Player Matchup

Sobek
Sobek
 
Sobek
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AmarokFrostFang
Geb
Level 27
God Stats
3W - 4L
1,430 SR
Queue Stats
53W - 65L
1,408 Elo+
Party 1
Da Ji
Da Ji
ooohhhyeah9639
Da Ji
Level 96
God Stats
5W - 5L
1,477 SR
Queue Stats
22W - 26L
1,342 Elo+
Party 1
Team Averages
Level 65
1,469 SR
1,417 Elo+

VS

Team Averages
Level 114
1,509 SR
1,455 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
KingDc863
Izanami
Level 110
God Stats
6W - 5L
1,468 SR
Queue Stats
58W - 64L
1,409 Elo+
Party 2
Hercules
Hercules
Poomuhpants1
Hercules
Level 73
God Stats
318W - 314L
1,559 SR
Queue Stats
745W - 736L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 6 / 1
7,236
804
6,337
11,773
6,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 3
6,202
689
3,679
9,372
7,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 7 / 1
6,564
729
4,858
8,605
3,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 2 / 7
8,399
933
4,952
4,558
1,437
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
KingDc863
Izanami
13
7 / 2 / 6
8,836
982
9,716
6,935
1,833
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Poomuhpants1
Hercules
12
5 / 1 / 5
8,256
917
5,897
9,482
6,498
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
16
16
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
6
1
0.58
W
Ra
 
Ra
4
2
7
3.75
L
0
3
3
0.5
W
Izanami
KingDc863
Izanami
7
2
6
5
W
Hercules
Poomuhpants1
Hercules
5
1
5
7.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,874
Damage
20,565
29,750
Taken
20,975
17,741
Mitigated
9,768
3,057
Healing
9,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,337
370
233
2,297
11,773
6,888
0
1,489
10,268
17,996
2,205
W
Ra
 
Ra
4,952
1,042
1,763
1,994
4,558
1,437
320
1,898
2,434
28,813
0
L
3,679
771
0
295
9,372
7,304
0
1,615
7,750
15,322
0
W
Izanami
KingDc863
Izanami
9,716
6,592
38
840
6,935
1,833
1,751
3,832
2,713
0
29,156
W
Hercules
Poomuhpants1
Hercules
5,897
1,885
0
4,857
9,482
6,498
227
2,792
6,191
0
13,518
L
4,858
1,181
0
232
8,605
3,549
0
2,018
6,569
0
16,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,002
Gold Earned
25,491
74
Minions Killed
108
0
Camps Cleared
0
462,575
Distance Traveled
511,495
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,236
804
34
4
0
160,417
0
W
Ra
8,399
933
41
5
0
178,404
2
L
Geb
6,202
689
15
2
0
157,773
0
W
Izanami
8,836
982
50
6
0
152,622
0
W
Hercules
8,256
917
17
2
0
180,469
0
L
Da Ji
6,564
729
25
3
0
144,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role