Player Matchup

Medusa
Medusa
 
Medusa
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Axolian
Thor
Level 147
God Stats
5W - 1L
1,638 SR
Queue Stats
57W - 87L
1,476 Elo+
Party 1
Surtr
Surtr
CrudeBuddies
Surtr
Level 163
God Stats
4W - 4L
1,476 SR
Queue Stats
346W - 323L
1,511 Elo+
Solo
Bacchus
Bacchus
LightningWar
Bacchus
Level 142
God Stats
9W - 14L
1,630 SR
Queue Stats
59W - 95L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
Sting313
Ah Puch
Level 142
God Stats
29W - 14L
1,672 SR
Queue Stats
383W - 347L
1,559 Elo+
Solo
Team Averages
Level 162
1,583 SR
1,510 Elo+

VS

Team Averages
Level 131
1,573 SR
1,530 Elo+
Yemoja
Yemoja
 
Yemoja
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Artik Apollo
Ullr
Level 149
God Stats
2W - 2L
1,764 SR
Queue Stats
120W - 100L
1,594 Elo+
Solo
Set
Set
Re3tz
Set
Level 109
God Stats
1W - 2L
1,515 SR
Queue Stats
90W - 82L
1,534 Elo+
Solo
Surtr
Surtr
Xenos37
Surtr
Level 107
God Stats
4W - 3L
1,602 SR
Queue Stats
134W - 127L
1,515 Elo+
Solo
Persephone
Persephone
twinkmercy
Persephone
Level 120
God Stats
13W - 19L
1,484 SR
Queue Stats
296W - 291L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 0 / 1
6,769
677
3,885
3,514
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
Axolian
Thor
12
8 / 0 / 4
6,649
665
6,542
6,916
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
5,860
586
2,685
7,099
4,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bacchus
LightningWar
Bacchus
9
0 / 1 / 8
5,758
576
4,771
6,820
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Puch
Sting313
Ah Puch
11
2 / 2 / 2
6,168
617
5,570
5,224
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 2 / 1
5,115
512
2,966
9,393
3,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8
0 / 3 / 0
4,512
451
1,388
5,630
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Set
Re3tz
Set
10
1 / 2 / 0
5,713
571
4,463
7,265
5,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Xenos37
Surtr
10
2 / 3 / 0
5,313
531
5,121
8,073
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
twinkmercy
Persephone
10
0 / 4 / 3
5,786
579
3,465
6,279
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
4
4
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
1
4.5
L
Yemoja
 
Yemoja
1
2
1
0.75
L
0
3
0
0
W
Thor
Axolian
Thor
8
0
4
10
W
0
1
1
0.5
W
Bacchus
LightningWar
Bacchus
0
1
8
4
L
Set
Re3tz
Set
1
2
0
0.5
W
Ah Puch
Sting313
Ah Puch
2
2
2
1.5
L
Surtr
Xenos37
Surtr
2
3
0
0.67
L
Persephone
twinkmercy
Persephone
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,453
Damage
17,403
29,573
Taken
36,640
14,750
Mitigated
14,770
10,021
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,885
1,290
0
676
3,514
1,194
477
378
3,136
0
50,469
L
Yemoja
 
Yemoja
2,966
589
1,111
1,126
9,393
3,045
0
4,693
4,536
10,913
1,092
L
1,388
239
0
764
5,630
1,492
0
1,233
4,397
0
23,450
W
Thor
Axolian
Thor
6,542
1,910
0
2,321
6,916
1,940
0
1,173
5,743
0
38,398
W
2,685
1,143
0
3,540
7,099
4,087
0
31
7,068
801
37,780
W
Bacchus
LightningWar
Bacchus
4,771
980
0
2,503
6,820
5,952
30
2,258
4,562
15,486
0
L
Set
Re3tz
Set
4,463
1,075
0
1,485
7,265
5,311
0
110
7,155
0
40,734
W
Ah Puch
Sting313
Ah Puch
5,570
228
0
981
5,224
1,577
0
3,009
2,215
41,337
0
L
Surtr
Xenos37
Surtr
5,121
2,280
0
1,348
8,073
3,496
0
1,644
6,327
1,110
38,134
L
Persephone
twinkmercy
Persephone
3,465
306
0
1,463
6,279
1,426
0
2,236
3,770
34,453
343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,204
Gold Earned
26,439
327
Minions Killed
307
0
Camps Cleared
0
990,226
Distance Traveled
892,697
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,769
677
85
9
0
194,676
0
L
Yemoja
5,115
512
22
2
0
193,462
4
L
Ullr
4,512
451
49
5
0
123,097
0
W
Thor
6,649
665
65
7
0
239,427
1
W
Surtr
5,860
586
79
8
0
175,693
1
W
Bacchus
5,758
576
16
2
0
206,587
6
L
Set
5,713
571
82
8
0
184,296
1
W
Ah Puch
6,168
617
82
8
0
173,843
2
L
Surtr
5,313
531
73
7
0
219,344
0
L
Persephone
5,786
579
81
8
0
172,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role