Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
AjayDaRebel
Cernunnos
Level 144
God Stats
11W - 15L
1,315 SR
Queue Stats
216W - 189L
1,534 Elo+
Solo
Chang'e
Chang'e
BeersAndBooks
Chang'e
Level 126
God Stats
4W - 0L
1,861 SR
Queue Stats
50W - 26L
1,669 Elo+
Party 3
Artio
Artio
DemonicDingle
Artio
Level 89
God Stats
5W - 1L
1,625 SR
Queue Stats
74W - 44L
1,559 Elo+
Party 1
Fenrir
Fenrir
Superloom
Fenrir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 41L
1,562 Elo+
Party 1
Team Averages
Level 111
1,560 SR
1,565 Elo+

VS

Team Averages
Level 123
1,550 SR
1,567 Elo+
Scylla
Scylla
Airom1
Scylla
Level 66
God Stats
36W - 44L
1,507 SR
Queue Stats
256W - 281L
1,510 Elo+
Party 2
Osiris
Osiris
Frank10_Stien
Osiris
Level 125
God Stats
17W - 17L
1,612 SR
Queue Stats
170W - 150L
1,555 Elo+
Solo
Nemesis
Nemesis
TheSav159
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,623 Elo+
Solo
Guan Yu
Guan Yu
goombastomped
Guan Yu
Level 140
God Stats
55W - 54L
1,583 SR
Queue Stats
150W - 147L
1,581 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iVitaal
Ah Muzen Cab
Level 154
God Stats
8W - 9L
1,548 SR
Queue Stats
320W - 309L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
1 / 1 / 1
3,337
667
2,225
3,695
2,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
AjayDaRebel
Cernunnos
7
1 / 0 / 1
3,964
793
2,054
2,242
528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
7
1 / 0 / 0
3,878
776
1,072
1,972
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 1 / 2
3,829
766
1,954
4,366
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Superloom
Fenrir
7
2 / 0 / 0
3,710
742
548
1,978
667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Airom1
Scylla
7
0 / 1 / 0
3,545
709
227
1,669
361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 2 / 0
3,402
680
2,678
4,044
2,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
TheSav159
Nemesis
3
0 / 0 / 0
2,765
553
569
1,035
217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
6
0 / 1 / 1
3,492
698
1,000
4,264
2,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
iVitaal
Ah Muzen Cab
6
1 / 1 / 0
3,202
640
2,204
2,959
644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
1
1
1.5
L
Scylla
Airom1
Scylla
0
1
0
0
W
Cernunnos
AjayDaRebel
Cernunnos
1
0
1
1.5
W
Chang'e
1
0
0
1
W
0
1
2
1
L
1
2
0
0.5
W
Fenrir
Superloom
Fenrir
2
0
0
2
L
Nemesis
TheSav159
Nemesis
0
0
0
0
L
Guan Yu
0
1
1
0.5
L
Ah Muzen Cab
iVitaal
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,853
Damage
6,678
14,253
Taken
13,971
6,174
Mitigated
6,070
6,105
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,225
586
0
1,761
3,695
2,203
0
0
3,695
0
9,808
L
Scylla
Airom1
Scylla
227
38
0
581
1,669
361
0
655
1,014
18,371
1,060
W
Cernunnos
AjayDaRebel
Cernunnos
2,054
1,000
0
1,136
2,242
528
0
0
2,242
0
23,441
W
Chang'e
1,072
75
120
1,337
1,972
481
0
193
1,757
23,181
0
W
1,954
414
0
1,321
4,366
2,295
0
89
4,277
14,619
629
L
2,678
1,219
0
1,588
4,044
2,811
0
1,511
2,168
190
15,867
W
Fenrir
Superloom
Fenrir
548
189
0
430
1,978
667
0
0
1,978
0
13,321
L
Nemesis
TheSav159
Nemesis
569
166
0
814
1,035
217
0
417
618
0
4,263
L
Guan Yu
1,000
84
449
2,849
4,264
2,037
0
0
4,264
0
8,268
L
Ah Muzen Cab
iVitaal
Ah Muzen Cab
2,204
816
0
573
2,959
644
0
0
2,959
0
15,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,718
Gold Earned
16,406
179
Minions Killed
121
0
Camps Cleared
0
538,639
Distance Traveled
484,218
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,337
667
20
4
0
100,182
2
L
Scylla
3,545
709
40
8
0
93,142
0
W
Cernunnos
3,964
793
39
8
0
86,636
0
W
Chang'e
3,878
776
46
9
0
116,822
0
W
Artio
3,829
766
40
8
0
100,238
0
L
Osiris
3,402
680
26
5
0
93,188
0
W
Fenrir
3,710
742
34
7
0
134,761
1
L
Nemesis
2,765
553
17
3
0
64,954
0
L
Guan Yu
3,492
698
10
2
0
120,022
0
L
Ah Muzen Cab
3,202
640
28
6
0
112,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role