Player Matchup

Anhur
Anhur
Gold II
DonAnthxny
Anhur
Gold II
Level 48
God Stats
10W - 4L
1,786 SR
Queue Stats
25W - 20L
1,661 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Fran-Isco112
Cthulhu
Gold II
Level 147
God Stats
7W - 1L
1,671 SR
Queue Stats
24W - 14L
1,653 MMR
Party 1
Nu Wa
Nu Wa
Gold III
Joorge_Alvarez
Nu Wa
Gold III
Level 148
God Stats
3W - 2L
1,609 SR
Queue Stats
25W - 20L
1,597 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,689 SR
1,637 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,664 SR
1,678 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold I
McLen777
Charon
Gold I
Level 150
God Stats
9W - 11L
1,826 SR
Queue Stats
70W - 78L
1,767 MMR
Party 2
Anubis
Anubis
Gold I
NORCONTA
Anubis
Gold I
Level 149
God Stats
14W - 9L
1,665 SR
Queue Stats
71W - 79L
1,767 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
5 / 4 / 7
11,583
827
7,393
9,601
2,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Fran-Isco112
Cthulhu
14
4 / 4 / 7
10,132
724
9,299
15,251
13,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 2 / 9
10,505
750
10,130
6,849
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesThothVulcanPersephoneAh Muzen Cab

VS

Bans
Ne ZhaHou YiAgniMedusaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 4 / 8
9,394
671
7,784
8,966
2,510
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
McLen777
Charon
15
2 / 4 / 7
9,769
698
7,875
14,758
12,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
NORCONTA
Anubis
17
8 / 4 / 2
11,828
845
11,449
11,443
5,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
12
Kills
10
10
Deaths
12
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
8
1
W
Anhur
5
4
7
2.13
W
Cthulhu
Fran-Isco112
Cthulhu
4
4
7
1.88
W
3
2
9
3.75
L
Charon
McLen777
Charon
2
4
7
1.38
L
Anubis
NORCONTA
Anubis
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,822
Damage
27,108
31,701
Taken
35,167
19,058
Mitigated
20,514
4,332
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,784
2,670
0
1,301
8,966
2,510
428
5,252
3,338
0
37,969
W
Anhur
7,393
4,347
0
1,565
9,601
2,939
1,326
5,621
3,755
0
48,278
W
Cthulhu
Fran-Isco112
Cthulhu
9,299
463
0
2,005
15,251
13,980
210
9,361
5,277
25,675
378
W
10,130
2,094
0
762
6,849
2,139
1,215
3,235
3,380
37,715
356
L
Charon
McLen777
Charon
7,875
1,271
0
3,143
14,758
12,428
240
6,680
7,704
32,000
0
L
Anubis
NORCONTA
Anubis
11,449
469
0
6,269
11,443
5,576
701
5,989
5,005
56,915
576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,220
Gold Earned
30,991
173
Minions Killed
195
0
Camps Cleared
0
740,534
Distance Traveled
701,464
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,394
671
66
5
0
233,556
0
W
Anhur
11,583
827
93
7
0
238,629
0
W
Cthulhu
10,132
724
29
2
0
256,696
0
W
Nu Wa
10,505
750
51
4
0
245,209
2
L
Charon
9,769
698
27
2
0
237,483
0
L
Anubis
11,828
845
102
7
0
230,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role