Player Matchup

Chiron
Chiron
Cathochef9
Chiron
Level 124
God Stats
2W - 0L
1,734 SR
Queue Stats
84W - 68L
1,489 Elo+
Party 2
King Arthur
King Arthur
CthuluChosen
King Arthur
Level 122
God Stats
6W - 2L
1,527 SR
Queue Stats
72W - 60L
1,478 Elo+
Party 2
Ullr
Ullr
ElGranMestador
Ullr
Level 66
God Stats
21W - 4L
1,989 SR
Queue Stats
349W - 98L
1,842 Elo+
Party 3
Chang'e
Chang'e
Qwerty125867
Chang'e
Level 21
God Stats
10W - 1L
1,910 SR
Queue Stats
198W - 37L
1,881 Elo+
Party 3
Bacchus
Bacchus
jmnicolufau
Bacchus
Level 18
God Stats
15W - 14L
1,573 SR
Queue Stats
17W - 15L
1,526 Elo+
Party 2
Team Averages
Level 70
1,747 SR
1,643 Elo+

VS

Team Averages
Level 21
1,585 SR
1,668 Elo+
Kukulkan
Kukulkan
AceLuckies
Kukulkan
Level 29
God Stats
1W - 1L
1,713 SR
Queue Stats
70W - 21L
1,748 Elo+
Party 1
Nu Wa
Nu Wa
HerbApproach420
Nu Wa
Level 18
God Stats
65W - 68L
1,580 SR
Queue Stats
198W - 235L
1,427 Elo+
Solo
Loki
Loki
LosingAllGames
Loki
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,634 Elo+
Solo
Kuzenbo
Kuzenbo
ValiLucifer0931
Kuzenbo
Level 28
God Stats
26W - 9L
1,797 SR
Queue Stats
53W - 14L
1,786 Elo+
Party 1
Neith
Neith
vtglucksgf
Neith
Level 28
God Stats
0W - 2L
1,335 SR
Queue Stats
52W - 17L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cathochef9
Chiron
13
0 / 3 / 7
8,030
803
3,664
9,961
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
CthuluChosen
King Arthur
15
1 / 1 / 12
8,720
872
6,056
14,406
9,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
9 / 0 / 3
9,768
977
7,319
8,633
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Qwerty125867
Chang'e
17
4 / 0 / 5
10,016
1,002
9,080
6,668
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
jmnicolufau
Bacchus
12
0 / 2 / 7
7,677
768
3,492
7,213
6,448
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AceLuckies
Kukulkan
14
1 / 1 / 2
8,505
851
5,938
3,545
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 4
8,367
837
14,648
4,133
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 9 / 2
7,951
795
6,520
11,739
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 3
8,003
800
4,355
7,837
10,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
15
2 / 0 / 1
8,628
863
7,689
6,861
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
14
Kills
6
6
Deaths
14
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AceLuckies
Kukulkan
1
1
2
2
W
Chiron
Cathochef9
Chiron
0
3
7
1.17
W
King Arthur
CthuluChosen
King Arthur
1
1
12
7
W
9
0
3
10.5
L
0
3
4
0.67
L
2
9
2
0.33
W
Chang'e
Qwerty125867
Chang'e
4
0
5
6.5
L
1
1
3
2.5
W
Bacchus
jmnicolufau
Bacchus
0
2
7
1.75
L
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,611
Damage
39,150
46,881
Taken
34,115
24,191
Mitigated
18,396
14,928
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AceLuckies
Kukulkan
5,938
355
0
586
3,545
1,374
59
1,282
2,176
27,673
651
W
Chiron
Cathochef9
Chiron
3,664
1,141
348
2,556
9,961
3,061
509
5,635
4,326
0
23,134
W
King Arthur
CthuluChosen
King Arthur
6,056
556
0
3,039
14,406
9,692
0
8,539
5,867
0
29,248
W
7,319
2,771
0
1,687
8,633
2,765
0
3,713
4,920
0
22,661
L
14,648
7,141
21
227
4,133
1,367
94
647
3,366
34,944
0
L
6,520
1,098
0
180
11,739
3,111
0
3,844
7,636
0
14,518
W
Chang'e
Qwerty125867
Chang'e
9,080
387
2,099
4,799
6,668
2,225
680
2,693
3,975
45,445
0
L
4,355
1,228
0
2,687
7,837
10,257
12
2,801
4,688
9,186
605
W
Bacchus
jmnicolufau
Bacchus
3,492
152
0
400
7,213
6,448
0
4,161
3,052
10,907
0
L
Neith
7,689
2,763
0
2,070
6,861
2,287
96
2,970
3,677
0
32,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,211
Gold Earned
41,454
263
Minions Killed
193
0
Camps Cleared
0
971,199
Distance Traveled
1,012,343
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,505
851
60
6
0
215,057
0
W
Chiron
8,030
803
36
4
0
138,892
0
W
King Arthur
8,720
872
49
5
0
219,873
0
W
Ullr
9,768
977
41
4
0
234,870
0
L
Nu Wa
8,367
837
40
4
0
206,341
0
L
Loki
7,951
795
15
2
0
183,536
0
W
Chang'e
10,016
1,002
122
12
0
249,534
0
L
Kuzenbo
8,003
800
11
1
0
205,761
2
W
Bacchus
7,677
768
15
2
0
128,030
0
L
Neith
8,628
863
67
7
0
201,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role