1
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
1
4
6
L
Anhur
JoshT5554
Anhur
0
5
1
0.1
W
Neith
Leal0012
Neith
0
0
1
0.5
W
Hercules
Pepper101
Hercules
4
0
3
5.5
W
2
0
1
2.5
W
Pele
SER3423
Pele
2
0
2
3
L
Achilles
1
3
0
0.33
L
0
1
0
0
L
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,566
Damage
7,454
21,113
Taken
23,543
6,773
Mitigated
8,390
6,616
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,347
2,807
0
1,269
4,355
913
0
0
4,355
24,354
0
L
Anhur
JoshT5554
Anhur
2,192
1,028
0
1,155
6,165
1,505
0
3,215
2,662
0
17,149
W
Neith
Leal0012
Neith
1,336
312
0
1,129
2,812
720
0
470
2,342
0
36,640
W
Hercules
Pepper101
Hercules
2,726
1,083
0
3,023
6,693
3,067
0
87
6,606
0
13,166
W
3,232
461
0
500
2,679
674
0
1,151
1,528
29,264
0
W
Pele
SER3423
Pele
1,925
460
0
695
4,574
1,399
0
310
4,264
0
24,648
L
Achilles
2,713
298
0
1,531
7,584
4,175
0
3,726
3,650
0
11,300
L
489
146
0
1,336
3,188
742
0
188
3,000
36,530
506
L
1,436
40
0
340
2,609
693
0
1,047
1,562
25,898
1,164
L
624
74
0
245
3,997
1,275
0
879
3,090
0
14,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
20,781
245
Minions Killed
211
0
Camps Cleared
0
829,758
Distance Traveled
760,364
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,219
746
45
6
0
158,520
0
L
Anhur
3,721
532
38
5
0
142,406
0
W
Neith
5,396
771
88
13
0
146,243
0
W
Hercules
5,202
743
23
3
0
169,754
0
W
Nu Wa
4,907
701
46
7
0
159,386
0
W
Pele
4,477
640
43
6
0
195,855
0
L
Achilles
4,157
594
11
2
0
157,870
0
L
Janus
4,963
709
84
12
0
159,068
1
L
Thoth
4,397
628
44
6
0
153,719
0
L
Lancelot
3,543
506
34
5
0
147,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role