Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
HayesTTG
Terra
Level 197
God Stats
1W - 2L
1,193 SR
Queue Stats
174W - 170L
1,505 Elo+
Party 1
Artemis
Artemis
QC_BongHits
Artemis
Level 100
God Stats
1W - 1L
1,273 SR
Queue Stats
87W - 92L
1,429 Elo+
Party 2
Susano
Susano
THE BLACK RULER
Susano
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 51L
1,401 Elo+
Party 1
Cernunnos
Cernunnos
lopezeliasfam
Cernunnos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 75L
1,485 Elo+
Solo
Team Averages
Level 133
1,393 SR
1,464 Elo+

VS

Team Averages
Level 111
1,398 SR
1,423 Elo+
He Bo
He Bo
Anritaa
He Bo
Level 121
God Stats
3W - 4L
1,221 SR
Queue Stats
136W - 154L
1,436 Elo+
Solo
Charybdis
Charybdis
CEO_loki__267
Charybdis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,252 Elo+
Solo
Ix Chel
Ix Chel
DoctorTownes
Ix Chel
Level 122
God Stats
0W - 2L
1,345 SR
Queue Stats
80W - 79L
1,453 Elo+
Party 3
Khepri
Khepri
TnSteve901
Khepri
Level 126
God Stats
3W - 5L
1,426 SR
Queue Stats
80W - 84L
1,445 Elo+
Party 3
Athena
Athena
llSesshomaru
Athena
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
6 / 1 / 10
10,076
1,008
9,503
11,596
14,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Terra
HayesTTG
Terra
14
2 / 1 / 10
8,386
839
6,593
7,906
5,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
QC_BongHits
Artemis
15
3 / 2 / 12
8,756
876
11,495
5,499
2,622
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 12
7,940
794
4,886
7,944
4,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
lopezeliasfam
Cernunnos
17
8 / 1 / 9
9,771
977
15,272
9,251
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Anritaa
He Bo
13
2 / 5 / 4
6,940
694
5,728
9,358
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
CEO_loki__267
Charybdis
13
1 / 4 / 6
6,735
674
4,140
8,686
3,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Ix Chel
DoctorTownes
Ix Chel
14
2 / 3 / 5
6,968
697
5,705
9,011
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
TnSteve901
Khepri
13
1 / 4 / 7
6,805
681
3,392
9,152
8,369
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
14
2 / 3 / 5
8,056
806
5,703
15,399
12,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
19
Kills
8
8
Deaths
19
53
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
1
10
11
L
He Bo
Anritaa
He Bo
2
5
4
0.8
L
Charybdis
CEO_loki__267
Charybdis
1
4
6
1
L
Ix Chel
DoctorTownes
Ix Chel
2
3
5
1.5
W
Terra
HayesTTG
Terra
2
1
10
7
W
Artemis
QC_BongHits
Artemis
3
2
12
4.5
W
0
3
12
2
L
Khepri
TnSteve901
Khepri
1
4
7
1.13
L
Athena
2
3
5
1.5
W
Cernunnos
lopezeliasfam
Cernunnos
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,749
Damage
24,668
42,196
Taken
51,606
31,916
Mitigated
31,697
19,213
Healing
20,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,503
165
699
1,331
11,596
14,666
0
4,390
7,206
17,314
227
L
He Bo
Anritaa
He Bo
5,728
606
710
1,849
9,358
3,411
0
2,953
6,405
14,267
0
L
Charybdis
CEO_loki__267
Charybdis
4,140
1,880
1,049
1,018
8,686
3,542
0
3,206
5,480
0
12,703
L
Ix Chel
DoctorTownes
Ix Chel
5,705
915
4,044
3,224
9,011
4,250
0
3,185
5,826
16,420
454
W
Terra
HayesTTG
Terra
6,593
110
7,682
3,032
7,906
5,114
216
3,180
4,726
11,713
1,720
W
Artemis
QC_BongHits
Artemis
11,495
3,573
1,164
1,146
5,499
2,622
1,225
3,942
1,557
0
17,289
W
4,886
1,213
0
300
7,944
4,837
521
4,140
3,804
0
11,872
L
Khepri
TnSteve901
Khepri
3,392
211
1,482
1,158
9,152
8,369
0
2,349
6,803
9,611
0
L
Athena
5,703
851
2,246
3,831
15,399
12,125
0
3,778
11,621
8,576
0
W
Cernunnos
lopezeliasfam
Cernunnos
15,272
6,856
847
3,012
9,251
4,677
2,241
4,647
4,604
0
36,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,929
Gold Earned
35,504
106
Minions Killed
69
0
Camps Cleared
0
881,442
Distance Traveled
817,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,076
1,008
18
2
0
190,634
0
L
He Bo
6,940
694
14
1
0
154,465
0
L
Charybdis
6,735
674
23
2
0
147,570
0
L
Ix Chel
6,968
697
18
2
0
167,379
0
W
Terra
8,386
839
18
2
0
187,881
0
W
Artemis
8,756
876
7
1
0
165,896
0
W
Susano
7,940
794
13
1
0
157,673
0
L
Khepri
6,805
681
7
1
0
149,747
0
L
Athena
8,056
806
7
1
0
198,107
0
W
Cernunnos
9,771
977
50
5
0
179,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role