Player Matchup

Janus
Janus
Khoala09
Janus
Level 121
God Stats
27W - 13L
1,724 SR
Queue Stats
116W - 84L
1,616 Elo+
Party 2
Nox
Nox
NateFrank83
Nox
Level 119
God Stats
6W - 6L
1,500 SR
Queue Stats
121W - 94L
1,608 Elo+
Party 2
Thor
Thor
SinbadTheNomad
Thor
Level 154
God Stats
3W - 1L
1,616 SR
Queue Stats
60W - 56L
1,507 Elo+
Party 3
Surtr
Surtr
UnholyFaceXD
Surtr
Level 108
God Stats
7W - 4L
1,695 SR
Queue Stats
145W - 127L
1,552 Elo+
Party 2
Nut
Nut
darkking844
Nut
Level 108
God Stats
3W - 4L
1,407 SR
Queue Stats
53W - 48L
1,491 Elo+
Party 3
Team Averages
Level 122
1,588 SR
1,555 Elo+

VS

Team Averages
Level 144
1,408 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Hard
Erlang Shen
Level 181
God Stats
1W - 2L
1,487 SR
Queue Stats
11W - 9L
1,628 Elo+
Solo
Danzaburou
Danzaburou
ScribbleBozz
Danzaburou
Level 157
God Stats
1W - 2L
1,292 SR
Queue Stats
273W - 264L
1,515 Elo+
Solo
Ganesha
Ganesha
THERailGamer
Ganesha
Level 132
God Stats
0W - 3L
1,323 SR
Queue Stats
365W - 356L
1,458 Elo+
Party 1
Pele
Pele
mrmoonware
Pele
Level 127
God Stats
9W - 9L
1,437 SR
Queue Stats
373W - 367L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Khoala09
Janus
12
5 / 1 / 4
7,031
703
6,747
4,285
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 6
5,942
594
4,325
5,431
2,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 2 / 2
5,846
585
3,514
7,221
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 1
6,431
643
5,799
8,184
4,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 0 / 5
5,725
573
4,282
3,954
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 4 / 1
5,622
562
947
6,386
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Hard
Erlang Shen
9
1 / 2 / 0
5,385
539
4,306
10,444
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ScribbleBozz
Danzaburou
9
0 / 3 / 0
5,067
507
2,945
6,487
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
THERailGamer
Ganesha
8
0 / 4 / 2
4,947
495
1,842
8,094
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
2 / 4 / 1
5,508
551
5,055
9,009
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
4
4
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
1
0.38
L
Erlang Shen
Hard
Erlang Shen
1
2
0
0.5
W
Janus
Khoala09
Janus
5
1
4
7
W
3
0
6
6
L
Danzaburou
ScribbleBozz
Danzaburou
0
3
0
0
W
4
2
2
2.5
L
Ganesha
THERailGamer
Ganesha
0
4
2
0.25
W
2
1
1
2.5
W
1
0
5
3.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,667
Damage
15,095
29,075
Taken
40,420
11,764
Mitigated
17,885
13,765
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
947
56
0
1,384
6,386
1,913
0
3,813
2,243
36,432
0
L
Erlang Shen
Hard
Erlang Shen
4,306
2,508
0
4,563
10,444
7,458
0
318
9,514
0
31,649
W
Janus
Khoala09
Janus
6,747
796
0
1,042
4,285
1,240
19
862
3,423
46,707
364
W
4,325
634
0
2,846
5,431
2,643
0
505
4,926
23,953
0
L
Danzaburou
ScribbleBozz
Danzaburou
2,945
586
0
2,144
6,487
1,846
0
2,021
4,400
0
31,682
W
3,514
1,209
0
3,414
7,221
2,042
0
906
6,315
0
34,035
L
Ganesha
THERailGamer
Ganesha
1,842
368
0
1,179
8,094
3,768
0
2,311
5,739
8,740
0
W
5,799
2,684
0
3,779
8,184
4,728
0
21
8,163
1,305
39,118
W
4,282
2,532
0
2,684
3,954
1,111
104
495
3,459
0
30,930
L
5,055
1,180
0
2,326
9,009
2,900
0
2,260
6,693
0
36,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
26,529
317
Minions Killed
253
0
Camps Cleared
0
986,422
Distance Traveled
963,851
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,622
562
70
7
0
199,377
0
L
Erlang Shen
5,385
539
56
6
0
178,041
1
W
Janus
7,031
703
86
9
0
211,496
1
W
Nox
5,942
594
32
3
0
201,372
0
L
Danzaburou
5,067
507
60
6
0
170,598
0
W
Thor
5,846
585
64
6
0
217,092
2
L
Ganesha
4,947
495
3
0
0
194,930
1
W
Surtr
6,431
643
70
7
0
180,834
0
W
Nut
5,725
573
65
7
0
175,628
0
L
Pele
5,508
551
64
6
0
220,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role