Player Matchup

Loki
Loki
AcxeI
Loki
Level 157
God Stats
22W - 17L
1,440 SR
Queue Stats
319W - 304L
1,527 Elo+
Solo
The Morrigan
The Morrigan
Cesareaeaea
The Morrigan
Level 162
God Stats
6W - 9L
1,476 SR
Queue Stats
276W - 262L
1,513 Elo+
Solo
Cerberus
Cerberus
StinkyVibes
Cerberus
Level 147
God Stats
10W - 4L
1,652 SR
Queue Stats
151W - 161L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
needyunglebuff
Sun Wukong
Level 137
God Stats
6W - 4L
1,503 SR
Queue Stats
287W - 291L
1,586 Elo+
Party 1
Anhur
Anhur
xXjUnIoR001Xx
Anhur
Level 119
God Stats
4W - 4L
1,500 SR
Queue Stats
143W - 149L
1,452 Elo+
Solo
Team Averages
Level 144
1,514 SR
1,523 Elo+

VS

Team Averages
Level 118
1,503 SR
1,550 Elo+
Tyr
Tyr
Foot_Oceanic
Tyr
Level 156
God Stats
10W - 7L
1,622 SR
Queue Stats
257W - 231L
1,457 Elo+
Solo
Charybdis
Charybdis
FromTheAshe
Charybdis
Level 182
God Stats
7W - 7L
1,296 SR
Queue Stats
204W - 150L
1,652 Elo+
Solo
Nu Wa
Nu Wa
Lihaywood
Nu Wa
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 131L
1,445 Elo+
Solo
Thanatos
Thanatos
Pelonchini
Thanatos
Level 65
God Stats
5W - 3L
1,645 SR
Queue Stats
89W - 78L
1,623 Elo+
Solo
Cabrakan
Cabrakan
x_CepTic_x
Cabrakan
Level 147
God Stats
7W - 6L
1,451 SR
Queue Stats
318W - 306L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AcxeI
Loki
13
2 / 7 / 1
7,348
490
7,556
14,720
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

The Morrigan
Cesareaeaea
The Morrigan
13
2 / 6 / 1
7,462
497
5,014
8,303
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
StinkyVibes
Cerberus
10
1 / 0 / 4
7,062
471
7,083
14,369
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
needyunglebuff
Sun Wukong
15
2 / 1 / 1
8,690
579
10,715
12,825
7,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 1 / 0
8,621
575
2,347
8,791
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,570
571
7,871
15,328
15,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
FromTheAshe
Charybdis
14
4 / 2 / 5
8,263
551
11,888
9,767
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
Lihaywood
Nu Wa
16
0 / 1 / 3
8,744
583
8,737
3,514
1,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Pelonchini
Thanatos
15
7 / 4 / 3
8,609
574
9,191
15,219
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
x_CepTic_x
Cabrakan
12
2 / 1 / 3
7,881
525
3,956
11,881
12,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
15
15
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
AcxeI
Loki
2
7
1
0.36
L
The Morrigan
Cesareaeaea
The Morrigan
2
6
1
0.42
W
2
2
1
1.25
W
Charybdis
FromTheAshe
Charybdis
4
2
5
3.25
W
Nu Wa
Lihaywood
Nu Wa
0
1
3
1.5
W
Thanatos
Pelonchini
Thanatos
7
4
3
2.13
L
Cerberus
StinkyVibes
Cerberus
1
0
4
3
L
Sun Wukong
needyunglebuff
Sun Wukong
2
1
1
2.5
L
3
1
0
3
W
Cabrakan
x_CepTic_x
Cabrakan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,715
Damage
41,643
59,008
Taken
55,709
27,006
Mitigated
37,143
16,318
Healing
23,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AcxeI
Loki
7,556
2,145
0
4,072
14,720
4,404
0
2,622
12,098
0
51,602
L
The Morrigan
Cesareaeaea
The Morrigan
5,014
803
0
681
8,303
2,590
0
1,020
7,144
49,104
681
W
7,871
902
0
5,037
15,328
15,734
0
199
15,093
1,342
61,040
W
Charybdis
FromTheAshe
Charybdis
11,888
5,038
0
2,748
9,767
2,893
894
4,781
4,694
0
69,076
W
Nu Wa
Lihaywood
Nu Wa
8,737
1,366
0
1,806
3,514
1,010
692
303
3,211
76,582
549
W
Thanatos
Pelonchini
Thanatos
9,191
3,303
0
12,413
15,219
4,890
0
2,238
12,861
0
57,805
L
Cerberus
StinkyVibes
Cerberus
7,083
691
0
3,167
14,369
10,192
0
3,617
10,733
23,544
0
L
Sun Wukong
needyunglebuff
Sun Wukong
10,715
3,190
0
4,140
12,825
7,209
0
1,636
11,180
0
67,766
L
2,347
1,054
0
4,258
8,791
2,611
0
4,097
4,649
0
71,296
W
Cabrakan
x_CepTic_x
Cabrakan
3,956
734
0
1,345
11,881
12,616
0
3,603
8,140
15,734
1,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,183
Gold Earned
42,067
459
Minions Killed
479
0
Camps Cleared
0
1,521,557
Distance Traveled
1,510,381
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,348
490
83
6
0
327,300
1
L
The Morrigan
7,462
497
86
6
0
291,216
0
W
Tyr
8,570
571
119
8
0
277,013
0
W
Charybdis
8,263
551
108
7
0
301,846
5
W
Nu Wa
8,744
583
133
9
0
298,091
5
W
Thanatos
8,609
574
101
7
0
306,254
4
L
Cerberus
7,062
471
37
2
0
312,365
4
L
Sun Wukong
8,690
579
127
8
0
327,112
0
L
Anhur
8,621
575
126
8
0
263,564
0
W
Cabrakan
7,881
525
18
1
0
327,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role