Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DarthPossssed
Artio
Level 89
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Mclovin3103
Anhur
Level 154
God Stats
87W - 79L
1,579 SR
Queue Stats
355W - 330L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
YoyoFx
Cu Chulainn
Level 76
God Stats
1W - 0L
1,790 SR
Queue Stats
11W - 4L
1,788 Elo+
Party 1
Janus
Janus
hammy17
Janus
Level 63
God Stats
2W - 1L
1,620 SR
Queue Stats
11W - 3L
1,691 Elo+
Party 1
Team Averages
Level 102
1,643 SR
1,608 Elo+

VS

Team Averages
Level 146
1,433 SR
1,557 Elo+
Poseidon
Poseidon
Gsgt Reaper4578
Poseidon
Level 154
God Stats
5W - 2L
1,703 SR
Queue Stats
154W - 146L
1,579 Elo+
Party 3
Tiamat
Tiamat
ItsGavC
Tiamat
Level 159
God Stats
3W - 1L
1,396 SR
Queue Stats
60W - 39L
1,602 Elo+
Solo
Jing Wei
Jing Wei
Splah Master X
Jing Wei
Level 107
God Stats
7W - 8L
1,544 SR
Queue Stats
212W - 209L
1,530 Elo+
Party 2
Thor
Thor
Tayl0r000
Thor
Level 155
God Stats
1W - 6L
1,242 SR
Queue Stats
179W - 188L
1,524 Elo+
Party 3
Sylvanus
Sylvanus
YkCrin
Sylvanus
Level 156
God Stats
5W - 8L
1,282 SR
Queue Stats
246W - 261L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 2 / 4
5,405
541
4,396
6,429
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 7
5,735
574
3,773
9,134
5,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 0
6,772
677
6,804
7,903
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
YoyoFx
Cu Chulainn
12
6 / 0 / 1
7,307
731
6,914
6,536
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
hammy17
Janus
11
3 / 0 / 2
6,270
627
3,119
3,290
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
0 / 2 / 0
5,324
532
2,228
3,650
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
ItsGavC
Tiamat
9
1 / 5 / 0
5,236
524
2,671
7,241
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jing Wei
10
1 / 2 / 1
5,097
510
2,746
7,205
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
1 / 3 / 3
5,010
501
4,591
7,241
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
YkCrin
Sylvanus
9
1 / 2 / 1
5,028
503
4,070
8,250
4,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
4
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
2
4
1.5
W
0
2
7
1.75
L
Poseidon
0
2
0
0
L
Tiamat
ItsGavC
Tiamat
1
5
0
0.2
W
4
0
0
4
L
Jing Wei
1
2
1
0.75
L
Thor
1
3
3
0.83
L
Sylvanus
YkCrin
Sylvanus
1
2
1
0.75
W
Cu Chulainn
YoyoFx
Cu Chulainn
6
0
1
6.5
W
Janus
hammy17
Janus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,006
Damage
16,306
33,292
Taken
33,587
13,929
Mitigated
12,100
10,796
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,396
929
0
713
6,429
2,250
0
1,543
4,784
0
36,295
W
3,773
330
1,104
3,412
9,134
5,562
0
3,022
6,016
14,491
0
L
Poseidon
2,228
325
0
620
3,650
1,175
0
1,709
1,832
37,457
0
L
Tiamat
ItsGavC
Tiamat
2,671
202
0
1,017
7,241
3,083
0
402
6,839
26,217
1,171
W
6,804
3,462
0
4,292
7,903
2,437
699
983
6,920
0
52,450
L
Jing Wei
2,746
2,304
0
1,680
7,205
1,239
0
486
6,719
0
34,989
L
Thor
4,591
1,196
0
2,546
7,241
2,045
0
1,658
5,445
0
27,516
L
Sylvanus
YkCrin
Sylvanus
4,070
1,032
2,048
2,509
8,250
4,558
0
2,344
5,866
14,600
0
W
Cu Chulainn
YoyoFx
Cu Chulainn
6,914
894
0
624
6,536
2,557
0
1,805
4,365
0
48,072
W
Janus
hammy17
Janus
3,119
56
0
651
3,290
1,123
0
832
2,364
45,183
793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,489
Gold Earned
25,695
333
Minions Killed
290
0
Camps Cleared
0
1,061,654
Distance Traveled
1,018,820
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,405
541
61
6
0
232,037
0
W
Artio
5,735
574
17
2
0
200,225
0
L
Poseidon
5,324
532
92
9
0
229,280
0
L
Tiamat
5,236
524
55
6
0
178,576
0
W
Anhur
6,772
677
90
9
0
182,156
0
L
Jing Wei
5,097
510
66
7
0
195,241
0
L
Thor
5,010
501
52
5
0
217,861
0
L
Sylvanus
5,028
503
25
3
0
197,862
0
W
Cu Chulainn
7,307
731
75
8
0
222,834
1
W
Janus
6,270
627
90
9
0
224,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role