Player Matchup

Ymir
Ymir
Brandon_colt220
Ymir
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 37L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
Fenixx551
Kukulkan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,356 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Solace19
Cu Chulainn
Level 134
God Stats
6W - 1L
1,352 SR
Queue Stats
32W - 40L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
SpeedySpidey15
Gilgamesh
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,324 Elo+
Party 1
Zhong Kui
Zhong Kui
selbstmard
Zhong Kui
Level 11
God Stats
2W - 4L
1,520 SR
Queue Stats
4W - 9L
1,399 Elo+
Party 1
Team Averages
Level 92
1,474 SR
1,370 Elo+

VS

Team Averages
Level 127
1,565 SR
1,536 Elo+
Merlin
Merlin
JuiceMcDaniels
Merlin
Level 153
God Stats
129W - 131L
1,565 SR
Queue Stats
385W - 379L
1,570 Elo+
Party 2
Danzaburou
Danzaburou
Miiyagii-
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,586 Elo+
Solo
Chaac
Chaac
Super-Rio26
Chaac
Level 162
God Stats
52W - 52L
1,574 SR
Queue Stats
448W - 442L
1,574 Elo+
Party 2
Anubis
Anubis
Tyrellbean
Anubis
Level 89
God Stats
10W - 10L
1,505 SR
Queue Stats
137W - 121L
1,510 Elo+
Solo
Geb
Geb
tdmonkeyboy465
Geb
Level 104
God Stats
5W - 3L
1,681 SR
Queue Stats
28W - 37L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,811
544
748
2,886
1,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Fenixx551
Kukulkan
8
0 / 0 / 0
4,166
595
1,214
2,558
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
Solace19
Cu Chulainn
8
2 / 1 / 0
4,330
619
2,642
4,737
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Gilgamesh
SpeedySpidey15
Gilgamesh
7
1 / 1 / 0
4,292
613
2,136
6,321
3,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Zhong Kui
selbstmard
Zhong Kui
6
0 / 2 / 0
3,579
511
2,892
3,678
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,430
633
769
2,039
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Miiyagii-
Danzaburou
4
0 / 0 / 0
3,089
441
415
771
193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
4,632
662
3,072
4,053
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
Tyrellbean
Anubis
7
2 / 2 / 0
4,330
619
2,359
3,459
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 0 / 3
4,533
648
1,937
5,271
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Kukulkan
Fenixx551
Kukulkan
0
0
0
0
L
0
0
0
0
L
Danzaburou
Miiyagii-
Danzaburou
0
0
0
0
W
Cu Chulainn
Solace19
Cu Chulainn
2
1
0
2
W
Gilgamesh
SpeedySpidey15
Gilgamesh
1
1
0
1
L
1
1
0
1
L
Anubis
Tyrellbean
Anubis
2
2
0
1
W
Zhong Kui
selbstmard
Zhong Kui
0
2
0
0
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,632
Damage
8,552
20,180
Taken
15,593
8,953
Mitigated
5,598
6,264
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
748
128
0
485
2,886
1,317
0
668
2,218
10,302
0
W
Kukulkan
Fenixx551
Kukulkan
1,214
124
0
300
2,558
587
0
667
1,841
21,686
0
L
769
0
0
548
2,039
505
0
1,214
825
22,757
446
L
Danzaburou
Miiyagii-
Danzaburou
415
209
0
525
771
193
0
532
239
0
7,057
W
Cu Chulainn
Solace19
Cu Chulainn
2,642
567
0
2,740
4,737
1,224
0
1,230
3,501
0
21,908
W
Gilgamesh
SpeedySpidey15
Gilgamesh
2,136
492
0
1,580
6,321
3,709
0
629
5,692
0
20,523
L
3,072
391
0
1,421
4,053
1,421
0
0
3,728
0
29,913
L
Anubis
Tyrellbean
Anubis
2,359
148
0
632
3,459
1,093
0
583
2,835
19,450
0
W
Zhong Kui
selbstmard
Zhong Kui
2,892
1,218
0
1,159
3,678
2,116
0
1,681
1,997
15,776
0
L
1,937
97
0
1,530
5,271
2,386
0
2,525
2,746
14,730
1,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,178
Gold Earned
21,014
196
Minions Killed
177
0
Camps Cleared
0
685,636
Distance Traveled
597,968
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,811
544
17
2
0
153,702
0
W
Kukulkan
4,166
595
50
7
0
124,386
2
L
Merlin
4,430
633
47
7
0
150,653
2
L
Danzaburou
3,089
441
17
2
0
49,338
0
W
Cu Chulainn
4,330
619
53
8
0
154,408
2
W
Gilgamesh
4,292
613
42
6
0
130,583
0
L
Chaac
4,632
662
56
8
0
114,688
0
L
Anubis
4,330
619
30
4
0
145,709
0
W
Zhong Kui
3,579
511
34
5
0
122,557
0
L
Geb
4,533
648
27
4
0
137,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role