Player Matchup

Raijin
Raijin
Hacker4mylife
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Loki
Loki
Twincamm
Loki
Level 111
God Stats
11W - 23L
1,348 SR
Queue Stats
362W - 387L
1,413 Elo+
Party 1
Ares
Ares
hikigaya17
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,580 Elo+
Solo
Team Averages
Level 95
1,449 SR
1,498 Elo+

VS

Team Averages
Level 88
1,389 SR
1,386 Elo+
Geb
Geb
CrazyJames_247
Geb
Level 124
God Stats
1W - 1L
1,427 SR
Queue Stats
53W - 60L
1,402 Elo+
Party 2
Surtr
Surtr
Perc30mg3624
Surtr
Level 18
God Stats
15W - 18L
1,249 SR
Queue Stats
21W - 29L
1,341 Elo+
Party 2
Baron Samedi
Baron Samedi
alfredorecus
Baron Samedi
Level 121
God Stats
34W - 29L
1,491 SR
Queue Stats
176W - 192L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,225
657
4,815
7,272
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
2 / 4 / 2
7,538
685
7,333
7,778
2,444
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 3 / 3
6,772
616
3,655
7,959
6,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 9
7,823
711
4,714
8,129
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 7
8,208
746
4,401
6,767
4,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
alfredorecus
Baron Samedi
15
9 / 0 / 2
9,866
897
8,181
6,935
3,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
11
11
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
2
4
1
0.63
W
2
2
7
2.75
L
Loki
2
4
2
0.75
W
Baron Samedi
alfredorecus
Baron Samedi
9
0
2
10
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,803
Damage
17,296
23,009
Taken
21,831
11,623
Mitigated
13,753
2,048
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,714
850
0
939
8,129
6,414
349
3,440
4,689
8,633
0
L
4,815
228
0
0
7,272
2,302
220
5,463
1,564
20,238
0
W
4,401
1,643
0
843
6,767
4,066
765
2,332
4,435
708
18,375
L
Loki
7,333
2,110
0
385
7,778
2,444
545
3,637
3,506
0
32,322
W
Baron Samedi
alfredorecus
Baron Samedi
8,181
164
1,050
3,497
6,935
3,273
1,009
2,757
4,178
41,292
377
L
3,655
136
0
1,663
7,959
6,877
109
3,106
4,237
13,698
594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,535
Gold Earned
25,897
113
Minions Killed
113
0
Camps Cleared
0
603,988
Distance Traveled
623,583
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,823
711
9
1
0
219,618
3
L
Raijin
7,225
657
40
4
0
181,349
0
W
Surtr
8,208
746
31
3
0
218,866
0
L
Loki
7,538
685
53
5
0
226,977
0
W
Baron Samedi
9,866
897
73
7
0
185,099
0
L
Ares
6,772
616
20
2
0
195,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role