Player Matchup

Sol
Sol
CocoLisoG
Sol
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,453 Elo+
Party 2
Ganesha
Ganesha
Juaneque
Ganesha
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
Leo1109
Baron Samedi
Level 58
God Stats
3W - 0L
1,812 SR
Queue Stats
15W - 14L
1,636 Elo+
Party 1
Hercules
Hercules
Rico500000
Hercules
Level 83
God Stats
15W - 15L
1,530 SR
Queue Stats
65W - 53L
1,529 Elo+
Party 1
Bakasura
Bakasura
yRebello
Bakasura
Level 67
God Stats
5W - 7L
1,507 SR
Queue Stats
44W - 48L
1,454 Elo+
Party 1
Team Averages
Level 95
1,570 SR
1,512 Elo+

VS

Team Averages
Level 131
1,618 SR
1,501 Elo+
King Arthur
King Arthur
 
King Arthur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
RagnarLockk
Merlin
Level 159
God Stats
9W - 13L
1,499 SR
Queue Stats
403W - 375L
1,515 Elo+
Solo
Loki
Loki
Sir_Damasco
Loki
Level 89
God Stats
2W - 6L
1,551 SR
Queue Stats
38W - 37L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
nWraith_
Baron Samedi
Level 156
God Stats
13W - 5L
1,972 SR
Queue Stats
336W - 355L
1,549 Elo+
Solo
Neith
Neith
vic639tor
Neith
Level 138
God Stats
36W - 28L
1,569 SR
Queue Stats
218W - 212L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,390
732
1,587
2,752
597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Juaneque
Ganesha
7
0 / 0 / 4
4,142
690
1,489
2,699
1,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Leo1109
Baron Samedi
8
2 / 0 / 4
4,441
740
2,411
2,443
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
Rico500000
Hercules
8
6 / 0 / 2
5,317
886
3,341
3,698
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
yRebello
Bakasura
7
0 / 0 / 1
3,736
623
897
4,899
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
3
0 / 2 / 0
3,051
509
884
2,447
1,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
7
0 / 4 / 0
3,821
637
1,472
3,944
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
3,416
569
1,266
4,177
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
nWraith_
Baron Samedi
6
0 / 1 / 0
3,772
629
1,122
3,452
1,239
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
vic639tor
Neith
6
0 / 2 / 0
3,533
589
1,729
2,884
717
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
11
Kills
0
0
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
3
0
0
3
W
Ganesha
Juaneque
Ganesha
0
0
4
2
W
Baron Samedi
Leo1109
Baron Samedi
2
0
4
4
L
Merlin
0
4
0
0
W
Hercules
Rico500000
Hercules
6
0
2
7
L
0
2
0
0
L
Baron Samedi
nWraith_
Baron Samedi
0
1
0
0
L
Neith
vic639tor
Neith
0
2
0
0
W
Bakasura
yRebello
Bakasura
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,725
Damage
6,473
16,491
Taken
16,904
5,540
Mitigated
5,074
7,981
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
884
48
0
404
2,447
1,004
0
0
2,447
0
6,415
W
1,587
761
0
1,646
2,752
597
0
691
2,061
20,521
4,083
W
Ganesha
Juaneque
Ganesha
1,489
203
0
1,610
2,699
1,260
53
431
2,268
9,428
0
W
Baron Samedi
Leo1109
Baron Samedi
2,411
291
168
939
2,443
700
277
1,225
1,218
17,287
0
L
Merlin
1,472
48
0
364
3,944
1,126
0
1,423
2,401
16,343
495
W
Hercules
Rico500000
Hercules
3,341
1,451
0
1,628
3,698
1,196
31
26
3,672
0
19,951
L
1,266
381
0
1,996
4,177
988
0
988
3,149
0
14,694
L
Baron Samedi
nWraith_
Baron Samedi
1,122
145
79
1,731
3,452
1,239
0
973
2,479
14,179
0
L
Neith
vic639tor
Neith
1,729
662
0
893
2,884
717
0
1,948
936
0
18,728
W
Bakasura
yRebello
Bakasura
897
737
0
1,990
4,899
1,787
95
123
4,776
0
15,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,026
Gold Earned
17,593
188
Minions Killed
134
0
Camps Cleared
0
715,018
Distance Traveled
486,435
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,051
509
11
2
0
35,560
0
W
Sol
4,390
732
55
9
0
141,511
0
W
Ganesha
4,142
690
3
1
0
137,991
1
W
Baron Samedi
4,441
740
46
8
0
126,305
2
L
Merlin
3,821
637
37
6
0
120,867
0
W
Hercules
5,317
886
36
6
0
144,610
0
L
Loki
3,416
569
32
5
0
153,382
0
L
Baron Samedi
3,772
629
18
3
0
85,911
0
L
Neith
3,533
589
36
6
0
90,715
0
W
Bakasura
3,736
623
48
8
0
164,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role