Player Matchup

Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold IV
UnYieldinSpirit
Pele
Gold IV
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 149L
1,288 MMR
Solo
Janus
Janus
Gold III
Yarberbros
Janus
Gold III
Level 242
God Stats
32W - 31L
1,603 SR
Queue Stats
222W - 218L
1,411 MMR
Solo
Ares
Ares
Silver I
msewall21
Ares
Silver I
Level 158
God Stats
1W - 1L
1,482 SR
Queue Stats
19W - 22L
1,292 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
pedrabarbosa
Sun Wukong
Gold V
Level 158
God Stats
13W - 18L
1,490 SR
Queue Stats
26W - 31L
1,338 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 161
1,515 SR
1,366 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,503 SR
1,358 MMR
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
EvilleLegend
Ymir
Bronze III
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
36W - 40L
1,313 MMR
Solo
Anubis
Anubis
Silver I
Xsmurda
Anubis
Silver I
Level 62
God Stats
7W - 7L
1,331 SR
Queue Stats
158W - 154L
1,284 MMR
Solo
Loki
Loki
Silver I
axew1555
Loki
Silver I
Level 68
God Stats
13W - 16L
1,518 SR
Queue Stats
185W - 194L
1,285 MMR
Solo
Cernunnos
Cernunnos
Silver III
lokezea
Cernunnos
Silver III
Level 149
God Stats
9W - 7L
1,665 SR
Queue Stats
38W - 38L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 0 / 2
4,928
548
3,654
5,035
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 0 / 1
6,058
673
4,015
5,990
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
10
0 / 3 / 3
5,564
618
1,919
4,527
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
8
0 / 1 / 2
5,053
561
2,409
5,881
3,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
pedrabarbosa
Sun Wukong
11
2 / 0 / 1
6,591
732
2,507
4,637
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaThanatosBastet

VS

Bans
ArachneMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
0 / 2 / 0
4,108
456
982
4,615
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 1
4,899
544
2,637
6,775
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Xsmurda
Anubis
10
2 / 3 / 1
5,304
589
3,443
5,541
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
1 / 1 / 2
4,993
555
2,746
5,189
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
lokezea
Cernunnos
8
1 / 1 / 0
4,375
486
4,622
4,630
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
4
4
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
2
1
L
Amaterasu
 
Amaterasu
0
2
0
0
L
0
1
1
0.5
W
6
0
1
6.5
L
Anubis
Xsmurda
Anubis
2
3
1
0.83
W
Janus
0
3
3
0.5
L
Loki
1
1
2
2
L
Cernunnos
lokezea
Cernunnos
1
1
0
1
W
Ares
0
1
2
1
W
Sun Wukong
pedrabarbosa
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,504
Damage
14,430
26,070
Taken
26,750
11,448
Mitigated
10,664
5,606
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,654
1,267
0
1,218
5,035
1,552
9
1,360
3,675
0
37,762
L
Amaterasu
 
Amaterasu
982
41
0
1,123
4,615
2,917
0
0
4,615
0
17,459
L
2,637
979
0
1,989
6,775
3,212
0
1,713
5,062
15,885
1,524
W
4,015
1,271
0
770
5,990
1,905
0
1,766
4,224
0
37,327
L
Anubis
Xsmurda
Anubis
3,443
71
0
1,692
5,541
2,023
0
1,519
3,844
30,393
1,908
W
Janus
1,919
296
0
466
4,527
1,054
0
1,255
3,272
34,654
0
L
Loki
2,746
661
0
1,913
5,189
1,331
0
374
4,781
0
33,487
L
Cernunnos
lokezea
Cernunnos
4,622
1,805
0
922
4,630
1,181
0
543
4,087
0
22,340
W
Ares
2,409
191
913
1,566
5,881
3,956
0
730
5,151
15,121
829
W
Sun Wukong
pedrabarbosa
Sun Wukong
2,507
481
0
673
4,637
2,981
378
729
3,659
80
43,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
23,679
320
Minions Killed
221
0
Camps Cleared
0
904,069
Distance Traveled
851,639
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,928
548
56
6
0
159,043
1
L
Amaterasu
4,108
456
25
3
0
119,850
0
L
Ymir
4,899
544
30
3
0
183,953
2
W
Pele
6,058
673
80
9
0
216,729
0
L
Anubis
5,304
589
66
7
0
159,560
0
W
Janus
5,564
618
68
8
0
177,044
2
L
Loki
4,993
555
67
7
0
215,978
3
L
Cernunnos
4,375
486
33
4
0
172,298
0
W
Ares
5,053
561
25
3
0
180,266
0
W
Sun Wukong
6,591
732
91
10
0
170,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role