Player Matchup

Fenrir
Fenrir
Dept0Fkry
Fenrir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 293L
1,470 Elo+
Solo
Baba Yaga
Baba Yaga
DopierThunder46
Baba Yaga
Level 123
God Stats
8W - 4L
1,584 SR
Queue Stats
590W - 591L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
JURASSIC x MAN
Gilgamesh
Level 128
God Stats
3W - 2L
1,682 SR
Queue Stats
133W - 155L
1,436 Elo+
Solo
Artio
Artio
NiloQlStalker
Artio
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 184L
1,485 Elo+
Solo
Anhur
Anhur
koZmik-KiDD23
Anhur
Level 123
God Stats
3W - 4L
1,374 SR
Queue Stats
405W - 410L
1,482 Elo+
Solo
Team Averages
Level 134
1,528 SR
1,463 Elo+

VS

Team Averages
Level 140
1,480 SR
1,470 Elo+
Nu Wa
Nu Wa
CacFlow
Nu Wa
Level 124
God Stats
5W - 4L
1,560 SR
Queue Stats
237W - 279L
1,421 Elo+
Party 1
Artio
Artio
MuIton
Artio
Level 147
God Stats
2W - 3L
1,477 SR
Queue Stats
125W - 154L
1,465 Elo+
Solo
Medusa
Medusa
TangoDown1312
Medusa
Level 182
God Stats
1W - 6L
1,570 SR
Queue Stats
376W - 366L
1,444 Elo+
Party 1
Baba Yaga
Baba Yaga
WarMongerV1
Baba Yaga
Level 129
God Stats
2W - 1L
1,391 SR
Queue Stats
145W - 123L
1,570 Elo+
Solo
Erlang Shen
Erlang Shen
WarriorCadiz
Erlang Shen
Level 118
God Stats
2W - 4L
1,402 SR
Queue Stats
202W - 209L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dept0Fkry
Fenrir
14
2 / 6 / 13
9,091
758
6,807
12,402
9,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
DopierThunder46
Baba Yaga
16
5 / 2 / 13
10,313
859
13,745
9,712
4,422
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
JURASSIC x MAN
Gilgamesh
18
13 / 2 / 10
11,545
962
18,484
16,562
16,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 3 / 21
10,456
871
7,832
19,985
18,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 2 / 15
9,630
803
6,054
9,553
4,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CacFlow
Nu Wa
13
1 / 6 / 9
8,156
680
12,493
10,759
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
MuIton
Artio
13
2 / 6 / 5
8,528
711
6,032
15,832
15,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 4
8,361
697
9,192
10,255
4,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baba Yaga
WarMongerV1
Baba Yaga
19
7 / 2 / 7
9,993
833
16,555
5,508
2,188
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Erlang Shen
WarriorCadiz
Erlang Shen
13
2 / 6 / 4
8,089
674
7,282
14,754
14,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
25
Kills
14
15
Deaths
25
72
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CacFlow
Nu Wa
1
6
9
0.92
W
Fenrir
Dept0Fkry
Fenrir
2
6
13
1.42
W
Baba Yaga
DopierThunder46
Baba Yaga
5
2
13
5.75
W
Gilgamesh
JURASSIC x MAN
Gilgamesh
13
2
10
9
L
Artio
MuIton
Artio
2
6
5
0.75
W
3
3
21
4.5
L
2
5
4
0.8
L
Baba Yaga
WarMongerV1
Baba Yaga
7
2
7
5.25
L
Erlang Shen
WarriorCadiz
Erlang Shen
2
6
4
0.67
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,922
Damage
51,554
68,214
Taken
57,108
53,267
Mitigated
40,292
27,036
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CacFlow
Nu Wa
12,493
2,321
437
1,666
10,759
3,880
0
3,569
7,004
20,993
0
W
Fenrir
Dept0Fkry
Fenrir
6,807
1,797
682
1,703
12,402
9,782
429
7,095
5,258
0
17,678
W
Baba Yaga
DopierThunder46
Baba Yaga
13,745
1,681
765
2,268
9,712
4,422
511
4,320
5,269
38,035
0
W
Gilgamesh
JURASSIC x MAN
Gilgamesh
18,484
5,698
1,706
4,105
16,562
16,040
41
6,948
9,247
0
28,411
L
Artio
MuIton
Artio
6,032
703
1,680
3,221
15,832
15,165
0
6,383
9,242
11,004
66
W
7,832
597
3,708
8,197
19,985
18,940
0
11,645
8,068
15,829
0
L
9,192
3,151
349
720
10,255
4,417
0
3,693
6,345
0
24,423
L
Baba Yaga
WarMongerV1
Baba Yaga
16,555
2,007
467
1,581
5,508
2,188
0
2,409
2,907
31,057
0
L
Erlang Shen
WarriorCadiz
Erlang Shen
7,282
3,283
1,163
2,884
14,754
14,642
0
5,523
8,849
0
12,326
W
6,054
2,947
1,260
2,642
9,553
4,083
2,162
4,972
4,475
0
16,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,035
Gold Earned
43,127
135
Minions Killed
109
0
Camps Cleared
0
1,226,757
Distance Traveled
1,025,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,156
680
21
2
0
196,539
0
W
Fenrir
9,091
758
25
2
0
219,801
0
W
Baba Yaga
10,313
859
45
4
0
253,436
0
W
Gilgamesh
11,545
962
21
2
0
259,506
0
L
Artio
8,528
711
10
1
0
197,034
0
W
Artio
10,456
871
11
1
0
255,918
0
L
Medusa
8,361
697
36
3
0
189,015
0
L
Baba Yaga
9,993
833
32
3
0
251,176
0
L
Erlang Shen
8,089
674
10
1
0
192,062
0
W
Anhur
9,630
803
33
3
0
238,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role