Player Matchup

Nike
Nike
 
Nike
Level 299
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Bunnyol
Artio
Level 159
God Stats
1W - 1L
1,916 SR
Queue Stats
105W - 88L
1,607 Elo+
Party 2
Ymir
Ymir
Chelo921
Ymir
Level 158
God Stats
0W - 3L
1,533 SR
Queue Stats
23W - 24L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
HOLYMOLY21
Danzaburou
Level 177
God Stats
2W - 1L
1,801 SR
Queue Stats
110W - 80L
1,676 Elo+
Solo
Nox
Nox
WetMoldyButt
Nox
Level 159
God Stats
0W - 2L
1,256 SR
Queue Stats
102W - 82L
1,524 Elo+
Solo
Team Averages
Level 190
1,601 SR
1,559 Elo+

VS

Team Averages
Level 166
1,589 SR
1,645 Elo+
Thor
Thor
DírtyMíke
Thor
Level 172
God Stats
3W - 4L
1,601 SR
Queue Stats
41W - 26L
1,722 Elo+
Party 1
Sylvanus
Sylvanus
El-aZikaLa_Tubo4
Sylvanus
Level 225
God Stats
27W - 18L
1,666 SR
Queue Stats
303W - 307L
1,553 Elo+
Solo
Artemis
Artemis
Log0ut
Artemis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,711 Elo+
Party 1
Ymir
Ymir
MortalColossus
Ymir
Level 106
God Stats
1W - 0L
1,485 SR
Queue Stats
69W - 52L
1,602 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SSupremeQuality
Cu Chulainn
Level 167
God Stats
3W - 0L
1,692 SR
Queue Stats
53W - 47L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
3 / 3 / 0
6,689
608
10,186
11,443
4,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
Bunnyol
Artio
6
0 / 4 / 3
4,564
415
2,685
8,616
5,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
8
0 / 7 / 4
5,168
470
6,784
9,764
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
HOLYMOLY21
Danzaburou
11
2 / 2 / 0
6,663
606
5,862
7,336
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 3 / 1
6,691
608
1,950
5,958
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 5
7,331
666
7,306
7,258
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 2 / 5
7,763
706
6,228
8,623
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
Log0ut
Artemis
12
1 / 0 / 3
6,269
570
4,844
7,685
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 2 / 6
6,368
579
5,241
9,265
5,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
SSupremeQuality
Cu Chulainn
10
1 / 3 / 2
5,897
536
3,223
11,659
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
19
19
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
3
0
1
L
Artio
Bunnyol
Artio
0
4
3
0.38
L
Ymir
0
7
4
0.29
W
8
1
5
10.5
W
5
2
5
3.75
L
Danzaburou
HOLYMOLY21
Danzaburou
2
2
0
1
W
Artemis
Log0ut
Artemis
1
0
3
2.5
W
4
2
6
3.5
W
Cu Chulainn
SSupremeQuality
Cu Chulainn
1
3
2
0.67
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,467
Damage
26,842
43,117
Taken
44,490
18,290
Mitigated
17,758
10,835
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,186
1,190
0
2,070
11,443
4,969
0
1,773
9,670
0
52,104
L
Artio
Bunnyol
Artio
2,685
274
400
2,286
8,616
5,670
0
3,322
5,294
14,021
0
L
Ymir
6,784
3,438
0
608
9,764
3,413
0
2,654
7,110
30,045
1,355
W
7,306
2,120
0
140
7,258
2,735
0
1,912
5,122
0
48,204
W
6,228
1,916
695
4,347
8,623
3,748
0
5,253
3,144
43,638
16,137
L
Danzaburou
HOLYMOLY21
Danzaburou
5,862
2,372
0
3,466
7,336
2,564
0
868
6,468
0
49,401
W
Artemis
Log0ut
Artemis
4,844
2,485
0
3,859
7,685
2,159
0
1,035
6,630
0
43,912
W
5,241
1,816
0
1,656
9,265
5,926
0
2,553
6,630
21,458
0
W
Cu Chulainn
SSupremeQuality
Cu Chulainn
3,223
669
0
1,992
11,659
3,190
0
104
11,555
597
36,686
L
1,950
355
0
2,005
5,958
1,674
185
2,444
3,514
41,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,775
Gold Earned
33,628
330
Minions Killed
389
0
Camps Cleared
0
1,118,437
Distance Traveled
1,096,858
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,689
608
92
8
0
218,354
5
L
Artio
4,564
415
16
1
0
242,409
0
L
Ymir
5,168
470
49
4
0
221,777
0
W
Thor
7,331
666
84
8
0
243,107
0
W
Sylvanus
7,763
706
115
10
0
187,681
0
L
Danzaburou
6,663
606
73
7
0
202,370
2
W
Artemis
6,269
570
95
9
0
215,320
2
W
Ymir
6,368
579
30
3
0
219,626
1
W
Cu Chulainn
5,897
536
65
6
0
231,124
0
L
Nox
6,691
608
100
9
0
233,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role