Player Matchup

Charon
Charon
Heartbreakkidd17
Charon
Level 49
God Stats
5W - 4L
1,527 SR
Queue Stats
151W - 155L
1,482 Elo+
Party 1
Izanami
Izanami
LavarHessington
Izanami
Level 17
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
SaintSauv
Aphrodite
Level 106
God Stats
0W - 1L
1,253 SR
Queue Stats
22W - 31L
1,431 Elo+
Party 1
Bakasura
Bakasura
ThisGuy2496
Bakasura
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 258L
1,471 Elo+
Solo
Mercury
Mercury
gnarshredder10
Mercury
Level 148
God Stats
0W - 2L
1,245 SR
Queue Stats
151W - 140L
1,491 Elo+
Party 1
Team Averages
Level 81
1,362 SR
1,475 Elo+

VS

Team Averages
Level 75
1,513 SR
1,383 Elo+
Achilles
Achilles
 
Achilles
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CEO_loki__267
Anubis
Level 66
God Stats
1W - 0L
1,593 SR
Queue Stats
9W - 17L
1,221 Elo+
Solo
Hel
Hel
Drunkenoldman85
Hel
Level 27
God Stats
4W - 1L
1,795 SR
Queue Stats
183W - 205L
1,439 Elo+
Solo
Ah Puch
Ah Puch
Hâv3n
Ah Puch
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 142L
1,371 Elo+
Solo
Ganesha
Ganesha
StephanW0lf005
Ganesha
Level 37
God Stats
1W - 2L
1,180 SR
Queue Stats
62W - 70L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,860
686
5,996
8,892
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 4 / 1
5,972
597
1,592
6,184
1,872
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
SaintSauv
Aphrodite
13
3 / 2 / 0
7,385
739
2,069
6,476
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ThisGuy2496
Bakasura
11
1 / 3 / 4
6,753
675
988
8,143
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 3
6,289
629
4,435
6,193
1,708
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 3 / 3
8,234
823
6,226
9,922
9,055
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 4
8,443
844
4,709
4,409
2,521
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 0 / 6
7,804
780
352
6,110
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Hâv3n
Ah Puch
14
8 / 2 / 4
8,762
876
15,732
10,453
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 1 / 9
8,509
851
5,927
10,993
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
4
Kills
14
14
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
3
3
1.5
W
3
1
4
5
W
0
0
6
3
L
0
1
3
1.5
W
Ah Puch
Hâv3n
Ah Puch
8
2
4
5
L
0
4
1
0.13
L
Aphrodite
SaintSauv
Aphrodite
3
2
0
1.5
W
0
1
9
4.5
L
Bakasura
ThisGuy2496
Bakasura
1
3
4
1
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,080
Damage
32,946
35,888
Taken
41,887
18,590
Mitigated
31,277
11,415
Healing
18,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,226
226
1,202
1,754
9,922
9,055
1,318
844
9,078
0
14,813
W
4,709
297
235
491
4,409
2,521
1,715
1,044
3,220
17,048
35
W
352
243
7,491
3,556
6,110
3,465
1,651
1,405
4,658
7,599
0
L
5,996
530
597
1,332
8,892
5,077
0
6,775
2,117
11,815
0
W
Ah Puch
Hâv3n
Ah Puch
15,732
146
472
1,307
10,453
5,088
548
2,010
8,443
24,912
0
L
1,592
392
0
90
6,184
1,872
0
5,576
608
0
4,107
L
Aphrodite
SaintSauv
Aphrodite
2,069
35
3,049
3,165
6,476
2,986
0
4,787
1,689
11,505
0
W
5,927
120
423
1,908
10,993
11,148
550
2,762
8,167
14,854
1,072
L
Bakasura
ThisGuy2496
Bakasura
988
732
902
1,220
8,143
6,947
0
5,745
2,398
0
2,978
L
4,435
1,111
283
777
6,193
1,708
0
3,579
2,614
0
10,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,259
Gold Earned
41,752
58
Minions Killed
94
0
Camps Cleared
0
838,693
Distance Traveled
958,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,234
823
27
3
0
211,890
0
W
Anubis
8,443
844
36
4
0
159,759
0
W
Hel
7,804
780
14
1
0
184,706
0
L
Charon
6,860
686
8
1
0
159,096
0
W
Ah Puch
8,762
876
16
2
0
197,105
0
L
Izanami
5,972
597
10
1
0
162,307
0
L
Aphrodite
7,385
739
27
3
0
179,560
0
W
Ganesha
8,509
851
1
0
0
204,883
0
L
Bakasura
6,753
675
5
1
0
163,841
0
L
Mercury
6,289
629
8
1
0
173,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role