Player Matchup

Neith
Neith
Elmasduro1309
Neith
Level 86
God Stats
24W - 13L
1,750 SR
Queue Stats
1,535W - 1,517L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Eneas2077
Cthulhu
Level 108
God Stats
2W - 0L
1,750 SR
Queue Stats
223W - 217L
1,468 Elo+
Solo
Hades
Hades
Stallion614
Hades
Level 87
God Stats
4W - 0L
1,781 SR
Queue Stats
133W - 132L
1,512 Elo+
Solo
Surtr
Surtr
grilledcheese60
Surtr
Level 109
God Stats
7W - 1L
1,678 SR
Queue Stats
155W - 164L
1,491 Elo+
Solo
Baba Yaga
Baba Yaga
smitelord9000
Baba Yaga
Level 92
God Stats
3W - 2L
1,367 SR
Queue Stats
320W - 279L
1,513 Elo+
Solo
Team Averages
Level 96
1,665 SR
1,501 Elo+

VS

Team Averages
Level 86
1,619 SR
1,533 Elo+
Agni
Agni
CrustyCurbs
Agni
Level 104
God Stats
1W - 3L
1,460 SR
Queue Stats
43W - 36L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
NamesBubby
Zhong Kui
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 96L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
Pryi
Sun Wukong
Level 108
God Stats
2W - 2L
1,822 SR
Queue Stats
235W - 248L
1,534 Elo+
Party 1
Artemis
Artemis
Shoresy69
Artemis
Level 95
God Stats
8W - 4L
1,815 SR
Queue Stats
223W - 226L
1,532 Elo+
Party 1
Ganesha
Ganesha
Xx1800LAGxX
Ganesha
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 22
10,821
773
18,489
11,713
5,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Eneas2077
Cthulhu
19
9 / 1 / 20
12,489
892
11,669
14,825
13,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

18
10 / 3 / 20
11,627
831
14,372
12,401
7,997
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 4 / 22
10,971
784
9,761
15,154
16,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
smitelord9000
Baba Yaga
18
8 / 3 / 24
11,518
823
16,595
13,964
12,858
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 5
8,692
621
11,701
13,967
5,276
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
NamesBubby
Zhong Kui
13
1 / 8 / 4
8,030
574
6,384
13,330
10,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Pryi
Sun Wukong
16
1 / 8 / 5
8,321
594
5,884
15,071
10,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Shoresy69
Artemis
17
6 / 7 / 2
10,692
764
15,289
13,629
5,844
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ganesha
Xx1800LAGxX
Ganesha
15
0 / 9 / 8
8,762
626
3,822
20,556
21,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
34
41
Kills
10
15
Deaths
41
108
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
7
4
22
4.5
W
Cthulhu
Eneas2077
Cthulhu
9
1
20
19
L
Zhong Kui
NamesBubby
Zhong Kui
1
8
4
0.38
L
Sun Wukong
Pryi
Sun Wukong
1
8
5
0.44
L
Artemis
Shoresy69
Artemis
6
7
2
1
W
10
3
20
6.67
L
Ganesha
Xx1800LAGxX
Ganesha
0
9
8
0.44
W
7
4
22
4.5
W
Baba Yaga
smitelord9000
Baba Yaga
8
3
24
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,886
Damage
43,080
68,057
Taken
76,553
55,951
Mitigated
52,948
26,508
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,701
651
109
1,561
13,967
5,276
0
8,079
5,508
26,947
0
W
18,489
5,439
84
3,684
11,713
5,611
1,305
2,825
8,646
0
33,579
W
Cthulhu
Eneas2077
Cthulhu
11,669
565
2,542
4,452
14,825
13,056
1,220
4,983
9,842
34,760
818
L
Zhong Kui
NamesBubby
Zhong Kui
6,384
339
267
2,520
13,330
10,134
0
7,375
5,672
16,513
0
L
Sun Wukong
Pryi
Sun Wukong
5,884
1,780
112
1,630
15,071
10,198
0
7,939
6,942
694
12,863
L
Artemis
Shoresy69
Artemis
15,289
5,759
714
3,160
13,629
5,844
0
7,812
5,429
0
30,684
W
14,372
1,308
1,626
4,726
12,401
7,997
2,427
4,606
7,795
25,849
667
L
Ganesha
Xx1800LAGxX
Ganesha
3,822
163
20
1,146
20,556
21,496
0
7,354
12,799
14,490
467
W
9,761
1,212
1,700
2,686
15,154
16,429
1,034
6,040
9,114
426
17,428
W
Baba Yaga
smitelord9000
Baba Yaga
16,595
435
679
4,329
13,964
12,858
996
3,538
8,381
30,004
2,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,426
Gold Earned
44,497
150
Minions Killed
128
0
Camps Cleared
0
1,349,267
Distance Traveled
966,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,692
621
35
3
0
212,029
0
W
Neith
10,821
773
27
2
0
252,035
0
W
Cthulhu
12,489
892
59
4
0
318,842
0
L
Zhong Kui
8,030
574
25
2
0
150,794
0
L
Sun Wukong
8,321
594
19
1
0
203,459
0
L
Artemis
10,692
764
49
4
0
216,602
0
W
Hades
11,627
831
30
2
0
238,178
0
L
Ganesha
8,762
626
0
0
0
183,182
0
W
Surtr
10,971
784
8
1
0
274,329
0
W
Baba Yaga
11,518
823
26
2
0
265,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role