Player Matchup

Hercules
Hercules
Judge1065
Hercules
Level 134
God Stats
9W - 10L
1,360 SR
Queue Stats
480W - 481L
1,619 Elo+
Solo
Hera
Hera
Keyoon
Hera
Level 88
God Stats
3W - 1L
1,724 SR
Queue Stats
107W - 80L
1,599 Elo+
Party 1
Serqet
Serqet
ZzooX
Serqet
Level 158
God Stats
5W - 0L
1,636 SR
Queue Stats
191W - 175L
1,504 Elo+
Solo
Artio
Artio
lalalalalalalisa
Artio
Level 155
God Stats
3W - 3L
1,400 SR
Queue Stats
207W - 184L
1,553 Elo+
Solo
Charybdis
Charybdis
shadow1136
Charybdis
Level 70
God Stats
14W - 10L
1,632 SR
Queue Stats
237W - 215L
1,599 Elo+
Party 1
Team Averages
Level 121
1,550 SR
1,575 Elo+

VS

Team Averages
Level 120
1,557 SR
1,520 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CryoBaller
Janus
Level 109
God Stats
1W - 4L
1,623 SR
Queue Stats
35W - 25L
1,589 Elo+
Solo
Thanatos
Thanatos
ElseStudent849
Thanatos
Level 58
God Stats
1W - 1L
1,663 SR
Queue Stats
101W - 103L
1,517 Elo+
Solo
Ishtar
Ishtar
LORDPEASE17
Ishtar
Level 140
God Stats
20W - 26L
1,516 SR
Queue Stats
224W - 195L
1,499 Elo+
Solo
Bacchus
Bacchus
MajorKratos
Bacchus
Level 138
God Stats
7W - 8L
1,481 SR
Queue Stats
144W - 150L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Judge1065
Hercules
13
7 / 1 / 0
8,166
817
6,285
8,318
7,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Keyoon
Hera
10
1 / 3 / 1
5,955
596
1,021
4,434
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
ZzooX
Serqet
10
2 / 1 / 2
5,820
582
3,577
7,790
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 4
5,756
576
3,531
9,355
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
shadow1136
Charybdis
11
2 / 1 / 1
6,140
614
5,490
6,876
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 6 / 0
5,248
525
3,282
7,495
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
11
4 / 0 / 2
6,136
614
4,384
3,290
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
10
2 / 3 / 3
5,466
547
3,223
8,797
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
11
0 / 2 / 3
5,330
533
6,125
6,107
1,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
MajorKratos
Bacchus
10
1 / 1 / 2
5,413
541
3,465
7,401
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
12
Kills
8
8
Deaths
12
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
0
0.17
L
Janus
4
0
2
5
L
Thanatos
2
3
3
1.17
W
Hercules
Judge1065
Hercules
7
1
0
7
W
Hera
Keyoon
Hera
1
3
1
0.5
L
Ishtar
0
2
3
0.75
L
Bacchus
MajorKratos
Bacchus
1
1
2
2
W
Serqet
ZzooX
Serqet
2
1
2
3
W
0
2
4
1
W
Charybdis
shadow1136
Charybdis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,904
Damage
20,479
36,773
Taken
33,090
19,192
Mitigated
14,614
18,061
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,282
918
0
1,344
7,495
2,010
0
0
7,076
0
30,874
L
Janus
4,384
161
0
750
3,290
939
0
481
2,809
36,268
1,231
L
Thanatos
3,223
1,220
0
4,705
8,797
3,211
0
1,240
7,245
0
36,578
W
Hercules
Judge1065
Hercules
6,285
2,766
0
4,827
8,318
7,623
0
774
7,544
0
52,854
W
Hera
Keyoon
Hera
1,021
340
0
550
4,434
1,291
548
2,560
1,690
33,948
0
L
Ishtar
6,125
3,988
0
2,697
6,107
1,747
0
1,447
4,598
0
50,502
L
Bacchus
MajorKratos
Bacchus
3,465
164
0
2,210
7,401
6,707
0
1,189
6,124
18,026
0
W
Serqet
ZzooX
Serqet
3,577
676
0
4,227
7,790
2,407
0
632
7,076
0
39,153
W
3,531
313
120
4,263
9,355
5,937
54
2,295
6,998
14,303
1,149
W
Charybdis
shadow1136
Charybdis
5,490
2,635
0
4,074
6,876
1,934
384
1,039
5,837
0
51,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
27,593
355
Minions Killed
310
0
Camps Cleared
0
1,055,582
Distance Traveled
1,035,339
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,248
525
56
6
0
164,793
0
L
Janus
6,136
614
65
7
0
236,744
0
L
Thanatos
5,466
547
68
7
0
223,398
0
W
Hercules
8,166
817
109
11
0
207,113
0
W
Hera
5,955
596
61
6
0
170,237
0
L
Ishtar
5,330
533
92
9
0
172,231
1
L
Bacchus
5,413
541
29
3
0
238,173
4
W
Serqet
5,820
582
74
7
0
265,371
0
W
Artio
5,756
576
19
2
0
225,564
5
W
Charybdis
6,140
614
92
9
0
187,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role