Player Matchup

Ah Puch
Ah Puch
Felshexe1876
Ah Puch
Level 215
God Stats
402W - 365L
1,481 SR
Queue Stats
648W - 693L
1,442 Elo+
Solo
Athena
Athena
Geoo
Athena
Level 149
God Stats
149W - 133L
1,586 SR
Queue Stats
174W - 179L
1,557 Elo+
Solo
Achilles
Achilles
Vendescent
Achilles
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 1L
2,033 Elo+
Solo
Medusa
Medusa
Winchester1992
Medusa
Level 98
God Stats
9W - 13L
1,458 SR
Queue Stats
248W - 200L
1,538 Elo+
Solo
Loki
Loki
young 6euno
Loki
Level 164
God Stats
18W - 21L
1,457 SR
Queue Stats
603W - 637L
1,510 Elo+
Solo
Team Averages
Level 166
1,496 SR
1,616 Elo+

VS

Team Averages
Level 145
1,506 SR
1,506 Elo+
Chaac
Chaac
ElroyGOATson
Chaac
Level 155
God Stats
26W - 43L
1,391 SR
Queue Stats
154W - 172L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
SLAYER BONES
Ao Kuang
Level 159
God Stats
5W - 9L
1,452 SR
Queue Stats
69W - 92L
1,394 Elo+
Solo
Khepri
Khepri
Sebavicc
Khepri
Level 124
God Stats
0W - 1L
1,484 SR
Queue Stats
48W - 40L
1,539 Elo+
Solo
Discordia
Discordia
THATLONEWOLF13
Discordia
Level 143
God Stats
20W - 16L
1,734 SR
Queue Stats
633W - 662L
1,502 Elo+
Solo
Izanami
Izanami
Xewkeryx
Izanami
Level 144
God Stats
5W - 5L
1,467 SR
Queue Stats
105W - 118L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Felshexe1876
Ah Puch
12
2 / 0 / 6
6,968
1,161
5,814
512
179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
Geoo
Athena
12
3 / 1 / 12
7,932
1,322
6,547
8,071
7,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Vendescent
Achilles
13
3 / 0 / 13
7,482
1,247
8,325
6,886
8,050
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
6 / 1 / 7
8,343
1,391
10,434
4,940
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 10
7,014
1,169
3,319
5,567
2,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

358

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,820
1,137
8,048
8,632
5,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ao Kuang
SLAYER BONES
Ao Kuang
11
0 / 2 / 2
5,844
974
262
2,385
874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
Sebavicc
Khepri
11
0 / 5 / 3
6,610
1,102
1,954
10,591
7,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
THATLONEWOLF13
Discordia
12
1 / 3 / 5
6,797
1,133
5,611
5,365
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Xewkeryx
Izanami
11
3 / 4 / 0
6,994
1,166
6,820
8,791
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
16
Kills
6
6
Deaths
16
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Ah Puch
Felshexe1876
Ah Puch
2
0
6
5
W
Athena
Geoo
Athena
3
1
12
9
L
Ao Kuang
SLAYER BONES
Ao Kuang
0
2
2
0.5
L
Khepri
Sebavicc
Khepri
0
5
3
0.3
L
Discordia
THATLONEWOLF13
Discordia
1
3
5
1.17
W
Achilles
Vendescent
Achilles
3
0
13
9.5
W
6
1
7
9.5
L
Izanami
Xewkeryx
Izanami
3
4
0
0.75
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,439
Damage
22,695
25,976
Taken
35,764
20,261
Mitigated
18,705
1,970
Healing
2,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,048
1,455
0
421
8,632
5,465
0
3,144
5,488
114
16,572
W
Ah Puch
Felshexe1876
Ah Puch
5,814
0
0
39
512
179
0
367
145
22,774
0
W
Athena
Geoo
Athena
6,547
1,139
0
389
8,071
7,234
0
1,892
6,179
9,761
362
L
Ao Kuang
SLAYER BONES
Ao Kuang
262
181
0
29
2,385
874
0
633
1,752
2,041
363
L
Khepri
Sebavicc
Khepri
1,954
276
181
739
10,591
7,285
0
2,881
7,710
10,873
0
L
Discordia
THATLONEWOLF13
Discordia
5,611
646
0
28
5,365
1,796
0
1,869
3,496
16,142
394
W
Achilles
Vendescent
Achilles
8,325
2,216
0
1,278
6,886
8,050
0
1,739
5,147
0
15,452
W
10,434
3,849
0
100
4,940
1,844
0
2,369
2,571
0
24,593
L
Izanami
Xewkeryx
Izanami
6,820
5,141
0
919
8,791
3,285
0
3,689
5,102
0
24,617
W
3,319
615
0
164
5,567
2,954
0
1,367
4,200
0
10,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,739
Gold Earned
33,065
121
Minions Killed
119
6
Camps Cleared
4
628,409
Distance Traveled
465,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,820
1,137
24
4
2
108,501
0
W
Ah Puch
6,968
1,161
44
7
0
134,402
0
W
Athena
7,932
1,322
9
2
0
127,923
0
L
Ao Kuang
5,844
974
5
1
1
50,106
0
L
Khepri
6,610
1,102
22
4
1
111,782
0
L
Discordia
6,797
1,133
22
4
0
100,322
0
W
Achilles
7,482
1,247
13
2
1
128,402
0
W
Medusa
8,343
1,391
45
8
1
125,575
0
L
Izanami
6,994
1,166
46
8
0
94,784
0
W
Loki
7,014
1,169
10
2
4
112,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role