Player Matchup

Vulcan
Vulcan
Platinum IV
 
Vulcan
Platinum IV
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
Blunt Bishop
Bellona
Gold III
Level 106
God Stats
2W - 2L
1,422 SR
Queue Stats
24W - 25L
1,523 MMR
Party 1
Loki
Loki
Platinum IV
FossilFueling
Loki
Platinum IV
Level 146
God Stats
2W - 7L
1,302 SR
Queue Stats
109W - 100L
1,615 MMR
Party 1
Xing Tian
Xing Tian
Gold II
JhowRambo
Xing Tian
Gold II
Level 173
God Stats
12W - 14L
1,541 SR
Queue Stats
243W - 250L
1,571 MMR
Solo
Izanami
Izanami
Gold III
xLoneSaxagex
Izanami
Gold III
Level 65
God Stats
3W - 6L
1,478 SR
Queue Stats
160W - 172L
1,570 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,449 SR
1,556 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,464 SR
1,573 MMR
Medusa
Medusa
Platinum III
AfkSplitPush
Medusa
Platinum III
Level 121
God Stats
6W - 5L
1,500 SR
Queue Stats
181W - 171L
1,571 MMR
Solo
Ix Chel
Ix Chel
Gold IV
QueenIllezia
Ix Chel
Gold IV
Level 163
God Stats
1W - 3L
1,215 SR
Queue Stats
58W - 56L
1,580 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
RealTenchu
Erlang Shen
Gold III
Level 157
God Stats
37W - 23L
1,649 SR
Queue Stats
267W - 269L
1,574 MMR
Party 2
Fenrir
Fenrir
Platinum IV
l3Kam
Fenrir
Platinum IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 127L
1,565 MMR
Solo
Artio
Artio
Gold III
temp-818393
Artio
Gold III
Level 159
God Stats
17W - 16L
1,458 SR
Queue Stats
267W - 269L
1,574 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 3 / 0
5,692
569
9,431
5,527
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Blunt Bishop
Bellona
8
0 / 5 / 1
4,803
480
5,381
9,696
7,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

3
0 / 2 / 0
3,696
370
747
1,881
363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
JhowRambo
Xing Tian
7
0 / 2 / 1
4,630
463
3,885
11,640
4,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
xLoneSaxagex
Izanami
10
0 / 3 / 0
5,152
515
2,001
5,390
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThanatosBacchusThorCamazotz

VS

Bans
Ao KuangNu WaNeithDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 0 / 1
7,049
705
7,702
4,556
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
QueenIllezia
Ix Chel
11
2 / 1 / 4
5,978
598
3,234
7,059
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
RealTenchu
Erlang Shen
12
4 / 0 / 2
7,297
730
6,310
10,179
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
l3Kam
Fenrir
11
3 / 1 / 2
5,805
581
2,772
8,651
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 5
5,831
583
3,435
10,475
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
15
15
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
0
0.33
W
Medusa
5
0
1
5.5
L
Bellona
Blunt Bishop
Bellona
0
5
1
0.1
L
0
2
0
0
L
Xing Tian
JhowRambo
Xing Tian
0
2
1
0.25
W
Ix Chel
QueenIllezia
Ix Chel
2
1
4
4
W
Erlang Shen
RealTenchu
Erlang Shen
4
0
2
5
W
Fenrir
l3Kam
Fenrir
3
1
2
4
W
1
1
5
3.5
L
Izanami
xLoneSaxagex
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,445
Damage
23,453
34,134
Taken
40,920
16,032
Mitigated
17,613
6,605
Healing
21,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,431
192
0
595
5,527
1,744
0
1,711
3,816
39,862
1,194
W
Medusa
7,702
3,189
0
1,320
4,556
1,357
529
1,200
3,342
0
58,933
L
Bellona
Blunt Bishop
Bellona
5,381
1,765
0
1,899
9,696
7,947
0
187
9,509
0
26,305
L
747
46
0
433
1,881
363
0
474
1,407
0
5,800
L
Xing Tian
JhowRambo
Xing Tian
3,885
323
642
1,650
11,640
4,682
0
3,651
7,989
12,123
0
W
Ix Chel
QueenIllezia
Ix Chel
3,234
609
1,030
3,231
7,059
2,279
0
4,893
1,892
38,425
0
W
Erlang Shen
RealTenchu
Erlang Shen
6,310
3,751
0
8,024
10,179
4,349
0
0
10,179
0
48,563
W
Fenrir
l3Kam
Fenrir
2,772
913
0
3,877
8,651
2,867
0
2,975
5,560
0
39,382
W
3,435
490
442
4,062
10,475
6,761
270
3,302
7,096
17,608
1,235
L
Izanami
xLoneSaxagex
Izanami
2,001
1,415
0
1,386
5,390
1,296
0
433
4,957
0
37,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,973
Gold Earned
31,960
215
Minions Killed
379
0
Camps Cleared
0
778,571
Distance Traveled
998,988
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,692
569
70
7
0
175,759
0
W
Medusa
7,049
705
110
11
0
197,295
1
L
Bellona
4,803
480
39
4
0
170,438
0
L
Loki
3,696
370
12
1
0
66,943
0
L
Xing Tian
4,630
463
5
1
0
196,380
5
W
Ix Chel
5,978
598
82
8
0
200,499
3
W
Erlang Shen
7,297
730
85
9
0
174,075
2
W
Fenrir
5,805
581
71
7
0
227,396
0
W
Artio
5,831
583
31
3
0
199,723
0
L
Izanami
5,152
515
89
9
0
169,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role