Player Matchup

Apollo
Apollo
Artik Apollo
Apollo
Level 149
God Stats
8W - 5L
1,478 SR
Queue Stats
120W - 100L
1,600 Elo+
Solo
Sobek
Sobek
SlyRaccoon6683
Sobek
Level 121
God Stats
4W - 2L
1,524 SR
Queue Stats
310W - 281L
1,500 Elo+
Solo
Hel
Hel
Sosvoss5777
Hel
Level 126
God Stats
4W - 4L
1,524 SR
Queue Stats
152W - 139L
1,520 Elo+
Party 1
Hercules
Hercules
notgodlynugget
Hercules
Level 147
God Stats
5W - 0L
1,582 SR
Queue Stats
14W - 16L
1,412 Elo+
Solo
Surtr
Surtr
obitmendler112
Surtr
Level 148
God Stats
5W - 13L
1,334 SR
Queue Stats
369W - 357L
1,488 Elo+
Party 1
Team Averages
Level 138
1,489 SR
1,504 Elo+

VS

Team Averages
Level 126
1,560 SR
1,457 Elo+
Amaterasu
Amaterasu
Annulah
Amaterasu
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 203L
1,517 Elo+
Solo
Maui
Maui
Dovahkiin_956
Maui
Level 158
God Stats
22W - 13L
1,631 SR
Queue Stats
289W - 281L
1,480 Elo+
Solo
Artemis
Artemis
HippyTrippie
Artemis
Level 147
God Stats
1W - 1L
1,773 SR
Queue Stats
181W - 165L
1,574 Elo+
Party 2
Cliodhna
Cliodhna
MrExecutor
Cliodhna
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 195L
1,549 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lhxo__
Morgan Le Fay
Level 32
God Stats
3W - 7L
1,399 SR
Queue Stats
52W - 47L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
5 / 1 / 4
9,155
654
8,340
9,400
3,502
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 7
8,124
580
7,638
14,267
14,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 4 / 3
7,534
538
4,309
8,052
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
15
8 / 2 / 5
9,037
646
10,473
12,444
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 1 / 1
8,558
611
13,360
13,546
10,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Annulah
Amaterasu
13
0 / 3 / 1
7,171
512
6,583
18,380
12,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 3
6,018
430
3,718
10,567
7,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
HippyTrippie
Artemis
10
0 / 4 / 1
5,933
424
8,251
10,760
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
MrExecutor
Cliodhna
13
3 / 3 / 3
7,293
521
6,944
12,826
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
lhxo__
Morgan Le Fay
12
6 / 4 / 1
7,537
538
10,376
8,025
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
18
Kills
9
9
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Annulah
Amaterasu
0
3
1
0.17
W
Apollo
5
1
4
7
L
0
4
3
0.38
L
Artemis
HippyTrippie
Artemis
0
4
1
0.13
L
Cliodhna
MrExecutor
Cliodhna
3
3
3
1.5
W
2
1
7
5.5
W
2
4
3
0.88
L
Morgan Le Fay
lhxo__
Morgan Le Fay
6
4
1
1.63
W
Hercules
8
2
5
5.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,120
Damage
35,872
57,709
Taken
60,558
36,148
Mitigated
30,887
28,500
Healing
23,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Annulah
Amaterasu
6,583
3,448
0
11,316
18,380
12,649
0
853
16,541
0
58,140
W
Apollo
8,340
5,066
0
4,111
9,400
3,502
214
839
8,561
0
70,620
L
3,718
922
0
1,501
10,567
7,504
0
2,633
7,934
18,202
0
L
Artemis
HippyTrippie
Artemis
8,251
3,871
0
3,737
10,760
3,544
0
2,090
8,670
0
43,240
L
Cliodhna
MrExecutor
Cliodhna
6,944
1,264
0
5,711
12,826
4,537
0
1,784
11,001
0
55,683
W
7,638
531
0
6,689
14,267
14,584
0
5,667
8,600
32,830
3,500
W
4,309
191
1,822
2,856
8,052
2,665
402
5,401
2,651
38,246
925
L
Morgan Le Fay
lhxo__
Morgan Le Fay
10,376
860
0
985
8,025
2,653
0
4,577
3,448
49,239
520
W
Hercules
10,473
3,741
0
8,325
12,444
5,077
0
2,390
10,054
0
65,628
W
13,360
4,987
0
4,697
13,546
10,320
0
0
13,546
1,400
70,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,408
Gold Earned
33,952
464
Minions Killed
372
0
Camps Cleared
0
1,518,806
Distance Traveled
1,408,796
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,171
512
110
8
0
271,397
2
W
Apollo
9,155
654
115
8
0
291,681
4
L
Maui
6,018
430
27
2
0
301,346
4
L
Artemis
5,933
424
65
5
0
243,706
0
L
Cliodhna
7,293
521
100
7
0
318,157
0
W
Sobek
8,124
580
54
4
0
305,583
2
W
Hel
7,534
538
86
6
0
287,042
0
L
Morgan Le Fay
7,537
538
70
5
0
274,190
4
W
Hercules
9,037
646
94
7
0
335,305
0
W
Surtr
8,558
611
115
8
0
299,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role