Player Matchup

Chang'e
Chang'e
DeaD-Sc0rp1uS_88
Chang'e
Level 86
God Stats
9W - 2L
1,636 SR
Queue Stats
200W - 198L
1,515 Elo+
Party 2
Izanami
Izanami
StankMopz
Izanami
Level 89
God Stats
22W - 21L
1,622 SR
Queue Stats
236W - 241L
1,543 Elo+
Solo
Cerberus
Cerberus
cgh8844
Cerberus
Level 157
God Stats
24W - 14L
1,770 SR
Queue Stats
148W - 155L
1,479 Elo+
Party 2
Team Averages
Level 111
1,676 SR
1,513 Elo+

VS

Team Averages
Level 79
1,500 SR
1,530 Elo+
Sobek
Sobek
BallsakWarrior
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,532 Elo+
Party 1
Bakasura
Bakasura
gonadmonster
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,538 Elo+
Party 1
Ra
Ra
ziggy888
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 110L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
8,928
812
10,895
11,149
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
StankMopz
Izanami
15
9 / 0 / 5
10,062
915
10,348
6,465
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cerberus
cgh8844
Cerberus
13
2 / 2 / 8
8,436
767
6,998
13,419
9,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,850
623
4,980
12,937
10,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
gonadmonster
Bakasura
13
3 / 7 / 1
8,226
748
11,219
14,972
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 3 / 0
6,459
587
2,251
6,673
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
4
4
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
3
2
10
4
W
Izanami
StankMopz
Izanami
9
0
5
11.5
W
Cerberus
cgh8844
Cerberus
2
2
8
3
L
Bakasura
gonadmonster
Bakasura
3
7
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,241
Damage
18,450
31,033
Taken
34,582
15,216
Mitigated
17,520
14,463
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,980
240
0
1,649
12,937
10,090
0
6,548
6,015
12,603
325
W
10,895
717
3,066
6,009
11,149
3,683
662
2,499
7,590
35,854
522
W
Izanami
StankMopz
Izanami
10,348
7,325
0
2,002
6,465
2,335
635
1,502
4,613
0
47,838
W
Cerberus
cgh8844
Cerberus
6,998
425
0
3,386
13,419
9,198
496
3,007
8,982
24,105
1,449
L
Bakasura
gonadmonster
Bakasura
11,219
5,207
0
2,355
14,972
5,929
0
7,649
6,916
0
28,429
L
2,251
322
595
1,232
6,673
1,501
0
2,547
3,935
10,921
369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,426
Gold Earned
21,535
187
Minions Killed
93
0
Camps Cleared
0
672,482
Distance Traveled
466,838
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,850
623
7
1
0
175,505
0
W
Chang'e
8,928
812
50
5
0
224,412
6
W
Izanami
10,062
915
83
8
0
224,714
0
W
Cerberus
8,436
767
54
5
0
223,356
0
L
Bakasura
8,226
748
61
6
0
186,143
0
L
Ra
6,459
587
25
2
0
105,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role