Player Matchup

Tsukuyomi
Tsukuyomi
Diamond IV
Elitedemon
Tsukuyomi
Diamond IV
Level 208
God Stats
10W - 11L
1,695 SR
Queue Stats
283W - 251L
2,035 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
Xzrø
Guan Yu
Diamond IV
Level 156
God Stats
3W - 3L
1,338 SR
Queue Stats
384W - 345L
2,106 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
kcut
Cu Chulainn
Diamond IV
Level 159
God Stats
6W - 4L
1,676 SR
Queue Stats
366W - 354L
2,089 MMR
Solo
Anhur
Anhur
Platinum III
notjokerr
Anhur
Platinum III
Level 168
God Stats
5W - 5L
1,530 SR
Queue Stats
122W - 93L
1,929 MMR
Party 1
Merlin
Merlin
Platinum II
uAngryWaffle
Merlin
Platinum II
Level 80
God Stats
2W - 0L
1,696 SR
Queue Stats
49W - 28L
2,134 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,587 SR
2,058 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,684 SR
1,964 MMR
Nut
Nut
Diamond V
 
Nut
Diamond V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond V
Aurora Khaos
Tyr
Diamond V
Level 163
God Stats
21W - 25L
1,618 SR
Queue Stats
169W - 154L
2,108 MMR
Solo
Chronos
Chronos
Diamond V
Castformed
Chronos
Diamond V
Level 124
God Stats
9W - 4L
1,844 SR
Queue Stats
128W - 116L
2,107 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
ImTheHardCarry
Ao Kuang
Diamond IV
Level 95
God Stats
6W - 5L
1,660 SR
Queue Stats
343W - 332L
2,038 MMR
Solo
Ymir
Ymir
Diamond V
shiftyschefft
Ymir
Diamond V
Level 147
God Stats
5W - 3L
1,800 SR
Queue Stats
564W - 559L
2,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Elitedemon
Tsukuyomi
15
9 / 3 / 7
8,497
654
12,073
10,348
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Guan Yu
Xzrø
Guan Yu
12
5 / 0 / 8
8,246
634
5,719
9,738
7,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
kcut
Cu Chulainn
15
2 / 0 / 1
9,253
712
12,413
10,988
8,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anhur
notjokerr
Anhur
15
5 / 0 / 5
8,871
682
7,322
7,719
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
4 / 1 / 4
8,634
664
10,046
4,136
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
GaneshaNe ZhaLancelot

VS

Bans
MulanAresCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 4 / 0
6,418
494
4,807
7,836
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 0
7,641
588
5,911
15,041
7,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chronos
Castformed
Chronos
12
1 / 7 / 1
7,296
561
4,328
11,724
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
12
1 / 7 / 1
6,295
484
4,523
12,482
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 6 / 1
5,873
452
2,969
15,200
7,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
25
Kills
4
4
Deaths
26
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
4
0
0
L
1
2
0
0.5
L
Chronos
Castformed
Chronos
1
7
1
0.21
W
Tsukuyomi
Elitedemon
Tsukuyomi
9
3
7
4.17
L
Ao Kuang
1
7
1
0.21
W
Guan Yu
Xzrø
Guan Yu
5
0
8
9
W
Cu Chulainn
kcut
Cu Chulainn
2
0
1
2.5
W
Anhur
notjokerr
Anhur
5
0
5
7.5
L
1
6
1
0.25
W
Merlin
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,573
Damage
22,538
42,929
Taken
62,283
24,157
Mitigated
23,174
16,454
Healing
14,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,807
3,212
0
2,594
7,836
1,151
0
0
7,836
0
45,484
L
5,911
330
0
5,017
15,041
7,859
0
2,289
12,706
0
60,969
L
Chronos
Castformed
Chronos
4,328
2,094
0
2,147
11,724
2,722
0
4,921
6,313
47,097
2,777
W
Tsukuyomi
Elitedemon
Tsukuyomi
12,073
2,870
0
3,859
10,348
3,732
0
4,143
6,205
0
58,493
L
Ao Kuang
4,523
1,070
0
2,885
12,482
3,538
0
1,874
10,440
48,623
0
W
Guan Yu
Xzrø
Guan Yu
5,719
1,269
1,136
3,886
9,738
7,976
0
2,626
7,112
0
26,660
W
Cu Chulainn
kcut
Cu Chulainn
12,413
1,831
0
2,124
10,988
8,618
80
1,568
9,420
12,824
71,898
W
Anhur
notjokerr
Anhur
7,322
3,361
0
4,608
7,719
2,539
446
1,716
6,003
0
70,886
L
2,969
573
0
2,150
15,200
7,904
0
2,247
12,782
12,989
0
W
Merlin
10,046
540
0
841
4,136
1,292
159
2,288
1,848
58,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,501
Gold Earned
33,523
500
Minions Killed
434
0
Camps Cleared
0
1,352,384
Distance Traveled
1,223,812
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,418
494
99
8
0
200,534
0
L
Tyr
7,641
588
124
10
0
278,759
1
L
Chronos
7,296
561
118
9
0
240,673
0
W
Tsukuyomi
8,497
654
79
6
0
311,962
0
L
Ao Kuang
6,295
484
81
6
0
254,511
0
W
Guan Yu
8,246
634
31
2
0
288,265
1
W
Cu Chulainn
9,253
712
153
12
0
269,865
1
W
Anhur
8,871
682
117
9
0
228,772
2
L
Ymir
5,873
452
12
1
0
249,335
2
W
Merlin
8,634
664
120
9
0
253,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role