Player Matchup

Ymir
Ymir
BlackEmpGreymon
Ymir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
Specter637
Baron Samedi
Level 142
God Stats
2W - 1L
1,355 SR
Queue Stats
49W - 48L
1,516 Elo+
Party 1
Cernunnos
Cernunnos
xSirenSoulx
Cernunnos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,462 Elo+
Party 1
Team Averages
Level 146
1,452 SR
1,498 Elo+

VS

Team Averages
Level 154
1,630 SR
1,486 Elo+
Cthulhu
Cthulhu
Lovelessrage_
Cthulhu
Level 149
God Stats
9W - 10L
1,616 SR
Queue Stats
35W - 40L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mojosan
Ah Muzen Cab
Level 153
God Stats
7W - 2L
1,801 SR
Queue Stats
40W - 42L
1,454 Elo+
Party 2
Scylla
Scylla
Myrawr
Scylla
Level 160
God Stats
4W - 4L
1,472 SR
Queue Stats
49W - 49L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
10,378
692
8,092
20,105
24,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Specter637
Baron Samedi
16
3 / 5 / 3
10,944
730
9,115
12,976
5,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
xSirenSoulx
Cernunnos
14
1 / 6 / 4
9,697
646
9,571
14,202
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 5 / 11
11,173
745
10,006
20,058
19,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Mojosan
Ah Muzen Cab
18
7 / 2 / 8
12,032
802
14,323
10,449
3,808
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
Myrawr
Scylla
18
5 / 1 / 11
11,958
797
17,702
7,979
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
16
16
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Cthulhu
4
5
11
1.9
W
Ah Muzen Cab
Mojosan
Ah Muzen Cab
7
2
8
5.5
W
Scylla
Myrawr
Scylla
5
1
11
10.5
L
Baron Samedi
Specter637
Baron Samedi
3
5
3
0.9
L
Cernunnos
xSirenSoulx
Cernunnos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,778
Damage
42,031
47,283
Taken
38,486
34,253
Mitigated
25,927
6,954
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,092
1,442
257
2,387
20,105
24,219
0
10,254
9,678
24,974
3,825
W
Cthulhu
10,006
699
773
4,678
20,058
19,332
297
8,458
11,600
28,484
2,670
W
Ah Muzen Cab
Mojosan
Ah Muzen Cab
14,323
5,587
0
2,761
10,449
3,808
1,839
4,794
5,655
0
59,791
W
Scylla
Myrawr
Scylla
17,702
578
0
2,710
7,979
2,787
743
3,388
4,591
65,009
0
L
Baron Samedi
Specter637
Baron Samedi
9,115
759
825
1,325
12,976
5,505
0
8,266
4,617
35,197
504
L
Cernunnos
xSirenSoulx
Cernunnos
9,571
3,522
522
1,638
14,202
4,529
0
8,534
5,593
0
38,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
35,163
162
Minions Killed
195
0
Camps Cleared
0
686,276
Distance Traveled
826,267
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,378
692
45
3
0
241,266
3
W
Cthulhu
11,173
745
40
3
0
265,175
0
W
Ah Muzen Cab
12,032
802
66
4
0
279,137
1
W
Scylla
11,958
797
89
6
0
281,955
2
L
Baron Samedi
10,944
730
65
4
0
234,050
0
L
Cernunnos
9,697
646
52
3
0
210,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role