Player Matchup

Mulan
Mulan
Gold III
Arvad
Mulan
Gold III
Level 157
God Stats
18W - 14L
1,592 SR
Queue Stats
188W - 191L
1,482 MMR
Solo
Izanami
Izanami
Bronze III
ISHOOTUPSMARTIES
Izanami
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Loki
Loki
Gold III
Landoxp
Loki
Gold III
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
113W - 116L
1,491 MMR
Solo
Artio
Artio
Bronze III
Say10sAngel
Artio
Bronze III
Level 143
God Stats
0W - 1L
1,782 SR
Queue Stats
5W - 6L
1,454 MMR
Party 1
Eset
Eset
Gold III
rockerfreaky
Eset
Gold III
Level 157
God Stats
0W - 3L
1,214 SR
Queue Stats
105W - 105L
1,492 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,518 SR
1,484 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 172
1,526 SR
1,497 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
KindPup24123573
Medusa
Bronze III
Level 114
God Stats
2W - 1L
1,673 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Scylla
Scylla
Gold III
frishsbigboy
Scylla
Gold III
Level 173
God Stats
18W - 29L
1,458 SR
Queue Stats
300W - 296L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arvad
Mulan
11
2 / 3 / 0
6,474
589
8,367
12,669
7,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 0
4,956
451
4,318
5,539
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
Landoxp
Loki
11
1 / 1 / 0
5,836
531
3,339
7,331
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 0
4,868
443
2,117
10,436
5,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 1
5,657
514
3,299
5,706
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
AgniCthulhuFreyaAo Kuang

VS

Bans
VulcanBacchusArachneNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 2 / 0
7,093
645
6,742
10,941
6,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
 
Fenrir
14
5 / 1 / 1
6,987
635
5,342
8,428
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
 
Xing Tian
10
2 / 0 / 6
6,528
593
4,414
8,351
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 4
6,325
575
6,614
2,993
802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
11
1 / 1 / 1
6,447
586
2,515
3,987
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
14
15
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
0
1.5
W
Fenrir
 
Fenrir
5
1
1
5.5
W
Xing Tian
 
Xing Tian
2
0
6
5
L
Mulan
Arvad
Mulan
2
3
0
0.67
L
0
4
0
0
W
3
0
4
5
L
Loki
Landoxp
Loki
1
1
0
1
L
0
3
0
0
W
Scylla
1
1
1
1.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,440
Damage
25,627
41,681
Taken
34,700
18,671
Mitigated
17,997
12,211
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,742
1,387
0
4,796
10,941
6,741
0
108
10,024
0
48,933
W
Fenrir
 
Fenrir
5,342
1,009
0
2,729
8,428
3,894
0
1,131
7,297
0
61,287
W
Xing Tian
 
Xing Tian
4,414
628
0
2,176
8,351
5,568
0
1,791
6,560
13,166
2,304
L
Mulan
Arvad
Mulan
8,367
1,664
0
3,964
12,669
7,820
0
226
12,443
0
45,696
L
4,318
3,279
0
408
5,539
1,492
0
1,114
4,425
0
33,242
W
6,614
2,186
0
950
2,993
802
850
500
2,493
0
47,803
L
Loki
Landoxp
Loki
3,339
741
0
4,121
7,331
2,164
0
817
6,474
0
45,999
L
2,117
136
213
2,832
10,436
5,601
0
2,106
8,280
9,066
0
W
Scylla
2,515
213
0
607
3,987
992
0
1,570
2,417
42,685
0
L
3,299
224
0
673
5,706
1,594
0
2,156
3,394
30,517
1,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
33,380
302
Minions Killed
374
0
Camps Cleared
0
1,091,070
Distance Traveled
1,112,820
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,093
645
87
8
0
215,177
2
W
Fenrir
6,987
635
111
10
0
260,231
0
W
Xing Tian
6,528
593
21
2
0
207,201
3
L
Mulan
6,474
589
83
8
0
190,887
0
L
Izanami
4,956
451
70
6
0
195,843
3
W
Medusa
6,325
575
63
6
0
220,850
0
L
Loki
5,836
531
77
7
0
275,080
0
L
Artio
4,868
443
14
1
0
228,565
4
W
Scylla
6,447
586
92
8
0
209,361
1
L
Eset
5,657
514
58
5
0
200,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role