Player Matchup

Kuzenbo
Kuzenbo
Gold II
DarkdioZ-
Kuzenbo
Gold II
Level 163
God Stats
19W - 20L
1,560 SR
Queue Stats
212W - 211L
1,584 MMR
Solo
Apollo
Apollo
Gold III
Frixitt
Apollo
Gold III
Level 158
God Stats
14W - 9L
1,630 SR
Queue Stats
311W - 321L
1,496 MMR
Solo
Janus
Janus
Gold III
U N 12 3 4 L
Janus
Gold III
Level 148
God Stats
9W - 15L
1,301 SR
Queue Stats
443W - 466L
1,508 MMR
Solo
Loki
Loki
Gold III
YoBoiEJAYY
Loki
Gold III
Level 67
God Stats
5W - 11L
1,730 SR
Queue Stats
166W - 169L
1,495 MMR
Solo
Ravana
Ravana
Gold I
sappy124
Ravana
Gold I
Level 144
God Stats
25W - 21L
1,553 SR
Queue Stats
312W - 305L
1,587 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,555 SR
1,534 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,597 SR
1,547 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum IV
Raianator0421
Serqet
Platinum IV
Level 174
God Stats
3W - 2L
1,588 SR
Queue Stats
402W - 384L
1,704 MMR
Party 1
Achilles
Achilles
Gold V
Shaaei
Achilles
Gold V
Level 122
God Stats
10W - 5L
1,755 SR
Queue Stats
98W - 92L
1,365 MMR
Party 2
Vulcan
Vulcan
Gold II
Sniper Bolt
Vulcan
Gold II
Level 122
God Stats
94W - 65L
1,644 SR
Queue Stats
312W - 298L
1,617 MMR
Party 1
Cerberus
Cerberus
Gold II
Vezriah
Cerberus
Gold II
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
242W - 224L
1,548 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkdioZ-
Kuzenbo
7
0 / 2 / 1
4,198
525
2,157
6,633
4,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Frixitt
Apollo
8
1 / 2 / 0
4,488
561
2,400
4,839
1,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,178
522
1,029
3,023
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 4 / 0
4,221
528
1,887
6,592
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
sappy124
Ravana
6
0 / 4 / 0
3,966
496
1,926
6,048
2,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
Cu ChulainnMulanAwilixPele

VS

Bans
AthenaLancelotArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
2 / 0 / 1
5,005
626
4,065
3,359
851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 1 / 6
5,097
637
3,616
5,126
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Shaaei
Achilles
10
5 / 0 / 1
6,243
780
4,925
4,786
2,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
9
0 / 0 / 4
5,158
645
2,065
2,370
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Vezriah
Cerberus
8
3 / 1 / 2
4,807
601
3,290
6,188
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
13
13
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
L
Kuzenbo
DarkdioZ-
Kuzenbo
0
2
1
0.25
L
Apollo
Frixitt
Apollo
1
2
0
0.5
W
3
1
6
6
W
Achilles
Shaaei
Achilles
5
0
1
5.5
W
Vulcan
0
0
4
2
L
0
1
0
0
W
Cerberus
Vezriah
Cerberus
3
1
2
4
L
1
4
0
0.25
L
Ravana
sappy124
Ravana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,399
Damage
17,961
27,135
Taken
21,829
10,496
Mitigated
8,423
8,590
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,065
1,692
0
1,079
3,359
851
0
709
2,650
0
31,500
L
Kuzenbo
DarkdioZ-
Kuzenbo
2,157
744
0
1,465
6,633
4,924
0
2,764
3,788
13,274
0
L
Apollo
Frixitt
Apollo
2,400
2,036
0
1,933
4,839
1,306
0
824
4,015
0
24,488
W
3,616
1,009
0
2,961
5,126
1,437
0
350
4,737
0
26,779
W
Achilles
Shaaei
Achilles
4,925
1,924
0
2,193
4,786
2,120
0
0
4,607
0
36,343
W
Vulcan
2,065
55
0
879
2,370
714
0
893
1,477
35,560
0
L
1,029
126
0
470
3,023
728
0
968
2,003
22,085
863
W
Cerberus
Vezriah
Cerberus
3,290
202
0
2,718
6,188
3,301
0
1,201
4,987
12,988
0
L
1,887
198
0
2,394
6,592
1,408
0
666
5,777
0
20,314
L
Ravana
sappy124
Ravana
1,926
535
0
2,328
6,048
2,130
0
0
5,602
0
15,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,051
Gold Earned
26,310
207
Minions Killed
270
0
Camps Cleared
0
757,378
Distance Traveled
870,811
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,005
626
63
8
0
163,264
2
L
Kuzenbo
4,198
525
20
3
0
167,438
1
L
Apollo
4,488
561
48
6
0
155,693
3
W
Serqet
5,097
637
49
6
0
201,074
1
W
Achilles
6,243
780
64
8
0
159,505
2
W
Vulcan
5,158
645
63
8
0
164,281
0
L
Janus
4,178
522
51
6
0
133,493
0
W
Cerberus
4,807
601
31
4
0
182,687
0
L
Loki
4,221
528
54
7
0
167,747
0
L
Ravana
3,966
496
34
4
0
133,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role