Player Matchup

Chronos
Chronos
 
Chronos
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kryzix
Horus
Level 126
God Stats
11W - 5L
1,658 SR
Queue Stats
92W - 86L
1,557 Elo+
Party 1
Surtr
Surtr
USSDarkmatter
Surtr
Level 134
God Stats
8W - 7L
1,576 SR
Queue Stats
80W - 82L
1,507 Elo+
Solo
Bakasura
Bakasura
Uakhornet750
Bakasura
Level 172
God Stats
1W - 4L
1,560 SR
Queue Stats
131W - 149L
1,504 Elo+
Solo
Medusa
Medusa
Valkraya
Medusa
Level 124
God Stats
3W - 3L
1,531 SR
Queue Stats
35W - 41L
1,458 Elo+
Party 1
Team Averages
Level 145
1,565 SR
1,505 Elo+

VS

Team Averages
Level 122
1,448 SR
1,548 Elo+
Maui
Maui
ChungGoose
Maui
Level 89
God Stats
10W - 11L
1,542 SR
Queue Stats
424W - 378L
1,500 Elo+
Solo
Medusa
Medusa
EchoesOfDust
Medusa
Level 211
God Stats
6W - 4L
1,410 SR
Queue Stats
298W - 303L
1,448 Elo+
Solo
Pele
Pele
HellAmbulance
Pele
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 28L
1,842 Elo+
Solo
Janus
Janus
PANDAYCHICKEN
Janus
Level 133
God Stats
6W - 4L
1,435 SR
Queue Stats
146W - 125L
1,538 Elo+
Solo
Bellona
Bellona
TameWARHOUND
Bellona
Level 64
God Stats
4W - 8L
1,352 SR
Queue Stats
17W - 27L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 1 / 1
5,754
575
5,950
6,271
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Kryzix
Horus
10
1 / 0 / 0
6,116
612
1,631
5,589
3,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
6,423
642
3,399
4,597
3,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
Uakhornet750
Bakasura
9
0 / 6 / 0
4,978
498
858
11,327
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Valkraya
Medusa
10
1 / 5 / 0
5,421
542
4,126
8,972
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
5,787
579
1,993
6,224
3,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
10
0 / 1 / 1
5,275
528
3,942
5,332
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
11 / 0 / 1
7,712
771
10,500
9,182
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 4
6,456
646
5,530
3,263
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TameWARHOUND
Bellona
10
0 / 0 / 2
5,109
511
782
5,304
2,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
1
0.5
W
0
0
5
2.5
W
Medusa
0
1
1
0.5
W
11
0
1
11.5
L
Horus
Kryzix
Horus
1
0
0
1
W
2
1
4
4
W
Bellona
TameWARHOUND
Bellona
0
0
2
1
L
0
1
0
0
L
Bakasura
Uakhornet750
Bakasura
0
6
0
0
L
Medusa
Valkraya
Medusa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,964
Damage
22,747
36,756
Taken
29,305
13,142
Mitigated
12,308
12,296
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,950
1,046
0
1,428
6,271
1,669
0
755
5,516
51,641
1,313
W
1,993
665
0
1,913
6,224
3,898
0
1,662
4,364
21,585
0
W
Medusa
3,942
1,120
0
2,137
5,332
1,412
0
2,683
2,277
0
42,935
W
10,500
2,970
0
3,157
9,182
3,620
0
857
8,219
0
80,301
L
Horus
Kryzix
Horus
1,631
702
463
3,297
5,589
3,481
0
1,286
4,273
0
14,520
W
5,530
380
0
1,280
3,263
879
0
0
3,263
42,981
490
W
Bellona
TameWARHOUND
Bellona
782
176
237
2,115
5,304
2,499
0
95
4,713
0
18,804
L
3,399
967
0
955
4,597
3,360
0
0
4,597
946
37,664
L
Bakasura
Uakhornet750
Bakasura
858
858
0
4,765
11,327
3,080
0
1,343
9,858
0
19,055
L
Medusa
Valkraya
Medusa
4,126
1,253
0
1,388
8,972
1,552
0
3,720
4,998
0
35,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,692
Gold Earned
30,339
323
Minions Killed
391
0
Camps Cleared
0
1,037,329
Distance Traveled
1,113,370
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,754
575
95
10
0
219,017
1
W
Maui
5,787
579
32
3
0
211,467
4
W
Medusa
5,275
528
98
10
0
206,208
0
W
Pele
7,712
771
127
13
0
266,581
0
L
Horus
6,116
612
35
4
0
233,192
2
W
Janus
6,456
646
92
9
0
227,268
2
W
Bellona
5,109
511
42
4
0
201,846
0
L
Surtr
6,423
642
70
7
0
162,078
0
L
Bakasura
4,978
498
62
6
0
210,709
0
L
Medusa
5,421
542
61
6
0
212,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role