Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AshlyEnjoyer
Ah Muzen Cab
Level 116
God Stats
0W - 1L
1,518 SR
Queue Stats
24W - 27L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
Lokeer
Sun Wukong
Level 88
God Stats
25W - 20L
1,562 SR
Queue Stats
95W - 91L
1,427 Elo+
Solo
Lancelot
Lancelot
NaotoL0ver5414
Lancelot
Level 104
God Stats
0W - 4L
1,234 SR
Queue Stats
29W - 35L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
Notwolfbtw2275
Cthulhu
Level 44
God Stats
0W - 3L
1,162 SR
Queue Stats
23W - 25L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ViperfalI
Morgan Le Fay
Level 122
God Stats
2W - 2L
1,588 SR
Queue Stats
27W - 34L
1,529 Elo+
Party 2
Team Averages
Level 95
1,413 SR
1,489 Elo+

VS

Team Averages
Level 132
1,476 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Duke_Must_Die
Susano
Level 165
God Stats
11W - 10L
1,463 SR
Queue Stats
184W - 195L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
RomeRockstar
Gilgamesh
Level 80
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 38L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
ShadowGamer-__-
Sun Wukong
Level 179
God Stats
1W - 2L
1,369 SR
Queue Stats
126W - 125L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
TwixR4Chris
Kukulkan
Level 85
God Stats
18W - 16L
1,549 SR
Queue Stats
35W - 43L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AshlyEnjoyer
Ah Muzen Cab
9
0 / 2 / 1
5,176
518
5,423
6,713
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
Lokeer
Sun Wukong
8
0 / 4 / 0
5,041
504
2,410
7,795
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
10
2 / 2 / 0
5,245
525
2,765
5,938
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 1 / 0
4,995
500
2,589
9,609
3,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
ViperfalI
Morgan Le Fay
10
0 / 4 / 1
5,257
526
1,949
6,095
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 0 / 2
5,195
520
5,446
4,099
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
7 / 0 / 2
6,429
643
3,941
6,892
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
RomeRockstar
Gilgamesh
12
3 / 0 / 1
6,719
672
4,202
6,996
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ShadowGamer-__-
Sun Wukong
10
1 / 1 / 1
5,024
502
6,246
7,677
5,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
TwixR4Chris
Kukulkan
11
1 / 2 / 2
6,418
642
3,088
3,897
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
13
13
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
L
Ah Muzen Cab
AshlyEnjoyer
Ah Muzen Cab
0
2
1
0.25
W
7
0
2
8
L
Sun Wukong
Lokeer
Sun Wukong
0
4
0
0
L
Lancelot
2
2
0
1
L
1
1
0
1
W
Gilgamesh
RomeRockstar
Gilgamesh
3
0
1
3.5
W
Sun Wukong
ShadowGamer-__-
Sun Wukong
1
1
1
1.5
W
Kukulkan
TwixR4Chris
Kukulkan
1
2
2
1
L
Morgan Le Fay
ViperfalI
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,136
Damage
22,923
36,150
Taken
29,561
12,916
Mitigated
13,510
6,016
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,446
2,917
0
2,777
4,099
1,173
0
735
3,364
0
37,012
L
Ah Muzen Cab
AshlyEnjoyer
Ah Muzen Cab
5,423
2,126
0
579
6,713
1,872
0
0
6,487
0
39,945
W
3,941
1,015
0
3,933
6,892
2,032
0
745
6,147
0
33,800
L
Sun Wukong
Lokeer
Sun Wukong
2,410
281
0
769
7,795
3,295
0
0
7,433
0
26,814
L
Lancelot
2,765
585
0
2,862
5,938
2,085
0
594
5,305
0
31,934
L
2,589
522
534
953
9,609
3,792
0
0
9,209
14,973
0
W
Gilgamesh
RomeRockstar
Gilgamesh
4,202
1,368
0
2,106
6,996
3,571
0
0
6,996
0
42,761
W
Sun Wukong
ShadowGamer-__-
Sun Wukong
6,246
1,509
50
2,625
7,677
5,561
0
1,821
5,856
0
21,613
W
Kukulkan
TwixR4Chris
Kukulkan
3,088
64
0
1,188
3,897
1,173
0
1,237
2,660
46,900
342
L
Morgan Le Fay
ViperfalI
Morgan Le Fay
1,949
109
0
319
6,095
1,872
0
2,464
3,631
30,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,714
Gold Earned
29,785
273
Minions Killed
348
0
Camps Cleared
0
1,024,896
Distance Traveled
1,040,113
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,195
520
58
6
0
183,406
1
L
Ah Muzen Cab
5,176
518
65
7
0
205,351
0
W
Susano
6,429
643
71
7
0
230,962
0
L
Sun Wukong
5,041
504
55
6
0
177,185
0
L
Lancelot
5,245
525
64
6
0
246,463
0
L
Cthulhu
4,995
500
29
3
0
204,338
0
W
Gilgamesh
6,719
672
82
8
0
197,440
1
W
Sun Wukong
5,024
502
43
4
0
224,649
4
W
Kukulkan
6,418
642
94
9
0
203,656
7
L
Morgan Le Fay
5,257
526
60
6
0
191,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role