Player Matchup

Eset
Eset
Platinum V
Dufmack
Eset
Platinum V
Level 88
God Stats
43W - 32L
1,588 SR
Queue Stats
301W - 297L
1,725 MMR
Solo
Da Ji
Da Ji
Gold II
Quan2theflang
Da Ji
Gold II
Level 142
God Stats
8W - 14L
1,469 SR
Queue Stats
382W - 381L
1,657 MMR
Solo
Artio
Artio
Gold III
icy_memes
Artio
Gold III
Level 108
God Stats
14W - 6L
1,802 SR
Queue Stats
79W - 73L
1,681 MMR
Solo
Amaterasu
Amaterasu
Gold IV
mzZkiwnl
Amaterasu
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,655 MMR
Solo
Izanami
Izanami
Gold II
papiigord0
Izanami
Gold II
Level 171
God Stats
6W - 8L
1,564 SR
Queue Stats
196W - 189L
1,720 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,585 SR
1,688 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,665 SR
1,687 MMR
Ravana
Ravana
Gold I
DanMosely
Ravana
Gold I
Level 159
God Stats
10W - 4L
1,792 SR
Queue Stats
90W - 73L
1,697 MMR
Solo
Janus
Janus
Platinum IV
FLEXWHIP
Janus
Platinum IV
Level 103
God Stats
29W - 28L
1,578 SR
Queue Stats
210W - 212L
1,745 MMR
Solo
Sol
Sol
Gold II
iHrta
Sol
Gold II
Level 158
God Stats
17W - 5L
1,809 SR
Queue Stats
165W - 158L
1,636 MMR
Party 1
Mulan
Mulan
Gold I
themmshake
Mulan
Gold I
Level 156
God Stats
13W - 10L
1,644 SR
Queue Stats
166W - 158L
1,716 MMR
Party 1
Sobek
Sobek
Gold III
x-_Casca
Sobek
Gold III
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 84L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Dufmack
Eset
12
1 / 1 / 0
6,316
632
3,289
3,465
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 5 / 2
5,359
536
2,706
8,334
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
icy_memes
Artio
8
1 / 3 / 1
5,307
531
3,678
10,694
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
mzZkiwnl
Amaterasu
9
1 / 3 / 1
5,580
558
3,837
9,063
7,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
papiigord0
Izanami
9
0 / 5 / 1
5,120
512
3,769
7,219
2,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
AthenaThorOsirisSurtr

VS

Bans
KaliAgniThothAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DanMosely
Ravana
13
6 / 0 / 4
6,978
698
5,282
2,746
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
FLEXWHIP
Janus
12
4 / 1 / 0
6,800
680
2,938
4,102
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sol
iHrta
Sol
11
3 / 1 / 3
6,308
631
6,964
5,266
1,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
12
4 / 2 / 2
6,939
694
8,173
10,871
5,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
x-_Casca
Sobek
8
0 / 1 / 3
5,371
537
2,556
9,254
4,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
17
17
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
DanMosely
Ravana
6
0
4
8
L
Eset
Dufmack
Eset
1
1
0
1
W
Janus
FLEXWHIP
Janus
4
1
0
4
L
2
5
2
0.6
W
Sol
iHrta
Sol
3
1
3
4.5
L
Artio
icy_memes
Artio
1
3
1
0.5
L
Amaterasu
mzZkiwnl
Amaterasu
1
3
1
0.5
L
Izanami
papiigord0
Izanami
0
5
1
0.1
W
Mulan
4
2
2
2.5
W
Sobek
x-_Casca
Sobek
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,279
Damage
25,913
38,775
Taken
32,239
20,509
Mitigated
13,555
11,567
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DanMosely
Ravana
5,282
1,562
0
1,910
2,746
1,129
40
525
2,221
0
48,115
L
Eset
Dufmack
Eset
3,289
99
0
349
3,465
973
0
1,773
1,580
47,723
0
W
Janus
FLEXWHIP
Janus
2,938
486
0
750
4,102
1,024
0
1,659
2,309
49,192
505
L
2,706
818
0
2,397
8,334
2,643
0
772
7,482
0
27,000
W
Sol
iHrta
Sol
6,964
3,070
0
3,422
5,266
1,248
1,173
1,043
4,185
39,685
11,673
L
Artio
icy_memes
Artio
3,678
497
212
4,738
10,694
7,157
0
5,060
5,594
11,640
0
L
Amaterasu
mzZkiwnl
Amaterasu
3,837
1,533
0
2,598
9,063
7,728
0
178
8,885
0
27,379
L
Izanami
papiigord0
Izanami
3,769
2,619
0
1,273
7,219
2,008
0
3,622
3,597
0
41,250
W
Mulan
8,173
1,393
0
3,444
10,871
5,217
0
0
10,488
0
49,861
W
Sobek
x-_Casca
Sobek
2,556
336
0
3,276
9,254
4,937
0
3,484
5,648
8,401
274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
32,396
303
Minions Killed
359
0
Camps Cleared
0
1,025,919
Distance Traveled
1,106,189
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,978
698
92
9
0
258,075
2
L
Eset
6,316
632
109
11
0
216,868
3
W
Janus
6,800
680
94
9
0
230,606
2
L
Da Ji
5,359
536
57
6
0
214,851
1
W
Sol
6,308
631
87
9
0
201,985
2
L
Artio
5,307
531
18
2
0
217,025
5
L
Amaterasu
5,580
558
42
4
0
201,354
0
L
Izanami
5,120
512
77
8
0
175,821
0
W
Mulan
6,939
694
80
8
0
195,976
2
W
Sobek
5,371
537
6
1
0
219,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role