Player Matchup

Sylvanus
Sylvanus
Bandit4952
Sylvanus
Level 116
God Stats
18W - 9L
1,575 SR
Queue Stats
316W - 312L
1,550 Elo+
Party 1
Nemesis
Nemesis
Illside
Nemesis
Level 83
God Stats
14W - 5L
1,376 SR
Queue Stats
175W - 161L
1,554 Elo+
Party 1
Ix Chel
Ix Chel
KhakiPear24
Ix Chel
Level 99
God Stats
39W - 24L
1,672 SR
Queue Stats
227W - 226L
1,550 Elo+
Party 1
Team Averages
Level 99
1,541 SR
1,551 Elo+

VS

Team Averages
Level 103
1,486 SR
1,381 Elo+
Aphrodite
Aphrodite
bigty83
Aphrodite
Level 127
God Stats
1W - 1L
1,421 SR
Queue Stats
51W - 64L
1,429 Elo+
Solo
Surtr
Surtr
danieltostada
Surtr
Level 136
God Stats
30W - 45L
1,537 SR
Queue Stats
85W - 106L
1,456 Elo+
Solo
Danzaburou
Danzaburou
kingNoma20
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bandit4952
Sylvanus
15
4 / 0 / 10
9,081
826
6,446
10,827
11,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Illside
Nemesis
14
7 / 0 / 10
9,996
909
9,137
5,356
2,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
KhakiPear24
Ix Chel
15
6 / 0 / 10
9,393
854
11,077
8,523
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
bigty83
Aphrodite
12
0 / 6 / 0
7,008
637
4,745
11,030
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
0 / 7 / 0
6,459
587
6,540
13,278
9,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
kingNoma20
Danzaburou
7
0 / 4 / 0
6,155
560
2,593
5,063
1,599
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
17
Kills
0
0
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bandit4952
Sylvanus
4
0
10
9
W
Nemesis
Illside
Nemesis
7
0
10
12
W
Ix Chel
KhakiPear24
Ix Chel
6
0
10
11
L
Aphrodite
bigty83
Aphrodite
0
6
0
0
L
0
7
0
0
L
Danzaburou
kingNoma20
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,660
Damage
13,878
24,706
Taken
29,371
18,052
Mitigated
14,881
14,002
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bandit4952
Sylvanus
6,446
1,996
1,059
4,126
10,827
11,559
647
2,411
8,133
27,608
1,031
W
Nemesis
Illside
Nemesis
9,137
4,477
0
1,804
5,356
2,923
485
1,339
3,897
0
42,596
W
Ix Chel
KhakiPear24
Ix Chel
11,077
725
2,291
4,722
8,523
3,570
641
1,320
6,899
42,887
0
L
Aphrodite
bigty83
Aphrodite
4,745
168
1,593
3,435
11,030
3,594
0
6,242
4,550
23,569
0
L
6,540
2,170
46
1,090
13,278
9,688
0
8,025
4,956
441
16,795
L
Danzaburou
kingNoma20
Danzaburou
2,593
516
0
357
5,063
1,599
0
3,052
1,931
0
8,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,470
Gold Earned
19,622
200
Minions Killed
79
0
Camps Cleared
0
671,605
Distance Traveled
492,399
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,081
826
61
6
0
211,482
0
W
Nemesis
9,996
909
68
6
0
239,913
0
W
Ix Chel
9,393
854
71
6
0
220,210
1
L
Aphrodite
7,008
637
45
4
0
197,191
4
L
Surtr
6,459
587
20
2
0
196,090
0
L
Danzaburou
6,155
560
14
1
0
99,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role