Player Matchup

Chiron
Chiron
Masters
 
Chiron
Masters
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
Chaviiia
Nu Wa
Masters
Level 165
God Stats
29W - 30L
1,605 SR
Queue Stats
279W - 236L
2,424 MMR
Solo
Nemesis
Nemesis
Diamond V
Creesє
Nemesis
Diamond V
Level 224
God Stats
0W - 4L
1,518 SR
Queue Stats
285W - 254L
2,160 MMR
Solo
Medusa
Medusa
Masters
TheOneBowen
Medusa
Masters
Level 125
God Stats
10W - 6L
1,863 SR
Queue Stats
267W - 237L
2,188 MMR
Solo
Terra
Terra
Diamond III
rug_the_rac-TTV
Terra
Diamond III
Level 147
God Stats
14W - 14L
1,554 SR
Queue Stats
582W - 585L
2,240 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 168
1,608 SR
2,102 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,632 SR
1,845 MMR
Artemis
Artemis
Diamond III
 
Artemis
Diamond III
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
 
Merlin
Masters
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond IV
ChazzChazzington
Cu Chulainn
Diamond IV
Level 109
God Stats
4W - 0L
1,914 SR
Queue Stats
46W - 21L
2,348 MMR
Solo
Nox
Nox
Masters
froemoe
Nox
Masters
Level 189
God Stats
2W - 1L
1,747 SR
Queue Stats
172W - 159L
2,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
2 / 0 / 0
4,107
821
1,409
2,481
605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
Chaviiia
Nu Wa
6
1 / 1 / 0
3,728
746
2,710
3,441
677
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nemesis
Creesє
Nemesis
6
1 / 0 / 1
3,512
702
1,413
2,461
685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
6
1 / 2 / 0
3,521
704
1,365
4,011
869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

4
0 / 1 / 3
3,266
653
752
2,849
1,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CharonArtioRavanaMulanBacchus

VS

Bans
BellonaLancelotAthenaSusanoHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
2 / 0 / 0
4,035
807
3,225
1,732
431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
 
Merlin
7
0 / 2 / 0
3,484
697
695
2,263
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
 
Camazotz
6
1 / 1 / 1
3,448
690
1,791
3,500
719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
ChazzChazzington
Cu Chulainn
7
0 / 1 / 1
3,812
762
2,170
4,767
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
5
0 / 1 / 2
3,575
715
1,142
2,643
1,236
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
3
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
0
0
2
W
Artemis
 
Artemis
2
0
0
2
W
Merlin
 
Merlin
0
2
0
0
W
Camazotz
 
Camazotz
1
1
1
1.5
L
Nu Wa
Chaviiia
Nu Wa
1
1
0
1
W
Cu Chulainn
ChazzChazzington
Cu Chulainn
0
1
1
0.5
L
Nemesis
Creesє
Nemesis
1
0
1
1.5
L
Medusa
1
2
0
0.5
W
Nox
0
1
2
1
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,649
Damage
9,023
15,243
Taken
14,905
4,155
Mitigated
4,774
6,052
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,409
381
0
1,248
2,481
605
0
533
1,948
0
20,633
W
Artemis
 
Artemis
3,225
1,348
0
620
1,732
431
0
190
1,542
0
21,496
W
Merlin
 
Merlin
695
38
0
435
2,263
508
0
178
2,085
17,054
0
W
Camazotz
 
Camazotz
1,791
679
0
1,870
3,500
719
0
392
3,108
0
10,655
L
Nu Wa
Chaviiia
Nu Wa
2,710
813
0
1,717
3,441
677
0
0
3,441
19,366
0
W
Cu Chulainn
ChazzChazzington
Cu Chulainn
2,170
175
0
1,711
4,767
1,880
0
2,207
2,560
0
24,229
L
Nemesis
Creesє
Nemesis
1,413
738
0
724
2,461
685
0
472
1,989
0
16,671
L
Medusa
1,365
583
0
1,021
4,011
869
0
610
3,401
0
17,707
W
Nox
1,142
298
0
1,186
2,643
1,236
0
495
2,148
5,875
517
L
752
171
50
1,292
2,849
1,319
0
200
2,649
4,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,134
Gold Earned
18,354
168
Minions Killed
153
0
Camps Cleared
0
562,240
Distance Traveled
576,343
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,107
821
47
9
0
128,002
2
W
Artemis
4,035
807
32
6
0
95,291
0
W
Merlin
3,484
697
40
8
0
114,391
0
W
Camazotz
3,448
690
29
6
0
144,657
0
L
Nu Wa
3,728
746
39
8
0
91,784
0
W
Cu Chulainn
3,812
762
37
7
0
112,951
0
L
Nemesis
3,512
702
44
9
0
138,690
0
L
Medusa
3,521
704
36
7
0
112,224
0
W
Nox
3,575
715
15
3
0
109,053
1
L
Terra
3,266
653
2
0
0
91,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role