Player Matchup

Ix Chel
Ix Chel
BobtheMartyr
Ix Chel
Level 157
God Stats
12W - 8L
1,610 SR
Queue Stats
209W - 179L
1,583 Elo+
Party 1
Sobek
Sobek
IHaveBearHands
Sobek
Level 159
God Stats
30W - 12L
1,673 SR
Queue Stats
224W - 184L
1,558 Elo+
Party 1
Artemis
Artemis
LizardKingTTV
Artemis
Level 128
God Stats
1W - 1L
1,292 SR
Queue Stats
59W - 59L
1,567 Elo+
Party 1
Surtr
Surtr
NeonCZD
Surtr
Level 89
God Stats
7W - 3L
1,453 SR
Queue Stats
101W - 85L
1,463 Elo+
Solo
Jormungandr
Jormungandr
kenobiwanz
Jormungandr
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 158L
1,581 Elo+
Party 1
Team Averages
Level 138
1,506 SR
1,550 Elo+

VS

Team Averages
Level 169
1,551 SR
1,527 Elo+
Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
DxBlueBunny123
Chiron
Level 255
God Stats
3W - 4L
1,521 SR
Queue Stats
400W - 403L
1,556 Elo+
Solo
King Arthur
King Arthur
ShadowDrack512
King Arthur
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
392W - 379L
1,535 Elo+
Party 2
Thanatos
Thanatos
lilmadslayer
Thanatos
Level 149
God Stats
3W - 5L
1,490 SR
Queue Stats
176W - 143L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
smýle
Baron Samedi
Level 146
God Stats
1W - 4L
1,744 SR
Queue Stats
123W - 119L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BobtheMartyr
Ix Chel
15
8 / 3 / 7
9,180
612
11,990
8,385
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
7 / 3 / 11
9,368
625
7,668
14,171
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
15
3 / 4 / 7
8,871
591
7,276
10,596
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
NeonCZD
Surtr
16
6 / 2 / 9
9,354
624
11,585
17,294
9,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
kenobiwanz
Jormungandr
16
3 / 0 / 6
9,832
655
10,316
14,301
10,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 6 / 6
7,641
509
8,013
19,129
16,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 3
9,893
660
8,466
12,858
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
ShadowDrack512
King Arthur
12
0 / 5 / 0
7,393
493
6,401
15,399
9,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
lilmadslayer
Thanatos
13
2 / 6 / 2
7,680
512
5,710
13,461
5,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
smýle
Baron Samedi
13
2 / 6 / 1
7,696
513
6,377
11,826
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
27
Kills
12
12
Deaths
27
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
6
6
1
W
Ix Chel
BobtheMartyr
Ix Chel
8
3
7
3.83
L
5
4
3
1.63
W
7
3
11
4.17
W
Artemis
3
4
7
1.63
W
Surtr
NeonCZD
Surtr
6
2
9
5.25
L
King Arthur
ShadowDrack512
King Arthur
0
5
0
0
W
Jormungandr
kenobiwanz
Jormungandr
3
0
6
6
L
Thanatos
lilmadslayer
Thanatos
2
6
2
0.5
L
Baron Samedi
smýle
Baron Samedi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,835
Damage
34,967
64,747
Taken
72,673
39,624
Mitigated
40,770
24,384
Healing
21,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,013
828
0
5,110
19,129
16,540
0
8,405
10,444
23,794
0
W
Ix Chel
BobtheMartyr
Ix Chel
11,990
1,663
2,859
2,700
8,385
3,621
1,290
4,889
3,496
55,721
0
L
8,466
3,735
159
3,925
12,858
4,778
3,325
1,730
11,084
0
75,603
W
7,668
745
0
3,948
14,171
13,089
170
3,935
10,236
22,945
1,234
W
Artemis
7,276
2,263
0
3,550
10,596
3,682
1,734
1,424
9,172
0
57,033
W
Surtr
NeonCZD
Surtr
11,585
4,602
0
3,911
17,294
9,087
1,232
3,702
13,592
3,560
77,278
L
King Arthur
ShadowDrack512
King Arthur
6,401
572
0
2,540
15,399
9,016
0
8,571
6,784
0
51,296
W
Jormungandr
kenobiwanz
Jormungandr
10,316
2,205
0
7,416
14,301
10,145
630
896
13,405
79,834
2,499
L
Thanatos
lilmadslayer
Thanatos
5,710
1,233
0
7,347
13,461
5,164
0
5,061
8,228
0
52,291
L
Baron Samedi
smýle
Baron Samedi
6,377
219
219
2,009
11,826
5,272
0
5,966
5,735
46,135
1,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,605
Gold Earned
40,303
439
Minions Killed
421
0
Camps Cleared
0
1,562,091
Distance Traveled
1,481,702
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,641
509
28
2
0
322,981
4
W
Ix Chel
9,180
612
77
5
0
309,190
1
L
Chiron
9,893
660
135
9
0
277,542
0
W
Sobek
9,368
625
26
2
0
350,117
3
W
Artemis
8,871
591
88
6
0
296,754
1
W
Surtr
9,354
624
116
8
0
321,300
1
L
King Arthur
7,393
493
82
5
0
287,305
0
W
Jormungandr
9,832
655
132
9
0
284,730
4
L
Thanatos
7,680
512
87
6
0
319,318
0
L
Baron Samedi
7,696
513
89
6
0
274,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role