Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CyBearIcon
Anubis
Level 199
God Stats
10W - 0L
1,696 SR
Queue Stats
153W - 145L
1,513 Elo+
Party 3
Sun Wukong
Sun Wukong
CyBearJangle
Sun Wukong
Level 161
God Stats
2W - 1L
1,339 SR
Queue Stats
169W - 158L
1,532 Elo+
Party 3
Xing Tian
Xing Tian
HotMoistEwok
Xing Tian
Level 137
God Stats
4W - 3L
1,506 SR
Queue Stats
304W - 319L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
yaaboiiii
Ne Zha
Level 159
God Stats
13W - 11L
1,426 SR
Queue Stats
728W - 760L
1,487 Elo+
Party 1
Team Averages
Level 163
1,493 SR
1,507 Elo+

VS

Team Averages
Level 147
1,432 SR
1,479 Elo+
Vamana
Vamana
Cathulhu211
Vamana
Level 152
God Stats
9W - 7L
1,504 SR
Queue Stats
281W - 356L
1,465 Elo+
Party 2
Ymir
Ymir
FatBot529
Ymir
Level 135
God Stats
2W - 4L
1,440 SR
Queue Stats
399W - 459L
1,451 Elo+
Party 2
Guan Yu
Guan Yu
StarkThatBlunt
Guan Yu
Level 135
God Stats
1W - 4L
1,080 SR
Queue Stats
105W - 177L
1,434 Elo+
Party 2
Da Ji
Da Ji
VitinSilveira
Da Ji
Level 159
God Stats
7W - 8L
1,638 SR
Queue Stats
697W - 701L
1,518 Elo+
Solo
Nox
Nox
danglingCuhnt
Nox
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 109L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 1 / 19
8,400
840
8,689
9,303
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
CyBearIcon
Anubis
16
5 / 0 / 14
9,355
936
10,495
4,840
2,704
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
CyBearJangle
Sun Wukong
15
7 / 1 / 17
9,158
916
12,090
13,504
12,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
HotMoistEwok
Xing Tian
14
2 / 2 / 18
8,781
878
6,569
14,424
13,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
yaaboiiii
Ne Zha
17
10 / 1 / 14
9,784
978
14,503
7,221
3,639
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 5 / 2
7,290
729
7,378
11,705
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
14
1 / 4 / 1
7,495
750
7,579
15,822
8,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 2
6,421
642
3,593
12,062
10,307
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 8 / 0
6,671
667
4,417
8,833
3,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 4 / 2
7,384
738
8,995
7,424
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
11
26
Kills
4
5
Deaths
26
82
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
19
11.5
L
Vamana
1
5
2
0.4
W
Anubis
CyBearIcon
Anubis
5
0
14
12
W
Sun Wukong
CyBearJangle
Sun Wukong
7
1
17
15.5
L
Ymir
1
4
1
0.38
W
Xing Tian
HotMoistEwok
Xing Tian
2
2
18
5.5
L
0
5
2
0.2
L
1
8
0
0.13
L
1
4
2
0.5
W
Ne Zha
yaaboiiii
Ne Zha
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,346
Damage
31,962
49,292
Taken
55,846
36,513
Mitigated
33,729
21,058
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,689
41
8,931
4,759
9,303
4,052
472
3,026
6,194
15,854
1,163
L
Vamana
7,378
2,035
312
1,172
11,705
9,458
0
5,142
6,563
0
13,964
W
Anubis
CyBearIcon
Anubis
10,495
91
0
1,082
4,840
2,704
1,279
1,999
2,841
31,421
1,523
W
Sun Wukong
CyBearJangle
Sun Wukong
12,090
480
617
1,446
13,504
12,191
504
5,119
7,853
2,952
14,534
L
Ymir
7,579
99
809
3,141
15,822
8,162
0
7,915
7,907
12,355
0
W
Xing Tian
HotMoistEwok
Xing Tian
6,569
157
1,473
1,063
14,424
13,927
78
3,527
10,672
9,808
573
L
3,593
80
2,487
1,518
12,062
10,307
0
6,013
6,049
0
6,329
L
4,417
445
0
0
8,833
3,253
0
4,750
4,083
0
6,556
L
8,995
44
766
1,146
7,424
2,549
0
2,418
5,006
28,229
0
W
Ne Zha
yaaboiiii
Ne Zha
14,503
1,275
536
1,151
7,221
3,639
909
2,903
4,269
0
27,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,478
Gold Earned
35,261
130
Minions Killed
87
0
Camps Cleared
0
975,461
Distance Traveled
778,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,400
840
25
3
0
170,465
0
L
Vamana
7,290
729
21
2
0
171,983
0
W
Anubis
9,355
936
60
6
0
183,863
0
W
Sun Wukong
9,158
916
12
1
0
199,324
0
L
Ymir
7,495
750
11
1
0
152,737
0
W
Xing Tian
8,781
878
3
0
0
185,047
0
L
Guan Yu
6,421
642
6
1
0
151,104
0
L
Da Ji
6,671
667
10
1
0
123,296
0
L
Nox
7,384
738
39
4
0
179,014
0
W
Ne Zha
9,784
978
30
3
0
236,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role