Player Matchup

Awilix
Awilix
MasGravy
Awilix
Level 128
God Stats
110W - 103L
1,449 SR
Queue Stats
306W - 351L
1,338 Elo+
Party 1
Bacchus
Bacchus
Th3Dude530
Bacchus
Level 24
God Stats
112W - 108L
1,288 SR
Queue Stats
176W - 202L
1,377 Elo+
Party 1
Anubis
Anubis
piratathor
Anubis
Level 157
God Stats
29W - 26L
1,609 SR
Queue Stats
277W - 257L
1,447 Elo+
Solo
Nut
Nut
scottieb530
Nut
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 314L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
x_-SH1N0B1-_x
Cthulhu
Level 149
God Stats
16W - 10L
1,465 SR
Queue Stats
291W - 268L
1,483 Elo+
Solo
Team Averages
Level 105
1,462 SR
1,401 Elo+

VS

Team Averages
Level 86
1,557 SR
1,487 Elo+
Discordia
Discordia
AlanDllaTorre
Discordia
Level 129
God Stats
5W - 11L
1,465 SR
Queue Stats
232W - 212L
1,461 Elo+
Solo
Bacchus
Bacchus
CHOKOgr7229
Bacchus
Level 32
God Stats
4W - 1L
1,472 SR
Queue Stats
16W - 33L
1,527 Elo+
Solo
Ne Zha
Ne Zha
Duck8153
Ne Zha
Level 61
God Stats
7W - 4L
1,711 SR
Queue Stats
264W - 270L
1,481 Elo+
Solo
Apollo
Apollo
IICRAKII1
Apollo
Level 146
God Stats
22W - 15L
1,636 SR
Queue Stats
435W - 447L
1,513 Elo+
Solo
Ares
Ares
nickatNasty
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MasGravy
Awilix
11
4 / 0 / 0
5,927
593
3,741
6,383
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Th3Dude530
Bacchus
8
0 / 1 / 4
5,149
515
3,098
6,029
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
piratathor
Anubis
12
2 / 0 / 1
6,912
691
3,044
5,836
3,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 1 / 2
5,141
514
2,797
3,120
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
12
3 / 0 / 0
6,211
621
3,204
8,291
3,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlanDllaTorre
Discordia
11
0 / 2 / 0
5,996
600
4,773
4,400
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
CHOKOgr7229
Bacchus
5
0 / 3 / 0
3,977
398
690
5,178
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
Duck8153
Ne Zha
9
0 / 2 / 0
4,824
482
3,288
8,040
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Apollo
IICRAKII1
Apollo
9
2 / 3 / 0
5,000
500
1,678
6,930
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 2
5,063
506
2,403
6,679
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlanDllaTorre
Discordia
0
2
0
0
L
Bacchus
CHOKOgr7229
Bacchus
0
3
0
0
L
Ne Zha
Duck8153
Ne Zha
0
2
0
0
L
Apollo
IICRAKII1
Apollo
2
3
0
0.67
W
Awilix
MasGravy
Awilix
4
0
0
4
W
Bacchus
Th3Dude530
Bacchus
0
1
4
2
L
0
1
2
1
W
Anubis
piratathor
Anubis
2
0
1
2.5
W
1
1
2
2
W
Cthulhu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
12,832
29,659
Taken
31,227
13,662
Mitigated
13,554
13,782
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlanDllaTorre
Discordia
4,773
116
0
1,000
4,400
1,395
0
2,441
1,959
49,890
2,066
L
Bacchus
CHOKOgr7229
Bacchus
690
141
0
383
5,178
3,676
154
849
4,329
12,434
0
L
Ne Zha
Duck8153
Ne Zha
3,288
786
0
1,889
8,040
2,167
0
3,040
5,000
0
26,447
L
Apollo
IICRAKII1
Apollo
1,678
1,243
0
1,467
6,930
2,301
0
1,595
5,335
0
19,815
W
Awilix
MasGravy
Awilix
3,741
1,583
0
3,638
6,383
1,970
15
876
5,507
0
41,688
W
Bacchus
Th3Dude530
Bacchus
3,098
244
0
1,328
6,029
4,317
0
1,522
4,507
11,398
1,326
L
2,403
333
59
1,280
6,679
4,015
0
1,017
5,662
17,351
0
W
Anubis
piratathor
Anubis
3,044
205
0
3,872
5,836
3,117
0
0
5,836
45,712
1,326
W
2,797
1,932
0
758
3,120
1,060
0
1,081
2,039
0
28,939
W
Cthulhu
3,204
80
0
4,186
8,291
3,198
0
3,969
4,322
47,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
24,860
337
Minions Killed
205
0
Camps Cleared
0
1,090,150
Distance Traveled
929,515
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,996
600
94
9
0
194,646
0
L
Bacchus
3,977
398
19
2
0
148,898
0
L
Ne Zha
4,824
482
43
4
0
210,522
0
L
Apollo
5,000
500
32
3
0
169,288
0
W
Awilix
5,927
593
75
8
0
264,599
2
W
Bacchus
5,149
515
16
2
0
237,005
0
L
Ares
5,063
506
17
2
0
206,161
0
W
Anubis
6,912
691
110
11
0
144,760
2
W
Nut
5,141
514
50
5
0
194,465
0
W
Cthulhu
6,211
621
86
9
0
249,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role