Player Matchup

Da Ji
Da Ji
Platinum I
 
Da Ji
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond V
ChazzChazzington
King Arthur
Diamond V
Level 109
God Stats
3W - 5L
1,260 SR
Queue Stats
46W - 21L
2,302 MMR
Solo
Neith
Neith
Diamond IV
TTVnickolasGur99
Neith
Diamond IV
Level 168
God Stats
20W - 11L
1,620 SR
Queue Stats
374W - 364L
2,018 MMR
Solo
Eset
Eset
Masters
froemoe
Eset
Masters
Level 189
God Stats
2W - 1L
1,759 SR
Queue Stats
172W - 159L
2,330 MMR
Solo
Terra
Terra
Diamond III
rug_the_rac-TTV
Terra
Diamond III
Level 147
God Stats
14W - 14L
1,524 SR
Queue Stats
582W - 585L
2,195 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,533 SR
2,069 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,648 SR
1,956 MMR
Discordia
Discordia
Masters
 
Discordia
Masters
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum I
BubbyMain
Charybdis
Platinum I
Level 168
God Stats
6W - 3L
1,760 SR
Queue Stats
142W - 134L
1,879 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
HULLemOUT
Hun Batz
Diamond IV
Level 172
God Stats
5W - 4L
1,865 SR
Queue Stats
442W - 451L
2,343 MMR
Solo
Maui
Maui
Platinum II
Hawk 1500
Maui
Platinum II
Level 179
God Stats
1W - 2L
1,614 SR
Queue Stats
60W - 43L
1,825 MMR
Solo
Guan Yu
Guan Yu
Masters
TheOneBowen
Guan Yu
Masters
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 237L
2,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
8 / 2 / 3
8,424
648
6,989
10,017
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
ChazzChazzington
King Arthur
15
4 / 0 / 5
9,398
723
11,538
18,967
10,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 4
8,633
664
9,050
7,383
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eset
froemoe
Eset
13
2 / 4 / 2
7,962
612
6,671
7,569
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 9
7,624
586
6,327
12,558
10,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BacchusArtioAresBellonaAthena

VS

Bans
CharonSusanoMedusaAwilixNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
5 / 2 / 1
7,811
601
10,948
6,825
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
BubbyMain
Charybdis
11
0 / 5 / 0
6,326
487
4,916
9,920
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
HULLemOUT
Hun Batz
12
1 / 3 / 2
6,582
506
4,889
10,662
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
9
0 / 3 / 1
5,977
460
3,349
13,498
7,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
TheOneBowen
Guan Yu
12
1 / 5 / 1
6,868
528
9,127
13,037
12,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
7
7
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
2
3
4.75
L
Discordia
 
Discordia
5
2
1
2.75
L
Charybdis
BubbyMain
Charybdis
0
5
0
0
W
King Arthur
ChazzChazzington
King Arthur
4
0
5
6.5
L
Hun Batz
HULLemOUT
Hun Batz
1
3
2
0.67
L
Maui
0
3
1
0.17
W
3
0
4
5
L
Guan Yu
TheOneBowen
Guan Yu
1
5
1
0.3
W
Eset
froemoe
Eset
2
4
2
0.75
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,575
Damage
33,229
56,494
Taken
53,942
29,928
Mitigated
28,201
23,054
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,989
1,971
0
5,070
10,017
3,775
0
1,410
8,533
0
57,428
L
Discordia
 
Discordia
10,948
181
0
1,106
6,825
1,998
0
2,381
4,444
55,886
0
L
Charybdis
BubbyMain
Charybdis
4,916
1,429
0
2,871
9,920
2,680
0
1,348
8,572
0
53,379
W
King Arthur
ChazzChazzington
King Arthur
11,538
1,350
0
6,466
18,967
10,811
0
1,809
17,127
0
72,226
L
Hun Batz
HULLemOUT
Hun Batz
4,889
1,614
0
4,046
10,662
3,422
0
1,522
9,140
0
46,836
L
Maui
3,349
1,107
969
2,198
13,498
7,707
0
6,448
7,050
19,738
0
W
9,050
3,554
0
3,974
7,383
2,530
0
969
6,414
0
71,668
L
Guan Yu
TheOneBowen
Guan Yu
9,127
1,564
282
2,813
13,037
12,394
0
995
12,042
0
46,406
W
Eset
froemoe
Eset
6,671
621
548
1,286
7,569
2,747
0
4,008
3,133
64,253
92
W
6,327
1,250
1,690
4,020
12,558
10,065
0
5,708
6,463
23,900
972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
33,564
481
Minions Killed
424
0
Camps Cleared
0
1,393,406
Distance Traveled
1,357,943
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,424
648
80
6
0
285,343
4
L
Discordia
7,811
601
133
10
0
277,425
1
L
Charybdis
6,326
487
99
8
0
242,251
2
W
King Arthur
9,398
723
108
8
0
292,446
1
L
Hun Batz
6,582
506
84
6
0
312,720
1
L
Maui
5,977
460
26
2
0
263,744
4
W
Neith
8,633
664
129
10
0
250,551
3
L
Guan Yu
6,868
528
82
6
0
261,803
0
W
Eset
7,962
612
129
10
0
273,152
0
W
Terra
7,624
586
35
3
0
291,914
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role