Player Matchup

Shiva
Shiva
AndroidWater76
Shiva
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 181L
1,372 Elo+
Solo
Cthulhu
Cthulhu
MK77OO
Cthulhu
Level 86
God Stats
31W - 20L
1,545 SR
Queue Stats
481W - 494L
1,470 Elo+
Solo
Baba Yaga
Baba Yaga
SMG 3k
Baba Yaga
Level 121
God Stats
109W - 100L
1,529 SR
Queue Stats
209W - 189L
1,501 Elo+
Solo
Fenrir
Fenrir
XxTAURENxX
Fenrir
Level 108
God Stats
17W - 28L
1,485 SR
Queue Stats
319W - 281L
1,475 Elo+
Solo
Chiron
Chiron
orang3salter
Chiron
Level 74
God Stats
1W - 5L
1,291 SR
Queue Stats
62W - 75L
1,410 Elo+
Solo
Team Averages
Level 96
1,470 SR
1,445 Elo+

VS

Team Averages
Level 82
1,499 SR
1,454 Elo+
Anhur
Anhur
Dixnoob
Anhur
Level 76
God Stats
1W - 0L
1,543 SR
Queue Stats
8W - 8L
1,433 Elo+
Solo
Hel
Hel
Shelly05
Hel
Level 101
God Stats
10W - 6L
1,525 SR
Queue Stats
245W - 194L
1,472 Elo+
Party 1
Pele
Pele
Tarnished3616
Pele
Level 65
God Stats
9W - 3L
1,680 SR
Queue Stats
143W - 125L
1,463 Elo+
Party 1
Yu Huang
Yu Huang
jostyv009
Yu Huang
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 200L
1,470 Elo+
Solo
Cerberus
Cerberus
xSplxsh
Cerberus
Level 43
God Stats
3W - 2L
1,249 SR
Queue Stats
241W - 212L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
7,633
509
8,690
14,055
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
MK77OO
Cthulhu
12
2 / 6 / 6
7,945
530
9,568
21,184
13,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
SMG 3k
Baba Yaga
13
2 / 7 / 5
7,659
511
7,992
10,765
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
XxTAURENxX
Fenrir
15
7 / 5 / 1
8,426
562
9,438
14,595
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chiron
12
3 / 6 / 3
7,366
491
7,201
11,257
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dixnoob
Anhur
15
10 / 3 / 5
9,693
646
14,688
13,196
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 6 / 11
8,361
557
8,317
11,251
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 4 / 5
9,139
609
17,222
13,932
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
jostyv009
Yu Huang
13
1 / 1 / 2
8,094
540
7,108
7,807
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
xSplxsh
Cerberus
14
5 / 4 / 8
8,820
588
8,583
17,543
12,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
18
Kills
28
28
Deaths
18
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Anhur
Dixnoob
Anhur
10
3
5
4.17
L
Cthulhu
MK77OO
Cthulhu
2
6
6
0.83
L
Baba Yaga
SMG 3k
Baba Yaga
2
7
5
0.64
W
3
6
11
1.42
W
9
4
5
2.88
L
Fenrir
XxTAURENxX
Fenrir
7
5
1
1.5
W
Yu Huang
jostyv009
Yu Huang
1
1
2
2
L
Chiron
3
6
3
0.75
W
Cerberus
xSplxsh
Cerberus
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,889
Damage
55,918
71,856
Taken
63,729
33,155
Mitigated
28,616
17,023
Healing
19,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,690
1,024
16
3,072
14,055
7,918
0
7,719
6,318
0
42,765
W
Anhur
Dixnoob
Anhur
14,688
9,127
0
5,384
13,196
4,405
1,268
3,802
9,352
0
60,541
L
Cthulhu
MK77OO
Cthulhu
9,568
556
556
4,269
21,184
13,918
0
6,776
14,398
42,072
0
L
Baba Yaga
SMG 3k
Baba Yaga
7,992
255
0
1,939
10,765
3,736
0
3,650
7,115
42,716
0
W
8,317
1,416
250
3,452
11,251
3,524
0
4,062
7,140
46,615
1,139
W
17,222
4,251
0
2,166
13,932
5,173
0
5,004
8,879
0
68,056
L
Fenrir
XxTAURENxX
Fenrir
9,438
1,304
0
4,721
14,595
4,973
0
3,342
11,253
0
52,229
W
Yu Huang
jostyv009
Yu Huang
7,108
464
0
2,294
7,807
2,518
371
669
6,726
54,198
0
L
Chiron
7,201
3,197
274
2,176
11,257
2,610
0
2,185
9,027
0
40,780
W
Cerberus
xSplxsh
Cerberus
8,583
1,012
204
5,527
17,543
12,996
0
4,023
13,386
36,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
44,107
340
Minions Killed
414
0
Camps Cleared
0
1,503,561
Distance Traveled
1,479,796
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,633
509
71
5
0
282,380
0
W
Anhur
9,693
646
90
6
0
273,583
0
L
Cthulhu
7,945
530
50
3
0
302,386
5
L
Baba Yaga
7,659
511
63
4
0
308,650
6
W
Hel
8,361
557
94
6
0
278,994
0
W
Pele
9,139
609
82
5
0
355,260
0
L
Fenrir
8,426
562
84
6
0
330,141
0
W
Yu Huang
8,094
540
73
5
0
270,376
0
L
Chiron
7,366
491
72
5
0
280,004
0
W
Cerberus
8,820
588
75
5
0
301,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role