Player Matchup

Kukulkan
Kukulkan
GirlOnFire5
Kukulkan
Level 133
God Stats
5W - 8L
1,327 SR
Queue Stats
480W - 481L
1,430 Elo+
Solo
Thor
Thor
ITz Mizzie Ts
Thor
Level 122
God Stats
17W - 11L
1,558 SR
Queue Stats
322W - 350L
1,480 Elo+
Solo
Odin
Odin
MXCr4zy
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,098 Elo+
Party 2
Raijin
Raijin
XNachoxsX
Raijin
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 156L
1,527 Elo+
Party 2
Charybdis
Charybdis
ZedsDeadIBETCHU
Charybdis
Level 124
God Stats
4W - 5L
1,476 SR
Queue Stats
229W - 245L
1,460 Elo+
Solo
Team Averages
Level 109
1,472 SR
1,399 Elo+

VS

Team Averages
Level 100
1,538 SR
1,472 Elo+
Ares
Ares
 
Ares
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
All_Mike935
Osiris
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 197L
1,502 Elo+
Solo
Chronos
Chronos
ChaosCat9762
Chronos
Level 39
God Stats
2W - 2L
1,660 SR
Queue Stats
153W - 150L
1,444 Elo+
Party 1
Nemesis
Nemesis
Miltrav
Nemesis
Level 106
God Stats
1W - 2L
1,532 SR
Queue Stats
51W - 59L
1,473 Elo+
Party 1
Xbalanque
Xbalanque
kingbryanboru
Xbalanque
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 261L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GirlOnFire5
Kukulkan
19
3 / 1 / 11
11,527
887
12,402
8,074
3,520
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 4 / 9
9,882
760
7,702
11,309
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Odin
MXCr4zy
Odin
16
3 / 5 / 14
10,556
812
8,375
18,163
21,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
XNachoxsX
Raijin
18
6 / 5 / 11
11,350
873
11,679
10,510
3,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
ZedsDeadIBETCHU
Charybdis
18
7 / 2 / 9
11,487
884
9,730
9,180
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
5 / 3 / 8
9,928
764
8,910
15,300
15,955
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
1
0 / 0 / 0
3,362
259
0
0
0
Chronos
ChaosCat9762
Chronos
15
3 / 8 / 7
9,056
697
13,136
15,983
6,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Miltrav
Nemesis
18
2 / 4 / 8
9,532
733
10,180
13,934
12,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xbalanque
kingbryanboru
Xbalanque
17
6 / 6 / 4
10,688
822
15,110
12,081
4,868
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
43
21
Kills
16
17
Deaths
21
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
5
3
8
3
L
Osiris
0
0
0
0
L
Chronos
ChaosCat9762
Chronos
3
8
7
0.81
W
Kukulkan
GirlOnFire5
Kukulkan
3
1
11
8.5
W
2
4
9
1.63
W
Odin
MXCr4zy
Odin
3
5
14
2
L
Nemesis
Miltrav
Nemesis
2
4
8
1.5
W
Raijin
XNachoxsX
Raijin
6
5
11
2.3
W
Charybdis
ZedsDeadIBETCHU
Charybdis
7
2
9
5.75
L
Xbalanque
kingbryanboru
Xbalanque
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,888
Damage
47,336
57,236
Taken
57,298
36,121
Mitigated
40,329
15,295
Healing
15,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,910
776
1,218
4,138
15,300
15,955
0
6,238
9,062
16,485
1,470
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
ChaosCat9762
Chronos
13,136
3,424
770
1,966
15,983
6,524
112
8,379
7,604
22,394
0
W
Kukulkan
GirlOnFire5
Kukulkan
12,402
671
783
880
8,074
3,520
1,586
2,497
5,469
39,013
0
W
7,702
311
1,989
1,809
11,309
4,151
1,333
3,522
7,291
0
17,073
W
Odin
MXCr4zy
Odin
8,375
1,208
684
2,369
18,163
21,122
299
6,732
10,709
1,191
12,598
L
Nemesis
Miltrav
Nemesis
10,180
1,003
1,018
3,292
13,934
12,982
0
5,466
8,468
0
19,059
W
Raijin
XNachoxsX
Raijin
11,679
980
1,547
1,690
10,510
3,703
908
4,383
5,427
27,091
758
W
Charybdis
ZedsDeadIBETCHU
Charybdis
9,730
5,788
883
2,661
9,180
3,625
2,568
3,685
5,108
0
28,451
L
Xbalanque
kingbryanboru
Xbalanque
15,110
5,748
470
2,347
12,081
4,868
0
4,297
7,784
0
31,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,802
Gold Earned
42,566
166
Minions Killed
106
0
Camps Cleared
0
1,232,146
Distance Traveled
948,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,928
764
17
1
0
242,692
0
L
Osiris
3,362
259
0
0
0
0
0
L
Chronos
9,056
697
24
2
0
248,066
0
W
Kukulkan
11,527
887
63
5
0
260,386
0
W
Thor
9,882
760
20
2
0
255,787
0
W
Odin
10,556
812
6
0
0
252,720
0
L
Nemesis
9,532
733
28
2
0
262,050
0
W
Raijin
11,350
873
39
3
0
237,785
0
W
Charybdis
11,487
884
38
3
0
225,468
0
L
Xbalanque
10,688
822
37
3
0
195,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role