Player Matchup

Ao Kuang
Ao Kuang
Gold I
BapeKin
Ao Kuang
Gold I
Level 64
God Stats
50W - 37L
1,653 SR
Queue Stats
191W - 186L
1,711 MMR
Party 1
Rama
Rama
Gold I
Lolitofornite
Rama
Gold I
Level 148
God Stats
3W - 7L
1,347 SR
Queue Stats
133W - 135L
1,644 MMR
Solo
Cliodhna
Cliodhna
Gold I
MauroRachet
Cliodhna
Gold I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 121L
1,645 MMR
Solo
Cerberus
Cerberus
Gold I
Uzdonis Haslem
Cerberus
Gold I
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,594 MMR
Party 1
Fenrir
Fenrir
Gold III
VELOCIRAPTOR233
Fenrir
Gold III
Level 181
God Stats
1W - 2L
1,433 SR
Queue Stats
295W - 302L
1,641 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,486 SR
1,647 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,626 SR
1,614 MMR
Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
Apollodrus
Charybdis
Gold III
Level 77
God Stats
5W - 1L
1,596 SR
Queue Stats
87W - 80L
1,637 MMR
Solo
Anubis
Anubis
Gold I
Dimch1ck
Anubis
Gold I
Level 149
God Stats
105W - 90L
1,598 SR
Queue Stats
223W - 226L
1,637 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Jeffe Liebre
Baron Samedi
Gold II
Level 158
God Stats
45W - 31L
1,720 SR
Queue Stats
104W - 106L
1,637 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Yang_Kokoro
Gilgamesh
Gold II
Level 152
God Stats
5W - 4L
1,715 SR
Queue Stats
260W - 283L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BapeKin
Ao Kuang
7
1 / 0 / 0
3,868
645
1,882
3,167
726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 0
3,069
512
880
3,298
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cliodhna
MauroRachet
Cliodhna
8
0 / 1 / 1
4,082
680
996
3,818
816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
6
0 / 1 / 0
3,528
588
928
5,880
2,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 3 / 0
4,104
684
4,330
6,361
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Cu ChulainnThothAgniMulan

VS

Bans
Bake KujiraLokiAthenaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 0 / 2
4,107
685
595
4,491
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Apollodrus
Charybdis
7
0 / 0 / 0
3,778
630
3,006
3,180
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Dimch1ck
Anubis
8
1 / 1 / 1
4,560
760
1,879
3,154
1,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Jeffe Liebre
Baron Samedi
7
1 / 0 / 0
4,471
745
2,618
2,324
1,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Yang_Kokoro
Gilgamesh
8
3 / 1 / 0
5,080
847
4,571
7,626
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
0
2
1
W
Charybdis
Apollodrus
Charybdis
0
0
0
0
L
Ao Kuang
BapeKin
Ao Kuang
1
0
0
1
W
Anubis
Dimch1ck
Anubis
1
1
1
1.5
W
Baron Samedi
Jeffe Liebre
Baron Samedi
1
0
0
1
L
0
0
0
0
L
Cliodhna
MauroRachet
Cliodhna
0
1
1
0.5
L
Cerberus
0
1
0
0
L
1
3
0
0.33
W
Gilgamesh
Yang_Kokoro
Gilgamesh
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,016
Damage
12,669
22,524
Taken
20,775
6,552
Mitigated
6,783
8,631
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
595
130
0
2,951
4,491
1,208
0
556
3,935
0
20,176
W
Charybdis
Apollodrus
Charybdis
3,006
1,397
0
2,066
3,180
728
578
962
2,218
0
24,047
L
Ao Kuang
BapeKin
Ao Kuang
1,882
528
0
1,685
3,167
726
0
945
2,222
13,474
478
W
Anubis
Dimch1ck
Anubis
1,879
218
0
1,671
3,154
1,274
0
740
2,414
31,966
0
W
Baron Samedi
Jeffe Liebre
Baron Samedi
2,618
709
148
1,175
2,324
1,170
216
552
1,772
14,347
3,062
L
880
697
0
1,111
3,298
751
0
1,128
2,170
0
12,568
L
Cliodhna
MauroRachet
Cliodhna
996
84
0
653
3,818
816
0
903
2,915
0
26,821
L
Cerberus
928
58
429
2,483
5,880
2,438
0
1,415
4,325
11,144
0
L
4,330
1,766
0
2,270
6,361
1,821
0
0
6,361
0
17,374
W
Gilgamesh
Yang_Kokoro
Gilgamesh
4,571
1,828
0
2,317
7,626
2,403
0
0
7,626
0
24,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,651
Gold Earned
21,996
158
Minions Killed
221
0
Camps Cleared
0
627,547
Distance Traveled
632,396
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,107
685
39
7
0
170,882
0
W
Charybdis
3,778
630
46
8
0
113,289
0
L
Ao Kuang
3,868
645
35
6
0
130,249
0
W
Anubis
4,560
760
70
12
0
118,877
2
W
Baron Samedi
4,471
745
20
3
0
104,588
0
L
Rama
3,069
512
19
3
0
109,488
0
L
Cliodhna
4,082
680
51
9
0
147,816
0
L
Cerberus
3,528
588
20
3
0
125,645
2
L
Fenrir
4,104
684
33
6
0
114,349
0
W
Gilgamesh
5,080
847
46
8
0
124,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role