Player Matchup

Sobek
Sobek
CARNAGE7028835
Sobek
Level 114
God Stats
8W - 17L
1,350 SR
Queue Stats
53W - 114L
1,376 Elo+
Party 1
Chaac
Chaac
Scat Eating
Chaac
Level 141
God Stats
10W - 2L
1,932 SR
Queue Stats
240W - 346L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
Sir Ravish
Nu Wa
Level 59
God Stats
8W - 13L
1,237 SR
Queue Stats
131W - 288L
1,360 Elo+
Party 1
Ravana
Ravana
TeeMxntanaa
Ravana
Level 157
God Stats
4W - 3L
1,492 SR
Queue Stats
106W - 174L
1,457 Elo+
Party 1
Bellona
Bellona
wickedxdino
Bellona
Level 148
God Stats
113W - 76L
1,660 SR
Queue Stats
131W - 118L
1,563 Elo+
Solo
Team Averages
Level 124
1,534 SR
1,450 Elo+

VS

Team Averages
Level 154
1,619 SR
1,525 Elo+
Geb
Geb
AidenOnFire
Geb
Level 89
God Stats
4W - 7L
1,392 SR
Queue Stats
107W - 109L
1,495 Elo+
Solo
Mulan
Mulan
HeraMIDD
Mulan
Level 156
God Stats
71W - 54L
1,677 SR
Queue Stats
796W - 750L
1,547 Elo+
Party 2
Neith
Neith
Lilsleezy2502
Neith
Level 126
God Stats
18W - 9L
1,754 SR
Queue Stats
194W - 183L
1,502 Elo+
Party 2
Heimdallr
Heimdallr
Styxtcerberus
Heimdallr
Level 169
God Stats
4W - 9L
1,489 SR
Queue Stats
512W - 484L
1,535 Elo+
Solo
Chang'e
Chang'e
TheRed1ight
Chang'e
Level 229
God Stats
10W - 7L
1,780 SR
Queue Stats
585W - 553L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
8,964
527
6,759
15,497
13,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
3 / 0 / 4
10,045
591
10,322
15,637
8,972
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
13
0 / 1 / 5
7,324
431
5,210
8,475
2,659
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
16
2 / 4 / 5
8,484
499
6,960
9,549
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bellona
wickedxdino
Bellona
17
8 / 3 / 2
10,817
636
14,197
17,036
18,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,238
426
5,188
11,145
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
HeraMIDD
Mulan
16
3 / 5 / 3
9,812
577
14,536
19,294
12,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 1
6,524
384
4,537
6,451
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
Styxtcerberus
Heimdallr
15
3 / 1 / 3
8,710
512
9,455
11,961
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
TheRed1ight
Chang'e
14
2 / 6 / 2
8,757
515
11,484
13,582
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
8
9
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
2
1
8
6
L
Mulan
HeraMIDD
Mulan
3
5
3
0.9
L
0
1
1
0.5
W
3
0
4
5
W
Nu Wa
0
1
5
2.5
L
Heimdallr
Styxtcerberus
Heimdallr
3
1
3
4.5
W
Ravana
2
4
5
1.13
L
Chang'e
TheRed1ight
Chang'e
2
6
2
0.5
W
Bellona
wickedxdino
Bellona
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,448
Damage
45,200
66,194
Taken
62,433
46,880
Mitigated
32,183
21,029
Healing
16,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,188
775
0
3,073
11,145
8,475
0
2,422
8,574
25,222
0
W
6,759
503
0
6,217
15,497
13,419
0
5,688
9,809
28,937
1,276
L
Mulan
HeraMIDD
Mulan
14,536
1,653
0
7,254
19,294
12,342
0
2,817
15,610
0
73,269
L
4,537
1,479
0
2,137
6,451
1,672
0
1,536
4,915
0
30,418
W
10,322
1,583
0
6,744
15,637
8,972
20
3,633
12,004
0
88,119
W
Nu Wa
5,210
1,284
0
500
8,475
2,659
0
3,947
4,528
38,639
238
L
Heimdallr
Styxtcerberus
Heimdallr
9,455
2,872
0
537
11,961
5,091
540
1,344
10,384
0
79,170
W
Ravana
6,960
1,772
0
2,896
9,549
3,688
0
1,814
7,735
80
77,640
L
Chang'e
TheRed1ight
Chang'e
11,484
484
450
3,323
13,582
4,603
272
3,450
10,011
70,034
2,851
W
Bellona
wickedxdino
Bellona
14,197
7,157
0
4,672
17,036
18,142
573
1,510
15,526
0
79,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,634
Gold Earned
41,041
519
Minions Killed
455
0
Camps Cleared
0
1,882,675
Distance Traveled
1,527,006
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,238
426
35
2
0
292,534
3
W
Sobek
8,964
527
43
3
0
415,059
1
L
Mulan
9,812
577
121
7
0
332,635
6
L
Neith
6,524
384
64
4
0
200,582
2
W
Chaac
10,045
591
156
9
0
404,785
0
W
Nu Wa
7,324
431
73
4
0
313,480
0
L
Heimdallr
8,710
512
105
6
0
375,606
0
W
Ravana
8,484
499
108
6
0
387,212
0
L
Chang'e
8,757
515
130
8
0
325,649
0
W
Bellona
10,817
636
139
8
0
362,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role