Player Matchup

Sol
Sol
Gold I
 
Sol
Gold I
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
DinosaursMilk
Sobek
Gold I
Level 135
God Stats
1W - 2L
1,395 SR
Queue Stats
60W - 59L
1,735 MMR
Solo
Pele
Pele
Gold IV
MercWorks60
Pele
Gold IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,635 MMR
Solo
Persephone
Persephone
Diamond III
Paіn
Persephone
Diamond III
Level 159
God Stats
11W - 8L
1,680 SR
Queue Stats
260W - 230L
1,788 MMR
Solo
Awilix
Awilix
Gold III
SolrakX
Awilix
Gold III
Level 142
God Stats
4W - 7L
1,564 SR
Queue Stats
441W - 441L
1,637 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,528 SR
1,659 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,556 SR
1,586 MMR
Nike
Nike
Gold III
 
Nike
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold I
 
Fafnir
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold II
Altrex55
Lancelot
Gold II
Level 129
God Stats
3W - 1L
1,653 SR
Queue Stats
131W - 127L
1,676 MMR
Solo
Anhur
Anhur
Platinum V
ItzRexify
Anhur
Platinum V
Level 71
God Stats
45W - 34L
1,629 SR
Queue Stats
175W - 176L
1,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 4 / 1
5,767
577
4,029
6,727
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
2 / 1 / 0
5,209
521
1,757
4,740
2,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 0
5,294
529
2,097
7,572
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
Paіn
Persephone
12
2 / 3 / 1
6,664
666
5,691
5,284
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
SolrakX
Awilix
6
0 / 1 / 0
4,157
416
509
3,074
854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
NeithAchillesChang'eSun Wukong

VS

Bans
ThothThanatosAgniMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 0 / 1
6,464
646
5,106
5,684
3,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
 
Fafnir
8
4 / 1 / 4
6,107
611
3,009
8,071
7,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
 
Poseidon
11
0 / 2 / 2
6,049
605
1,543
5,740
1,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Altrex55
Lancelot
12
3 / 1 / 2
6,309
631
3,209
4,775
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anhur
ItzRexify
Anhur
11
1 / 2 / 4
5,975
598
2,971
5,292
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
6
Kills
10
11
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
1
0.63
W
Nike
 
Nike
2
0
1
2.5
W
Fafnir
 
Fafnir
4
1
4
6
W
Poseidon
 
Poseidon
0
2
2
0.5
W
Lancelot
Altrex55
Lancelot
3
1
2
4
L
2
1
0
2
W
Anhur
ItzRexify
Anhur
1
2
4
1.5
L
0
2
0
0
L
Persephone
Paіn
Persephone
2
3
1
0.83
L
Awilix
SolrakX
Awilix
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,083
Damage
15,838
27,397
Taken
29,562
8,761
Mitigated
15,690
10,565
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,029
1,214
0
3,817
6,727
1,521
0
1,962
4,765
33,627
7,362
W
Nike
 
Nike
5,106
744
0
2,522
5,684
3,721
0
0
5,684
0
43,972
W
Fafnir
 
Fafnir
3,009
832
0
1,759
8,071
7,371
0
4,247
3,824
11,075
0
W
Poseidon
 
Poseidon
1,543
117
0
2,322
5,740
1,210
0
4,231
1,509
44,951
496
W
Lancelot
Altrex55
Lancelot
3,209
483
0
2,627
4,775
1,687
0
1,071
3,704
0
45,349
L
1,757
332
0
1,888
4,740
2,810
0
501
4,239
12,655
0
W
Anhur
ItzRexify
Anhur
2,971
1,878
0
2,262
5,292
1,701
0
2,225
3,067
0
44,798
L
2,097
0
0
2,286
7,572
2,026
0
0
7,056
0
33,352
L
Persephone
Paіn
Persephone
5,691
0
0
1,041
5,284
1,550
0
1,399
3,877
54,224
0
L
Awilix
SolrakX
Awilix
509
156
0
1,533
3,074
854
0
544
2,489
0
14,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
30,904
322
Minions Killed
339
0
Camps Cleared
0
890,230
Distance Traveled
1,049,297
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,767
577
78
8
0
200,551
0
W
Nike
6,464
646
82
8
0
194,556
0
W
Fafnir
6,107
611
16
2
0
209,517
1
W
Poseidon
6,049
605
89
9
0
207,097
0
W
Lancelot
6,309
631
82
8
0
256,530
0
L
Sobek
5,209
521
23
2
0
163,335
0
W
Anhur
5,975
598
70
7
0
181,597
0
L
Pele
5,294
529
74
7
0
187,965
0
L
Persephone
6,664
666
113
11
0
195,258
0
L
Awilix
4,157
416
34
3
0
143,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role