Player Matchup

Hou Yi
Hou Yi
Silver I
ImFearedMost
Hou Yi
Silver I
Level 127
God Stats
40W - 45L
1,427 SR
Queue Stats
278W - 278L
1,257 MMR
Party 2
Nu Wa
Nu Wa
Silver II
TheNYGiant75
Nu Wa
Silver II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,392 MMR
Party 2
Atlas
Atlas
Silver I
meowman420
Atlas
Silver I
Level 155
God Stats
77W - 52L
1,632 SR
Queue Stats
319W - 332L
1,197 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,520 SR
1,282 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,401 SR
539 MMR
Yu Huang
Yu Huang
Bronze IV
KeithIsLaw
Yu Huang
Bronze IV
Level 100
God Stats
13W - 35L
1,420 SR
Queue Stats
151W - 243L
234 MMR
Party 1
Mulan
Mulan
Silver III
Surreal_Alex
Mulan
Silver III
Level 98
God Stats
0W - 4L
1,365 SR
Queue Stats
109W - 166L
1,008 MMR
Party 1
Ix Chel
Ix Chel
Bronze II
just-PRYME7
Ix Chel
Bronze II
Level 118
God Stats
11W - 17L
1,418 SR
Queue Stats
137W - 228L
376 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
7 / 1 / 7
9,882
824
9,743
8,140
2,549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 2 / 8
8,552
713
7,953
5,710
1,601
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
15
7 / 0 / 9
10,079
840
14,118
16,971
11,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AchillesKukulkanNe ZhaVulcanBacchus

VS

Bans
AthenaSkadiMedusaBaron SamediCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
KeithIsLaw
Yu Huang
12
0 / 6 / 2
7,618
635
5,678
8,835
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 1
7,984
665
7,381
17,580
9,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
just-PRYME7
Ix Chel
12
0 / 4 / 3
7,363
614
3,484
9,669
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
2
3
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
1
7
10.5
L
Yu Huang
KeithIsLaw
Yu Huang
0
6
2
0.17
L
2
6
1
0.42
W
2
2
8
3
L
Ix Chel
just-PRYME7
Ix Chel
0
4
3
0.38
W
Atlas
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,814
Damage
16,543
30,821
Taken
36,084
15,817
Mitigated
15,163
11,394
Healing
3,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
9,743
4,041
465
3,384
8,140
2,549
1,851
1,409
6,637
0
31,688
L
Yu Huang
KeithIsLaw
Yu Huang
5,678
404
0
970
8,835
2,751
0
4,441
4,085
23,099
1,049
L
7,381
1,389
0
901
17,580
9,432
0
9,704
7,416
0
18,225
W
7,953
4,899
0
1,518
5,710
1,601
784
2,098
3,378
31,449
0
L
Ix Chel
just-PRYME7
Ix Chel
3,484
120
292
922
9,669
2,980
0
5,556
3,763
27,262
0
W
Atlas
14,118
5,028
0
6,027
16,971
11,667
124
4,834
11,571
33,120
4,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,513
Gold Earned
22,965
137
Minions Killed
107
0
Camps Cleared
0
653,841
Distance Traveled
589,066
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,882
824
38
3
0
217,016
0
L
Yu Huang
7,618
635
54
5
0
163,882
0
L
Mulan
7,984
665
23
2
0
193,351
0
W
Nu Wa
8,552
713
56
5
0
198,724
0
L
Ix Chel
7,363
614
30
3
0
231,833
0
W
Atlas
10,079
840
43
4
0
238,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role