Player Matchup

Ishtar
Ishtar
GanG-Jahman
Ishtar
Level 119
God Stats
10W - 16L
1,428 SR
Queue Stats
659W - 679L
1,433 Elo+
Solo
Cthulhu
Cthulhu
kaniar-_-412
Cthulhu
Level 149
God Stats
1W - 1L
1,651 SR
Queue Stats
168W - 196L
1,469 Elo+
Solo
Nike
Nike
saneey03
Nike
Level 101
God Stats
0W - 1L
1,392 SR
Queue Stats
30W - 28L
1,508 Elo+
Solo
Geb
Geb
xxmitch03xx
Geb
Level 62
God Stats
2W - 3L
1,438 SR
Queue Stats
163W - 205L
1,439 Elo+
Solo
Serqet
Serqet
辐射呵呵
Serqet
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
202W - 218L
1,443 Elo+
Solo
Team Averages
Level 91
1,482 SR
1,458 Elo+

VS

Team Averages
Level 130
1,509 SR
1,505 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Kwanzaa
Ao Kuang
Level 122
God Stats
4W - 4L
1,528 SR
Queue Stats
240W - 262L
1,526 Elo+
Party 1
Apollo
Apollo
RaduAvram
Apollo
Level 80
God Stats
4W - 3L
1,543 SR
Queue Stats
204W - 185L
1,529 Elo+
Solo
Sobek
Sobek
SPCCWBYS_1312
Sobek
Level 161
God Stats
3W - 6L
1,472 SR
Queue Stats
461W - 469L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 5 / 4
6,459
718
6,114
7,188
2,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
kaniar-_-412
Cthulhu
16
4 / 3 / 4
8,394
933
10,777
10,445
9,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
12
3 / 4 / 4
7,109
790
8,976
10,960
10,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 1
6,202
689
3,292
5,927
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
11
1 / 4 / 2
6,450
717
3,018
5,953
3,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
2 / 0 / 11
8,390
932
10,310
10,574
5,017
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Neith
 
Neith
14
2 / 3 / 9
7,952
884
8,201
9,682
4,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Kwanzaa
Ao Kuang
14
11 / 2 / 3
8,882
987
9,104
7,134
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
RaduAvram
Apollo
11
1 / 4 / 7
6,875
764
3,391
7,690
3,203
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 9
8,489
943
3,827
11,840
10,898
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
8
Kills
19
19
Deaths
10
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
0
11
7.5
W
Neith
 
Neith
2
3
9
2.17
L
Ishtar
0
5
4
0.4
W
Ao Kuang
Kwanzaa
Ao Kuang
11
2
3
6.25
W
Apollo
RaduAvram
Apollo
1
4
7
1.13
W
3
1
9
7.5
L
Cthulhu
kaniar-_-412
Cthulhu
4
3
4
2
L
Nike
3
4
4
1.25
L
0
3
1
0.17
L
Serqet
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,177
Damage
34,833
40,473
Taken
46,920
30,629
Mitigated
27,515
6,390
Healing
17,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,310
1,473
549
2,652
10,574
5,017
409
2,998
7,576
22,700
671
W
Neith
 
Neith
8,201
2,477
1,349
2,895
9,682
4,406
1,116
2,650
6,798
0
22,347
L
Ishtar
6,114
2,753
243
615
7,188
2,591
0
5,307
1,698
0
16,440
W
Ao Kuang
Kwanzaa
Ao Kuang
9,104
1,483
493
2,842
7,134
3,991
45
1,880
5,254
11,703
793
W
Apollo
RaduAvram
Apollo
3,391
1,858
451
146
7,690
3,203
0
2,576
4,907
0
10,219
W
3,827
425
2,110
3,653
11,840
10,898
275
3,291
8,193
9,072
0
L
Cthulhu
kaniar-_-412
Cthulhu
10,777
618
734
1,948
10,445
9,658
0
5,336
4,969
22,130
674
L
Nike
8,976
622
108
945
10,960
10,866
0
5,775
5,052
0
14,639
L
3,292
242
201
1,096
5,927
4,036
0
2,616
3,269
6,165
0
L
Serqet
3,018
70
0
500
5,953
3,478
0
2,936
2,931
0
2,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,614
Gold Earned
40,588
66
Minions Killed
97
0
Camps Cleared
0
741,664
Distance Traveled
894,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,390
932
22
2
0
200,515
0
W
Neith
7,952
884
38
4
0
178,030
0
L
Ishtar
6,459
718
30
3
0
154,925
0
W
Ao Kuang
8,882
987
16
2
0
171,950
0
W
Apollo
6,875
764
14
2
0
177,624
0
W
Sobek
8,489
943
7
1
0
165,916
0
L
Cthulhu
8,394
933
16
2
0
185,453
0
L
Nike
7,109
790
13
1
0
168,449
0
L
Geb
6,202
689
2
0
0
94,983
0
L
Serqet
6,450
717
5
1
0
137,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role